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Maps

Dec 17, 2020
Maps
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    CTF Maps
    CTF Maps are created by the community to be played by all CTFers. Maps are rated using the
    /y and /n system. The more positive ratings the map receives, the more it shows up.

    Maps are created by the players and are accepted by the CTF Council in bursts of map additions called Waves. Waves are not released under a set schedule but the quota is set at a wave every few months. The most recently released wave is Wave XVII! Previous map waves:
    XVI, XV, XIV, XIII. Take a trip down memory lane and watch one of the trailers that was released for XIV previously!


    Unsatisfied with the current map wave? Give constructive feedback here.

    How to Submit a Map

    1. To submit a map, connect to Brawls MCBuild server and start creating a map. Make sure the void option is chosen when creating a map. Though it is allowed to create a CTF map in a singleplayer world, you must upload the map to the MCBuild Server for the map to be considered (Click here to learn how to upload your singleplayer map into MCBuild). Requirements for building a CTF map are found here. Making a CTF map isn't easy with all those requirements, so you may find the tips here helpful! It is also advised to play CTF regularly before building a map.
    2. When the map is finished, submit it here by creating a thread, where feedback can be gathered as well. Note that the map submission must be under the prefix of "Complete", or the map won't be considered.
    3. Once the map is submitted, it will be reviewed by the CTF committee. If the map fits all basic requirements, it will be added to the rotation for a few days along with other viable maps for public testing.

      An example of this can be found here where potential Wave XII maps were publicly tested. If the map is popular and works well, it'll be added in the next wave!

    Useful tips for building maps:
    • Using any of the monster egg stones will set a 7x7x7 Engineer placement restriction.
    • Placing the sign {{restrict}} on a block will set a 3x3x3 Engineer placement restriction.
    • Soldiers cannot climb on coal ore, so make sure the sides of the map and certain tall structures have coal ore on it!
    • Soldiers cannot climb on barrier blocks (ID: 166) either, place this on tall structures to avoid ruining the aesthetics.
    • Sponges are useful in getting people across maps quickly. Sponges can be tested in MCBuild to ensure the sponge allows players to go a certain distance.
    • A more in depth guide of restrictions and sponges can be found at map 464 in the MCBuild server, made by Xplosion99. To access the map, type /map 464.
    • You can use signs to help formulate callouts for your maps too!
    For more information on how to configure your CTF map, you can head to Cardona's thread about map configuration here.

    After you've built your map, you can also choose for it to be tested in a PPM to see how it would play out in an actual match! More information on testing your map in a PPM can be found here.

    CTF Map List

    These are the maps that are currently in rotation. Other maps also exist which have been stored in a map vault, and also some that have been removed from rotation entirely. A full list of these maps can be found here.

    Maps may also be rebalanced. Newer versions of maps may entirely replace the older version of the map in the rotation so as to ensure that the map is more balanced and playable. An example of this would be Blackout 2020 replacing Blackout.

    In light of the recent addition of seasons, maps are pre-decided through choosing from the existing map rotation to spice things up and make sure that no team has an unfair advantage!​

    CTF Event Maps

    These maps are used for special events. These maps will not appear in the normal rotation.

    Arena
    This map has no flags and is used for team death matches! ID: 177776
    Made by: Nohox
    Capture
    Only has one flag, but two teams! ID: 30398
    Made by: Pavocado
    Congeria
    This map's size and cap requirement leads to a most chaotic round! ID: 365110
    Made by: GalaThundR
    Flag Runner
    This map combines Maze Runner and Capture the Flag! ID: 170780
    Made by: Quarrelt

    Seasonal Maps

    Seasonal maps are maps that are only in rotation for certain parts of the year.

    Halloween Maps

    Eel Marsh House
    Custom Halloween ID: 88918
    Made by: Fawely & ikemulti
    Forest of Pumpkins
    Halloween remake of Forest of Rivals ID: 88918
    Made by: GoToBed
    Giant Pumpkins I
    Halloween remake of Giant Chests I ID: 1345
    Made by: GalaThundR & xxMineSheepxx
    Graveyard
    Custom Halloween map. ID: 1345
    Made by: Coasted
    Spooky Blackout
    Halloween remake of Blackout. ID: 150008
    Made by: DeZilla
    Pavo's Haunted Academy
    Halloween remake of Pavo's Academy ID: 278586
    Made by: b0squet & Xelasi
    Pumpkin Valley
    Halloween remake of Dragon Valley I ID: 358030
    Made by: Shawn_
    Scareoff
    Halloween remake of Standoff V ID: 357975
    Made by: GalaThundR
    Spooky Aquafus
    Halloween remake of Aquafus ID: 279454
    Made by: Acyclovir & Xelia_
    Spooky Skyworlds
    Halloween remake of Skyworlds V1 ID: 144698
    Made by: Saixos & Rhoske
    Spooky Strike
    Halloween remake of Deserty Desert Strike ID: 337036
    Made by: GalaThundR & xxMineSheepxx
    Spooky Platforms
    Halloween remake of Platforms I ID: 278201
    Made by: hotintexas, Rentokage, Wolveskippy & wintergreen3

    Christmas Maps

    Chalet
    Custom Christmas Map ID: 34558
    Made by: Colonel_Graff
    Christmas
    Custom Christmas Map ID: 1312
    Made by: studmuffin713
    Festive Clocktower IV
    Christmas Remake of Clocktower IV ID: 285395
    Made by: November et. al.
    Festive Dragon Valley I
    Christmas Remake of Dragon Valley I ID: 301569
    Made by: Acyclovir
    Festive Night Raid II
    Christmas Remake of Night Raid II ID: 279839
    Made by: Danielll
    Scottish Christmas
    Custom Christmas Map ID: 88908
    Made by: ikemulti & Fawely
    Festive Aquafus
    Christmas Remake of Aquafus IV ID:163623
    Made by: Dieb & Nohox
    Festive Blackout
    Christmas Remake of Blackout ID: 164596
    Made by: Dieb
    Festive Canadian Fort
    Christmas Remake of Canadian Fort ID: 171097
    Made by: November & Pitzer
    Festive Kill Creek
    Christmas Remake of Kill Creek IV ID: 28373
    Made by: Pavocado
    Festive Lowrise
    Christmas Remake of Lowrise ID: 171361
    Made by: November & Pitzer
    Festive Platforms
    Christmas Remake of Platforms I ID: 170357
    Made by: November & Pitzer
    Festive Skyworlds
    Christmas Remake of Skyworlds I ID: 171028
    Made by: November & Pitzer
    Festive Getty Gardens
    Christmas Remake of Getty Gardens ID: 363802
    Made by: GalaThundR

    Holiday Academy
    Christmas Remake of Academy ID: 361509
    Made by: GalaThundR