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Adjustment to the reload sounds.

Discussion in 'Ideas' started by onepunchmeme, Dec 15, 2013.

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  1. onepunchmeme

    onepunchmeme Well-Known Member

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    I think some adjustments need to be made:
    1. The AA12 is actually fed by a detachable drum/box magazine, so I don't know why it uses the traditional "pump" reload sound, in which all of the rounds are manually inserted into the chamber. So, you should have the AA12 use the reload sound used by the automatics and pistols.

    2. The Model 1887 is a lever-action shotgun. This means that each time a shot is fired, the lever is cranked to eject the empty cartridge and loads a new one into the chamber. This means it should have a "pump" sound effect(the sound that goes KU-TCHIK) between shots. However, in game, I don't hear anything after I shoot. By adding this sound, it can appear more realistic. It also provides us with an audible indication of when the next shot is ready.
     
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    #1 onepunchmeme, Dec 15, 2013
    Last edited: Dec 15, 2013
  2. brandon758

    brandon758 Active Member

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    I'm with you on this one I think that it would be very helpful. I believe all other guns are fine other than these two. Should be implemented.
     
  3. Gynamo

    Gynamo Well-Known Member

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    Seems kewl!
     
  4. DreadlordsCousin

    DreadlordsCousin Well-Known Member

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    I think the reloading sounds are fine because its not like people are going to freak out because some little sound that no one pays attention to is just a little off. So I will ask you this! you do a better sound huh? Or just get a different resource pack or make one yourself for it! This is not even added by the servers really its added by the people who make the resource packs so complain to them or use a simple solution of just getting I new one with better sounds.

    P.S. Someone even made a resource pack just for sounds so get that one!
     
  5. onepunchmeme

    onepunchmeme Well-Known Member

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    You, sir, must not know alot about guns and how they function. And YES, I am aware of custom sounds. For crying out loud I make them myself!
    It's really complicated so I'm not going to explain it to you.
     
  6. DreadlordsCousin

    DreadlordsCousin Well-Known Member

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    Then if you make them yourself I don't see why you are arguing? If you make them yourself than change it and problem solved!
     
  7. onepunchmeme

    onepunchmeme Well-Known Member

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    :facepalm: No no no...
    You see, you can change the sound, but you cannot reconfigure them. This is because MC-War uses a server-side plugin. That means you can't add new sound effects, or change the order they are played. Using resource packs will not achieve this either. You need to edit the plugin itself, which is what I an trying to suggest.
     
  8. BallingMC

    BallingMC Well-Known Member

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    I really think this doesn't make a big deal. also I think this would add to more coding if I'm correct?
     
  9. onepunchmeme

    onepunchmeme Well-Known Member

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    Nope, just a simple change in the plugin settings, no additional things have to be coded. And yeah, its not a big deal but it wouldnt hurt not to do it.
     
  10. Flub888

    Flub888 Well-Known Member

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    Coolio Ideas! :wink:
     
  11. teawithchoco

    teawithchoco Well-Known Member

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    Well all the sound used are for some combination of vanilla minecraft sounds. Maybe if Mojang starts making realistic sounds then maybe they're could a new set of ideas
     
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