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Oh My FRICKIN GEEZ!

Discussion in 'MC-WarZ' started by DarSwag, Dec 30, 2013.

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  1. DarSwag

    DarSwag Well-Known Member

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    I was playing WarZ I barely logged on for two seconds, I was in the nether, and I immediately got shot down with an AK-47 before I could switch to my barret in time. Yeah. That's why I think when you log in you should have like 20 seconds of spawn protection so you can at least have some breathing space. My god! Please add this, it would help against spawnkillers.
     
    • Agree Agree x 1
    • Disagree Disagree x 1
  2. blankbots

    blankbots Well-Known Member

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    This is why I don't like logging into servers that have 30 or more people.
     
  3. DarSwag

    DarSwag Well-Known Member

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    Yeah, could've told me that before I lost my barret....
     
  4. F1r3tar

    F1r3tar Highly Established Member

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    One second of spawn prot was never enough, however, 20 seconds seems too long. Maybe increase the spawn prot to 5-10 secs?
     
    • Agree Agree x 1
    • Friendly Friendly x 1
  5. DarSwag

    DarSwag Well-Known Member

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    That would work quite well.
     
  6. BallingMC

    BallingMC Well-Known Member

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    20 seconds so OP and I was shot down 2 seconds when I joined the server by some dude named iZonk.

    We are night owl's ollie :V V:
     
  7. blankbots

    blankbots Well-Known Member

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    Dude, when I'm on, I am ON.
     
  8. Chrono482

    Chrono482 Well-Known Member

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    Yeah about 3-5 seconds is a really good spawn protection time. It makes it easy enough to get what's going enough, but not enough to let you murder someone else.
    I like it
     
  9. Shayne

    Shayne Well-Known Member

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    Don't log off in populated areas if your not skilled or prepared to fight.
     
  10. Cappuccino

    Cappuccino Well-Known Member

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    #WordsOfWisdom
     
  11. ole20084

    ole20084 Well-Known Member

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    Eh. That or be smart. Know where you loggedd, and what's in your prepared for hell when you return. Or at least be aggressive.
     
  12. Javed

    Javed Well-Known Member

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    *Is at ender chest in the nether. Has full leather and a barret from the chest*
    *Sees a full d*
    *Relogs to gain 20 seconds of invulnerability*
    *Kills full d*
     
    • Agree Agree x 1
  13. cBeeaR

    cBeeaR Well-Known Member

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    I, unfortunately, have to disagree. I usually have enough time to log on, check my surroundings, and if needed to, log out. I have never had the problem of logging on and dying without being able to even know what is going on, It could possibly just been lag? Maybe a little longer would be nice, but certainly not 20 seconds.
     
  14. teawithchoco

    teawithchoco Well-Known Member

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    You were just here at the wrong moment at the wrong time
     
  15. ObamaTheReptile

    ObamaTheReptile Well-Known Member

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    I think it should be like 5 seconds or 10 seconds of only reduced damage. 20 seconds is AMAZINGLY over-powered, and people would just log off and log on every 20 seconds to be totally invincible.
     
  16. freakiziod123

    freakiziod123 Well-Known Member

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    What if you play on all the servers.
    Are you suppose to write it down?
     
  17. DarSwag

    DarSwag Well-Known Member

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    ^ I use the proxy.
     
  18. ole20084

    ole20084 Well-Known Member

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    What helps is editing the server name when you return
     
  19. freakiziod123

    freakiziod123 Well-Known Member

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    I don't have all of them on my server list anymore.
    I use to do that, but now there is a hub..
     
  20. Greedy_Bee

    Greedy_Bee Well-Known Member

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    The only thing I want to know is where the hell you logged off, because if you logged in ender, that's your fault. I log in the corners of places, so I can get my compass checked and then decide if I want to fight or not.
    20 seconds is way too long, think about how many times you've been in noob town, and some scrub with the 30 seconds of god mode from respawn comes up to you and rapes your face off.
    5 seconds, that's what i'd set it at.
     
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