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New gamemode killstreaks, new item and more!

Discussion in 'Ideas' started by SoMuchWinning, Jan 2, 2014.

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  1. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Welcome back, after receiving lots o' positive feedback in my thread series 'ideas', I have decides to continue them. Today, I'll cover new killstreaks, a donor item and a new feature idea!

    1) As you know, infect killstreaks are sometimes like....eh, emp...eh...what can I do with ammo as a zombie.
    Just like that, so infected players get new streaks and balance upgrades.
    1) 5 killstreak playing as an infected:
    1 flashbang
    Useful for blinding enemies, better than ammo you can use :V

    2) oitc 5 killstreak
    +1 bullet/shot

    3) Gungame 5 killstreak:
    +10 exp

    These streaks would be more useful than the ones currently, they are not OP, nor pointless. Only thing I'm scared of are flashbangs in infect :/

    2-New item
    Ammo box [Tactical]
    You get +4 bullets to each of your guns, both primary and secondary.

    3-New perk:
    Tac resist:
    It makes you nearly immune to flashbangs and emp.
    [Decreased duration of both emp and flashbang by 50%]

    4-New 'Streak'
    SleightOfHand
    Similarly to ghosts, when you have 10 killstreak, you receive a SleightOfHand perk effect.
    You only get it if you have actual SleightOfHand perk purchased. It can not be equipped in order to work for this killstreak. Only avaible when perk is purchased.
    Only replaces Ammo or Emp (depends).
    You can use other perks, but sleight of hand bonus would appear on 10 killstreak.

    Hope you enjoyed this thread, leave a positive rating. It keeps me motivated to post more threads to improve the server. Constructive critics are appreciated along with tips or requests.
    Have a nice day!
     
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  2. ole20084

    ole20084 Well-Known Member

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    Hm.. I'm beginning to like the sounds of this...
     
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  3. tomasjasi

    tomasjasi Member

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    I really like 1), like, Its so useless to get ammo on 5 killstreak ._. and the zombie life is difficult, they should get something nice ^^
    and 3) its also sound good.
    I dont know about the others, but in general nothing of this seems to be too OP, thats good :stuck_out_tongue:
     
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  4. BrawlerAce

    BrawlerAce Well-Known Member

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    Not bad. Flashbangs would be so useful in infect, especially if you're not the best zombie and can't easily get a 15 killstreak.
     
  5. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Someone disliked this post :V
    Wondering who it is?
    @BrawlerAce_ wrong button, or a hater just came on to dislike meh post :frowning:
    kcl :V
     
  6. tippertopper

    tippertopper Well-Known Member

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    Good ideas :V
     
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  7. SoMuchWinning

    SoMuchWinning Well-Known Member

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    kcl disliked with for no reason...
     
  8. BrawlerAce

    BrawlerAce Well-Known Member

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    Someone who doesn't like the idea of new kill streaks and such? Check your alerts to see who disliked it.

    On topic...
    I'd love to see specialized killstreaks for each game mode, it would make the gameplay more fun and such.
     
  9. tippertopper

    tippertopper Well-Known Member

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    Why would he dislike them?
     
  10. SoMuchWinning

    SoMuchWinning Well-Known Member

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    @kcl729 did it...
    Gonna quote him:
    I disliked the post thus I disliked....
    or such, can't remember :V
    I didn't like the idea so I disliked the post :V
    -kcl729 2014 edition (Golden)
    that's what he said on conversation :V
    Such a meanie
     
  11. teawithchoco

    teawithchoco Well-Known Member

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    I find all of those ideas useful and not op expect for:
    Ammo box: only 4 bullets ??? It should be 40 really
    Tac resists: what's the point of getting a emp when a donor can just buy this to be immune to it, imagine infect...

    What does SleightOfHand :V ?
     
  12. SoMuchWinning

    SoMuchWinning Well-Known Member

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    1- No immunity, basically 1/2 shorter effect of emp and flashbang :V
    2- Ammo box is not meant to be op as a tactical
    Result:
    You missunderstood :frowning:
     
  13. tallscot

    tallscot sceptiiiiiii

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    I'm confused. Too many numbers. :confused:
     
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  14. Darkchaosknight

    Darkchaosknight Well-Known Member

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    I like most of the ideas!
    Quick question: Why only 10xp for gungame?
     
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  15. BrawlerAce

    BrawlerAce Well-Known Member

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    For every kill, you get 25 xp. Why only 10 xp now? :V
     
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  16. SoMuchWinning

    SoMuchWinning Well-Known Member

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    It is meant as +10 exp for killstreak, like first 4 kills each give you +30 exp
    5th gives you +40 exp bonus.
    Rest is +30
    Mainly because 5ks in gungame is actually quite easy to get....
     
  17. BBSlayer5150

    BBSlayer5150 Well-Known Member

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    I like the everything except ammo box and sleight of hand. They just don;t appeal to me in a good way. I do agree that the flash bang would be pretty cool in infect.
     
  18. BallingMC

    BallingMC Well-Known Member

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    Ehh just number 2 :3 also $2.00 for 4 bullets nope only if you beef it up to 10 :V

    Donator guns= 5 ammo
    sniper rifles= 7 ammo
    rest of the weapons= 10 ammo
     
  19. teawithchoco

    teawithchoco Well-Known Member

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    My bad then, sorry
     
  20. Greedy_Bee

    Greedy_Bee Well-Known Member

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    For once, I actually like something.
    However, if you already have the sleight of hand perk selected, would it double up and turn you into Clint Eastwood?
    (Make you reload extremely fast and double the speed of sleight, making you reload 4x faster)
     
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