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Idea WarZ ideas for update [New types of armour, potions, etc.]

Discussion in 'MC-WarZ' started by SoMuchWinning, Jan 17, 2014.

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  1. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Welcome, this is my first suggestion thread for a WarZ update. I have estimated, that there's gonna be an update soon, after Mc-Warfare is updated. Then 'Orange451' aka The Coder of Mc-War and WarZ, will perhaps, start working on the update for this server. These ideas have some effecient effort out in them, so please do not copyright this thread's ideas.

    Idea #1
    New zombie types
    Basically, there would be multiple zombie types, some stronger, some faster, some weaker.

    Type 1
    Lurker
    This is a quite a basic zombie. It has a speed effect along with weakness, it moves quick, so it is capable of catching you, but it doesn't do as much damage.
    Zones 1-6

    Type 2
    Walker
    This zombie is like basic one, except the fact, that it hasn't got any speed effect, but it has got a Strenght effect, so he deals more damage, however, he is slower than the lurker.
    Zones 3-6

    Type 3
    Charger
    This is probably the most annoying zombie. He has a speed effect, along with the fact that it literally has a 80% posibillity to break your legs. So he can break your legs quicker, but he spawns very rarely, so you won't see him often.
    Zones 5-6

    Type 4
    Dead Man walking
    This zombie spawns with a slowness effect, however, he has Resistance II, so he is very challenging to kill. He appears sometimes, but you will have a tough time killing him. It is common/rare zombie, the thing about it, is that it only spawn in the Nether city, meaning that you will have harder time there.
    Nether only.

    Type 5
    Dead Snow Zombie
    These zombies spawn in packs, like 3-6 in a group, so they are swarming you, to be honest. They have decreased health to 5 hearts, However, they would have both speed and strenght effects. They spawn in snow areas, such as near snow city, or in places near it. They are pretty common down there, but they only spawn inside, further from the border, and they will usually spawn on top of the hills. They also have white full-leather camo set, so you wanna get that and put that in your enderchest xD.
    Snow-covered areas only.

    Type 6
    Berserker
    This is lethal zombie by all meanings. When he hits you, you get poison II effect for 15 seconds, hunger IV for 20 seconds and slowness for 30 seconds. It has speed and strenght effects, however, it only spawns in Nether, Airfield or Snow. You can get an item called 'Stabilizer' It makes you cured from these effects, but the normal infection cure can only cut down the time to 1/2 of the duration of these effects. They are very rare, when killed, they drop their skull.
    All tier 5-6 cities and towns.


    Idea #2
    New weapons

    These weapons aren't a new tier, but they are rare and spawn only in Nether or Snow cities. They are unique and useful, this part features a new throwing item, too.

    Weapon 1
    Steyr AuG LMG.
    This weapon has been already implemented in MineStrike plugin, coded by Orange451, so no need sfor that big of explaining. It deals decent damage, but it has got a cool feature: amazing hip-fire accuracy, so where you point it, it will shoot there without a problem, it has a 95% possibility to hit the place where the crosshairs are aimed at. However, it has only got 20 bullets in one mag, and it is using automatic ammo. The firing speed is 5-round burst, minimal hitback, however, the damage isn't that great, around 3 hearts per hit, but it can still damage you. -2- heart damage is meant for iron armor, so here you go for base. If you have played minestrike, then you can probably guess how it is like.

    Weapon 2
    Flamethrower
    This weapon is already purchasable at Chaploo's market of Mc-War, so why not implement it into WarZ? The flamethrower would be quite useful, however, it would be very rare, just like a diamond chestplate. The flamethrower would have the texture featured in Mc-WarZ pack as an additional, perhaps, un-used item, but it has got few cool things. It has straightly flying projectiles, that are retextured eggs and what not, but they fly straight, and any player/mob within the radius of 1.5 blocks of the hit, are set on fire, which lasts 10 seconds in one hit, 15 in two hits, 20 in 3 hits, 25 in 4-? hits. So it doubles the fire duration, however, there's a basic damage for it, so if it is a direct hit, it makes you suffer 2-2.5 heart damage with full iron armor set. It has a great range for it, and it can set multiple players/zombies on fire. It can be devastating in close combat, however, if you shoot it against a wall, you will take damage. It is using it's own little thing: Fuel, which is basically an item that you can also use for flame bow, so it replaces sniper ammo. Fuel is found all over in every zone possible, starting from 1-6. It usually is found in 4 pieces, so it equals 4 shots.


    Weapon/item 3
    Flashbangs
    These items are already coded and implemented in Mc-War, why not implement them here? They would be very rare items, just like a barett in snow city, with a low frequency, however, it is pretty good. It sets enemy player on blindness III for 10 seconds, and it spawns 1 per chest. It might annoy players, however, if you would wear a golden armor [read further], you would be immune to flashbangs all the time.


    Idea #3
    Hazmat suit
    These pieces of armor are pretty useful, to be more straight, it is the helmet. The armor itself has got a cool effect- when you are wearing it, it gives you fire protection when a helmet is on, protection from bleeding and infection from chestplate, 1/2 heart less damage taken when leggings/pants are worn and effect equaling feather falling IV when wearing boots. This set is very useful, however, it is very rare and spawns with a low frequency, only in Tier 6 zones in the Nether, it is can get challenging to find it. It isn't op either, it breaks/worns down quickly, and yet it is rare. I would rather prefer iron armor over this, but with max set, you can try fighting. [xXxBearPvPxXx]

    Idea #4
    New items-potions
    Now, before you scream: "Credo, theres no potions in warz!!!!!1!!", I wanted to say that these are energy drinks, not potions. So basically, they would be called energy drinks, each of them would have different effects: haste, speed and resistance. They would each have a different texture, however, they would be rare as mountain dew or golden apples in Elektro. Energy drinks would only spawn in Tier IV areas, so have a good time searching. However, they would each have different start up effect: for haste it would be slowness for 4 seconds, for speed it would be blindness for 3 seconds, but for resistance, it would be nausea effect for 2 seconds. Each normal energy drink effect lasts 1:30 minutes, and you can not have multiple of them at once, so whenever you drink energy drink with a different effect, it would replace the current one. They would have 'nother throwback: hunger saturation decreasing, you would loose quite a bit of saturation, like eating a cookie. after you ate a steak. The energy drinks also cause you higher thrist-drain speed, so you gotta drink more.

    Idea #5
    Colored armor/ghillie suits.
    I have seen a person suggesting this, so credit goes to him [sorry, forgot your ign, tell it]. But these items/pieces of armor, would be found depending on the biome, like forest biome-green armor, snow-white armor, desert-tan armor. They would work similarly to leather armor, but they would have more tactical usage.

    Idea #6
    (Final)
    New ability:
    cooking food
    basically, whether it is a raw bac'n, uncooked piece of steak or a horse meat (rotten flesh which would give you speed 3 for two minutes, it can be cooked into golden apples), aside from that, apples would spawn rarely, similarly to golden apples, however, they would be possible to combine with sugar and then they would start working like a normal golden apples, but they would be rare.


    After reading:
    I spent around 3 hours writing this stuff, so I hope that the effort that is put into this will come back. I am planning into posting these threads like this one, to be more direct, weekly, on fridays, perhaps [GMT +2].
    Please respect me and effort put into this, and give it a rating, I will greatly appreciate critism, so that I'd be able to post more content which is somewhat enjoyable to read, however, please do not take/use any of these ideas, otherwise, give me a credit for that!
     
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  2. ca7777

    ca7777 Active Member

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    This is going to take a a while..
    With the different zombies how would you know witch ones witch, Like a normal zombie or a dead man walking?
    With the Aug.. What tier weapon would it be?
    Flamethrower would just be the biggest troll ever.. we already have Molotov's and flame bows..
    Flash banges are in mc-war but they wouldn't fit into Warz, WARZ is based of dayz and i haven't seen any in dayz.
    Potions/ energy drinks is one thing i like, it would be cool if it gave you speed for longer time then sugar.
    I suggested ghilli armor way back -Here-
    With the cooking idea will we still cook with a fire on a log?
     
    #2 ca7777, Jan 17, 2014
    Last edited by a moderator: Jun 13, 2015
  3. GK01320135780

    GK01320135780 Well-Known Member

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    Wow, nice ideas, very long and explained alot. I find the berserker a flaw though, it's abit too op.
     
  4. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Did you really have to dislike it?
     
    #4 SoMuchWinning, Jan 18, 2014
    Last edited by a moderator: Jun 13, 2015
  5. DarSwag

    DarSwag Well-Known Member

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    I like the new zombie ideas and most of the rest. However I think the new guns would be lke Tier V guns that spawn like 1 out of 300 chests cuz they are op as frick.
     
  6. ObamaTheReptile

    ObamaTheReptile Well-Known Member

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    I think its impossible to add new crafting or cooking recipies. However, I like the ideas, and so for now I +0 it.
    You do get sensitive about dislikes, don't you?
     
    • Agree Agree x 1
  7. F1r3tar

    F1r3tar Highly Established Member

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    I do like the idea of different zombie types and flashbangs. However, I don't like the idea of cooking flesh to get golden apples. That would be like a free way to get god apples than.
     
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