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Idea Better mob Capturing.

Discussion in 'Raid' started by BallingMC, Jan 20, 2014.

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  1. BallingMC

    BallingMC Well-Known Member

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    I don't know but I don't really like spending all my Exp to capture one mob, I think that its really annoying just to try to capture a chicken with an egg and seeing "chicken escaped the egg" but you had fourteen levels of exp to capture a mob that can die easily. I think its very odd how mobs can take over so much exp I know spawn eggs should be a special item, but can there a way to make a change on how the capture system works?

    I think that there should be limits on certain mobs on their maximum capture level, I've listed the levels below to show how high each mob should go when it comes to capturing them.

    Passive mobs
    EDIT:Chicken=10 levels
    Cow=7 levels
    Ocelot=7 levels
    Pig=7 levels
    Sheep=7 levels
    Horse=15 levels
    Squid=5 levels
    Bat=5 levels
    Villager=15 levels
    EDIT:Mooshroom=30 levels

    Hostile&Neutral mobs

    Cave spider=10 levels

    Slime= 10 levels
    Skeleton
    = 10 levels
    Silverfish=5 levels
    Magma cube=20 levels

    Ghast=25 levels
    Zombie=10 levels
    Witch= 25 levels
    Wither Skeleton=25 levels
    Enderman=25 levels

    Spider=10 levels
    Ghast=25 levels

    Wolf=15 levels
    Zombie Pigman=25 levels
    Blaze=15 levels

    Creeper=10 levels
     
    #1 BallingMC, Jan 20, 2014
    Last edited: Jan 20, 2014
  2. Sir_Blockalots

    Sir_Blockalots Well-Known Member

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    Wel, I like the concept, but I think some of the level requirements should be higher. Mooshrooms should be level 30 as they're basically an infinite source of mushroom soup.
     
    • Agree Agree x 1
  3. teawithchoco

    teawithchoco Well-Known Member

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    Seems fair, capturing mobs is quite annoying
     
  4. BallingMC

    BallingMC Well-Known Member

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    Okay, I'll make some edits for some of the mobs.
     
  5. chickenputty

    chickenputty License & registration?

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    These are the only ones I'm questioning a little.

    My changes:
    Villager=25 levels
    Wither Skeleton=30 levels
    Ghast=80 levels
    Blaze=20 levels
    Creeper=15 levels

    I honestly don't want Ghasts and Blazes flying around everywhere in the overworld. Maybe we should even disable spawning them in the overworld.
     
    • Agree Agree x 2
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