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"Let's Talk" Series Overview

Discussion in 'Ideas' started by HuiDog, Aug 23, 2013.

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  1. HuiDog

    HuiDog Active Member

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    So, after this, I'll post "Let's Talk Rifles", but I wanted my intentions be justified for starting this series in the first place. Note that this is not an insult to the server, but rather constructive criticism. I would not be on my laptop typing this if I didn't like the server; I want it to grow and be the most popular server in the history of Minecraft! I mean, these guys, Orange and his buddies, started a whole new way to play Minecraft; one that could not ever be duplicated (I mean, who could? They have the plugins locked away at the center of the Earth). But, I don't know if it's the most like Call of Duty. There are things that show that MCWar was coded to be a server of imbalance. Before you read on, you have to pass a test. Do you want MCWar to be like CoD? Or is this server going down another path? If you want it to be like CoD, read on. If not, it seems the full intention of this server is not to be like CoD.

    When I first heard about MCWar, I thought it'd be the lame Bow and Arrow routine. So, you might guess my surprise when I started shooting snowballs out of a wooden hoe! Then, it hit me that I was playing on Slums, a real CoD map from BO2! I was really into it at this point! As I grew to be a more experienced player, I noticed the imbalance of the weapons and how this server was structured. This can be proved very easily by the thread that challenges others to get a nuke with an M16. Why? Because of the imbalance of the guns.

    All of my "fixing" threads go back to whether the game is like CoD. In reality, MCWar is not, due to it's overall structure; pay to win, and higher ranking people get better stuff. Now, this does make sense, as a Private in real life might get inferior weapons as a Major or "MLG". But, what happened instead is not that you made the Prestige weapons more powerful; you decreased the power of the "noob" weapons instead. So, that does not make sense. All the time in CoD, I see veterans having a "noob" weapon as their most used weapon. You would almost never see a Prestige using an AK, unless it was a challenge.

    Taking what I've said into account, CoD has a weakness, too. If there is "gun balance", why are guns unlocked later than others? Is it because they're harder to obtain or produce in real life? I highly doubt it. However, they have possibly realized this, as in CoD Ghosts, they announced that YOU unlock things in the order YOU choose. Maybe that could be implemented if balance were to rule.

    What do I want? I want to see CoD. I want to see noobs having fun, veterans still having something to do, and most of all, the server to prosper economically and rankwise. The easiest way to do this is make the noob (AKA non-prestige) weapons represent their counterpart in CoD, and make the Prestige weapons be like actually Pack-a-Punch weapons; better than the regular ones, whether it's damage, mag size, etc. Right now, the Skullcrusher has the damage and fire rate of an M16 in CoD. Make it so that the regular M16 is like that (3-shot, not two, though), and give the Skully a fast reload time, even higher ROF, and a 2-shot kill.

    The other alternative is to do this. A while back, I started a thread about a new Prestiging system, which would replicate CoD's; you have the option to reset your earnings for a reward. Now, it would mean a big change to implement it, but if Orange can code guns, he can for sure code a new Prestige system. The full thread can be view at: https://www.brawl.com/threads/a-future-addition-prestige-mode.1179/

    Paying to win needs to change. To be honest, donating should only give you a boost that only affects you, like the memberships. Donators really shouldn't be able to get exclusive in-game items. My idea is that all perks should be able to be bought with credits, and Pro Perks should be able to be donated for. All equipment should be able to be bought with credits, and it should last forever, not just one round. However, if you donate for equipment, you should get a higher amount of it. For example, you should be able to buy 2 Molotovs for 500 credits, and you can't get any more. But, if you donate, you can get 10 Molotovs instead. The superpower guns should turn into killstreaks; you can choose one to use when you get a 10 streak (choosable through the Ender Eye). But, if you donate, it'l turn into your primary, and you'd get more ammo.

    If you ever read this Orange, I have a question. Will your plugin ever be released, or will it die with you?

    Thank you for your time. I really appreciate you hearing me out, and I would like to hear what you guys think about MCWar as a whole. It a great server, but the unbalance kind of ruins it. I myself am a level 44, not the highest, but enough to be considered a nooby veteran, so I know what I'm saying. Admins and owners, If this is considered an act against the server, I am sorry. Ban me if you will, but do know that I am doing this for the good of the server and for its people.
     
    • Like Like x 1
    #1 HuiDog, Aug 23, 2013
    Last edited by a moderator: Jun 13, 2015
  2. F1r3tar

    F1r3tar Highly Established Member

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    Paying to win isnt really the way mc-war is supposed to be played. If u check the recent donations list, there's always a new donation every couple of seconds. Donator weapons are supposed to be more for tactical purposes then for raking in tons of kills; also for having fun with them too! Still, these let's talk series u make is really good ^_^
     
  3. GreenPeas

    GreenPeas The man, the myth, the meme

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    To be honest, I think that MC-War deals with the 'Pay to win' problem very well, I mean, In my opinion, the donator guns are not massively over-powered, and whenever I notice a player with a Rocket Launcher on the other team, I will be trying to get that player all match, Im not sure if that is just my weird ways or other poeple do it to, but it makes it fun! And, I think that MC-War should use CoD multiplayer as a foundation, which it does, but I think to make it unique, it needs to stay independent and have its own unique features!

    By the way, I admire the time you have took to write this post! :smile:
     
  4. Usp45

    Usp45 Well-Known Member

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    Damn this was pretty well frickin written and I honestly agree with this but there is only 1 problem. It is too late to make a major change to mcwar. Maybe they can make a new server based heavily on CoD, but for now this server seems more of a spin off of CoD rather than an exact replica of CoD. Sure, there are many ways to make the server like CoD, but it is jus too late to make some of these major changes in the beginner guns.
     
  5. AlexMc864

    AlexMc864 Well-Known Member

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    Why not make a server that was pretty much CoD, but make it mainly a custom server. Call it Mc-Battles
     
  6. HuiDog

    HuiDog Active Member

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    So you do agree about this server? I actually dream of one day being like Orange himself, but until then, it's all I can do to make a CoD server, not a spinoff, like you mentioned.
     
  7. Usp45

    Usp45 Well-Known Member

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    I dunno. I agree with this but then I could just imagine there would have a whole ton of peeps that would leave the server because beginner guns would be OP.
    This seems like a great idea but I don't know if it will work. Have we pushed Minecraft to the CoD limits?
    Oh and they'd never ban you for this xD
     
  8. HuiDog

    HuiDog Active Member

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    If you think about it, they wouldn't be OP; they'd be balanced.
     
  9. Raphthe1st

    Raphthe1st Member

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    That is exacaly why i quited the 1-4 servers because i had no fun at all considering myself noob with all the donors breaking my streaks.
    For the donations i will make a thread today,it but be rage but just saying my opinion...
     
  10. e621Warwick

    e621Warwick Well-Known Member

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    Paying to win does not make sense.
    As firestar said, donor guns are for fun. Not going rambo.
    In the end, overall win rate and K/D should rely on skill, not because you shelled out $20 to make a super-OP class.
    Consider the donor perks and guns a small "reward" for donating.
    Key word: donating.

    Also, IMO, prestige guns need a nerf.
    Just because you have no life and play 12 hours a day doesn't mean you should get an OP weapon.
    We should be getting weapons with different niches and downsides, not a straight up upgrade to pre-prestige weapons.
    Giving veterans OP prestige weapons only ruins the fun for the newbies.
    And what happens when newbies quit?
    A potential source of money is lost. Gone. Forever.
     
  11. HuiDog

    HuiDog Active Member

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    Ok. I kind of do agree with the donating part, but I didn't want to express to much against it because I thought I'd get dissed (peer pressure). I will edit my main post.
     
  12. Killersnowball24

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    Good forum post but this is MC-War, Minecraft was never meant to be a FPS. This is more like Ace of Spades than it is CoD. Now I know maps and guns are based off CoD, but will MC-War ever have every single detail of CoD? No.
     
  13. HuiDog

    HuiDog Active Member

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    I'm not saying that everything should be like in CoD, but they coded many things unlike the way it is in CoD. There are limits to plugins, yes, but these are things that can be changed!
     
  14. Killersnowball24

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    ...good point.
     
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