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Update Gungame

Discussion in 'Ideas' started by BlackCobra560, Feb 15, 2014.

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  1. BlackCobra560

    BlackCobra560 Member

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    I think order of the guns should stay the same, but I think that you should need 30 kills to win. So it will go up to the law like it normally would but this should be the order after:
    26: Demolisher (Ray Gun)
    27: Flamethrower
    28:Minigun
    29:Crossbow
    30: Crossbow w/ Armor

    I know the last one is that good of an idea but i think the other are important.
     
    • Agree Agree x 3
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  2. BBSlayer5150

    BBSlayer5150 Well-Known Member

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    In the update, there will be a new order for weapons in gun game. I am not sure what weapons will be used, as the farthest I got to was around 20 kills. If a mod can confirm the official order, that would be great.
     
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  3. Cappuccino

    Cappuccino Well-Known Member

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    The majority of moderators will not know the order since we're not informed of future in-game updates and additions.

    @BlackCobra560, please post threads in the correct section. This thread is an idea, and should be in the "Server Ideas" section of the Mc-War forums.
     
  4. BlackCobra560

    BlackCobra560 Member

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    I know I accidentally did that, I'll try to use the correct section next thread. @The_Cappuccino
     
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  5. F1r3tar

    F1r3tar Highly Established Member

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    Gungame is already gonna be updated in War 2.0 as BBSlayer said. Also, the 30th doesn't sound that much of a great idea since #30 isn't really a new gun. All of them except #30 should be added in.
     
  6. BrawlerAce

    BrawlerAce Well-Known Member

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    Order in the update: (taken from test server, may have changed since then)
    I'd say have the last weapon be the super knife. It'll be similar to the ballistic knife in BO2 gungame, but you can't throw it. Also, humiliation is being added in the update, so the knife wouldn't work there, especially since the knife doesn't count for kills. I would say make the super knife unusable in gungame, so that this could work.
     
  7. Lord_Roke

    Lord_Roke Forever the Forums Watchdog
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    I would say tomahawk as last weapon, it can be quite hard to get a kill with it :smile:
     
  8. BlackCobra560

    BlackCobra560 Member

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  9. BBSlayer5150

    BBSlayer5150 Well-Known Member

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    Just to inform you, in Ghosts there is no Ballistic knife. To fix this, they give you the combat knife only with a throwing knife. If possible (grey can confirm this), the player could get a stone/golden sword with a tomahawk to get the final kill. It could be coded so the sword can get the registered kill (again, if grey can confirm if this can work that would be great).
     
  10. BrawlerAce

    BrawlerAce Well-Known Member

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    Totally possible. But our weapons are from modern games like MW3 and BO2, not from Ghosts, which is futuristic. I also don't understand the golden/stone sword part, care to elaborate?
     
  11. BBSlayer5150

    BBSlayer5150 Well-Known Member

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    Well, how I remember humiliation in gun game is that it degrades the person killed, but the killer still has to get a kill with the gun to progress. Since the iron and diamond swords are always with you, I am not sure if you make them the last weapon, will the kill register or will it humiliate, and the game will never end. I said to use different swords because you could then code them to have it register. (If you are still a little confused, I will try to make it more clear later. Sorry if my grammar is bad as well, I just woke up and not thinking straight)
     
  12. BrawlerAce

    BrawlerAce Well-Known Member

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    Ah, I understand now. However, we would have to pull some strings to make this happen. Either that, or...
    If you set a variable and have it only activate when the person is on their 30th weapon, that could work. However, a stone sword could also work, I guess.
     
  13. Phanta

    Phanta Well-Known Member

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    Hue. Pseudocode powers activate!
    onKilledPlayer(EntityDeathEvent event) {
    if (if event.getKiller() instanceof GamePlayer && event.getVictim instanceof GamePlayer) {
    GamePlayer killer = GamePlayer.getInstance(event.getKiller());
    GamePlayer killed = GamePlayer.getInstance(event.getVictim());
    killed.addDeaths(1);
    if (killer.getKills() < 29) {
    if (killer.getInventory().getHeldItem().getType() != IRONSWORD && killer.getInventory().getHeldItem().getType() != DIAMONDSWORD) {
    killer.addKills(1);
    }
    }
    else {
    killer.addKills(1);
    }
    }
    }

    I'm not sure how MCWar plugin is structured. This is just my guess.
     
    #13 Phanta, Feb 17, 2014
    Last edited: Feb 17, 2014
  14. BrawlerAce

    BrawlerAce Well-Known Member

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    Yeah, something similar. OR we could add a new weapon exclusive to gungame... V:
     
  15. Jared252525

    Jared252525 Well-Known Member

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    SMGs?
     
  16. BrawlerAce

    BrawlerAce Well-Known Member

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    Nope. There were no SMGs in the update server, orange is saving them for the release. They may be in gungame though. It's pretty likely.
     
  17. Jared252525

    Jared252525 Well-Known Member

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    SMG huehuehue
    2014-02-17_13.52.26.png
     
    • Funny Funny x 1
  18. BrawlerAce

    BrawlerAce Well-Known Member

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    It's really easy to make SMGs. However, orange has his own unique touch with guns. We'll have to wait and see.
     
  19. BlackCobra560

    BlackCobra560 Member

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    Nice trailer
     
  20. Jellybean16

    Jellybean16 Active Member

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    I like this idea! Maybe not cbow with armor for last gun tho.
     
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