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Complete Sky Arena

Discussion in 'Maps Submissions' started by tipitongi, Mar 4, 2014.

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  1. tipitongi

    tipitongi Member

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    this map was created by rmure. This map as the name suggests is a PvP map in the air. this is a small map which will be able to run tdm,ctf and infec. the map was inspired by rmure's love of building things suspeneded in midair. below are just a few of the screen shot i tokk to display the map. the map can be found on the creative server with the plot id of -9,12

    *important
    This map was made rmure, i am posting this for him because his account is not working at the moment
     

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  2. rmure

    rmure Well-Known Member

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    Okthx :grinning:
    Nvm, it works now.
    but thx anyway...
    I thought my account wasn't working because last time I logged in, I couldn't comment, change signature, post, or anything.
    I think it was patched now.
     
    #2 rmure, Mar 4, 2014
    Last edited: Mar 4, 2014
  3. jakob243

    jakob243 Well-Known Member

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    From what I can see, this is a far too small, somewhat bland map. It doesn't appear to have much cover, and I can't quite see it properly. Could you please take some more screenshots?
     
    • Agree Agree x 4
  4. F1r3tar

    F1r3tar Highly Established Member

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    Things this map needs work on:

    -Make it a lot larger. I don't think it's even big enough for a 3v3.
    -More detail
     
  5. majorquin_n

    majorquin_n Well-Known Member

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    It looks nice, reminds me of void. However, I think it's a little small; there isn't a lot of room for tactics. It could maybe be used as a 1v1 map, but I'm not sure. Also, there is only one passage to the other side, which creates a huge bottleneck. Other than that, good job with the map.
     
  6. rmure

    rmure Well-Known Member

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    @qqmaster1 @F1r3tar tell me instead of tlpltongl because this was my map but I let him upload it because I thought something was wrong with my account because of what happened few months ago. But it's patched now, and yea :stuck_out_tongue:
     
  7. F1r3tar

    F1r3tar Highly Established Member

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    For one thing, it's way too tiny. You need to make this map a lot larger. 2nd, this map looks like an ordinary plot build someone did. So I would say a lot more detail would be in order too. Take ideas from the accepted maps.
     
  8. MrDasky

    MrDasky Veteran

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    This map feels very small and wouldn't be played by more than 10+ peoples at the same time if it gets added, which I feel it's not going to be, sorry. Also, the CTF flags are too near each other. It would just spam the chat with 'Player Captured Flag' all the time while the other players keep spawnkilling the other team.
    And just one question, where is the team spawns?
     
  9. rmure

    rmure Well-Known Member

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    The spawns are on the glowstone blocks at the dead end bridges. And if you think the map is too small, or the flags are too close, I'll expand the battlefield and add more detail if that's what you want.
    Maybe I'll allow ffa-related gamemodes soon
    well ok
     
  10. Flaming_Alpaca

    Flaming_Alpaca Well-Known Member

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    more cover and needs to larger. not detailed enough,.
     
  11. CaptainBrawler

    CaptainBrawler Well-Known Member

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    Agree: Make it larger with more detail, and you'll be good to go!
     
  12. rmure

    rmure Well-Known Member

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    P.S. I fixed the flagstands.
    I thought it was stone under, gold around, it was gold under, stone around XD
    Guess what? Shipment is much smaller and it got accepted.
     
  13. starbo1034

    starbo1034 Well-Known Member

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    I recall helping to get the damn becon working and buying a iso at the shop (last pic) need to be bigger and multiple ways to aget to the spawns
     
  14. SALSAA

    SALSAA Well-Known Member

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    The fact that I think you don't understand is that shipment was a Call of Duty map. Last time I checked this wasn't. We don't want extremely small maps that are somewhat bland. I may be a bit harsh but this won't make the cut for MC-War, saying that the custom map ratio is fairly small and needs have a strong public like and be quite suitable for MC-War. Sorry, but I think you can improve on size and detail with this. Its a no from me for now.
     
    • Agree Agree x 1
  15. ObamaTheReptile

    ObamaTheReptile Well-Known Member

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    No beacon. Go on layers speed effect will cause lag maybe, and the beam causes HUGE lag spikes.
    Other than that, too small and nearly no detail.
     
  16. rmure

    rmure Well-Known Member

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    :meh:
     
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  17. JDBL

    JDBL Active Member

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    I'd say its detailed enough, I'd just say it needs to be larger, for more players to fight, especially in ffa.
     
  18. TheTruePainGame

    TheTruePainGame Active Member

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    Pretty cool, but I think it's horrible for tdm ctf and infect
    tdm and ctf=only cbow users and BOOM 4 nukes in one map
    infect=bunch of people on bridges on this map where infecters can't get to easily then c4 glitch BOOM 20 people already infected
     
  19. Gynamo

    Gynamo Well-Known Member

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    This just dosent feel like mcwar, this feels like that fortress you always built to have bow battles with your friends v: Sorry if im a bit harsh, but that's my honest opinion.
     
  20. SheWasOnly12

    SheWasOnly12 Well-Known Member

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    Honestly I like the concept, but it just looks bland try expanding it and adding a lower and upper level to make it more interesting.
     
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