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Infected Players Don't take fall damage

Discussion in 'Ideas' started by Jhame, Mar 9, 2014.

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  1. Jhame

    Jhame Active Member

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    The title says it all. Just like in the actual zombies mode in most call of duty games, zombies don't take fall damage. So why not here?
     
  2. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Most of the people use Raygun/Demolisher, you die from hit not depending on how much health you have.

    Otherwise, this idea sort of works, it has a chance.
     
  3. Jellybean16

    Jellybean16 Active Member

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    Meh... Really no point in being implemented.
     
  4. teawithchoco

    teawithchoco Well-Known Member

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    It does, if your a zombie and if you want to jump without taking any damage and still keeping your speed instead of getting shot to death the second you land
     
  5. jacobkolstad

    jacobkolstad Well-Known Member

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    Yeah..
    Maybe add a lime-green feather falling 1000 boots?
     
  6. Gynamo

    Gynamo Well-Known Member

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    I dont see this as a huge problem since i play fairly sneaky v: But i guess why not? Seems easy to implement
     
  7. BrawlerAce

    BrawlerAce Well-Known Member

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    Considering that infect is no longer infect, but more of an xp farm for blues, I like this idea. It would be quite helpful in toy story, haloOutpost, and those other big maps. Seems pretty balanced.
     
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