1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Possible new lethals/tacticals

Discussion in 'Ideas' started by starbo1034, Mar 1, 2014.

Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. starbo1034

    starbo1034 Well-Known Member

    Joined:
    Feb 6, 2014
    Messages:
    1,516
    Ratings:
    +215
    I have some ideas for some new grenades.
    1. Sticky grenade
    Item: firework star
    Throw radius: half of a grenade
    Can stick to: players, ceilings, walls

    2. Frag grenade
    Trow radius: same as a grenade
    Item: bone meal
    Shoots 10 snowballs out 5 blocks in all directions
    Each snowball does 2 full hearts of damage

    3. Chemical grenade
    Item: redstone dust
    Throw radius: same as a grenade
    Effect radius: 3x3x3
    Effects: nausea 10 sec
    Poison: 10 sec
     
    • Useful Useful x 1
    #1 starbo1034, Mar 1, 2014
    Last edited: Mar 15, 2014
  2. SoMuchWinning

    SoMuchWinning Well-Known Member

    Joined:
    Nov 17, 2013
    Messages:
    6,462
    Ratings:
    +1,568
    1. Sticky grenade is like C4 and grenade put together.
    2. What is the point of same thing?
    3. First two were lethals, but this one seems a bit annoying.
     
    • Disagree Disagree x 2
    • Dislike Dislike x 1
  3. teawithchoco

    teawithchoco Well-Known Member

    Joined:
    Aug 19, 2013
    Messages:
    6,758
    Ratings:
    +844
    What's the damage they do ?
     
  4. SheWasOnly12

    SheWasOnly12 Well-Known Member

    Joined:
    Aug 22, 2013
    Messages:
    1,718
    Ratings:
    +425
    We already have grenades but I do like the 3rd idea because it's different and reasonable to put in and could lead to another donator item tac mask to block the chemical grenade you sir are on to something.
     
    • Agree Agree x 2
  5. Paul

    Paul Well-Known Member

    Joined:
    Aug 21, 2013
    Messages:
    1,987
    Ratings:
    +904
    The only lethals I'm really interested in seeing would be claymores.

    However, clever ideas for the grenades especially the chemical one.
     
    • Like Like x 1
  6. Javed

    Javed Well-Known Member

    Joined:
    Aug 6, 2013
    Messages:
    1,867
    Ratings:
    +370
    I actually love the sticky grenade idea. Everyone else seems to not like it, but sticky grenades are my favorite thing ever in first person shooters :v

    The frag grenade seems a little op. Maybe they should do like 1.5 hearts each, with a 5 block range.

    The chemical grenade seems like a great tactical. It would discombobulate enemies and throw off their aim, as well as preventing them from running too fast. In addition to those great features, they would have lower survivability once it wears off due to the poison.
     
    • Like Like x 2
    • Disagree Disagree x 1
  7. SALSAA

    SALSAA Well-Known Member

    Joined:
    Jan 6, 2014
    Messages:
    1,804
    Ratings:
    +485
    1. That is basically a throwable c4...
    2. I say that the damage and/or radius should be lowered a bit.
    3. Quite a decent idea, saying that this is a good tactical.
     
    • Neutral Neutral x 1
  8. F1r3tar

    F1r3tar Highly Established Member

    Joined:
    Aug 3, 2013
    Messages:
    8,931
    Ratings:
    +1,826
    Sticky grenade can't damage through walls. It does have a throw radius, but it can't go through walls.

    Chemical grenade would be way too op. It would basically be a long lasting combination of molotov and flashbang that would discourage people from buying those.
     
    • Disagree Disagree x 1
  9. starbo1034

    starbo1034 Well-Known Member

    Joined:
    Feb 6, 2014
    Messages:
    1,516
    Ratings:
    +215
    Flashbangs blind you and I don't recall adding blindness to the equation but the frags and stickeys could be extremely op in infect, stickey op on wmd_infect and frag op on overgrown_infect
    Stickeys do same damage as reg. nades
     
  10. anakinschroeder

    anakinschroeder Well-Known Member

    Joined:
    Nov 6, 2013
    Messages:
    328
    Ratings:
    +46
    1. its not a trowable c4 because you can´t choose when it should explode!
    2. op
    3. its should give slowness 2 instead of poison
     
    • Disagree Disagree x 1
  11. starbo1034

    starbo1034 Well-Known Member

    Joined:
    Feb 6, 2014
    Messages:
    1,516
    Ratings:
    +215
    Slowness=aiming down sights
     
  12. Gynamo

    Gynamo Well-Known Member

    Joined:
    Aug 8, 2013
    Messages:
    3,004
    Ratings:
    +796
    Maybe it's possible to "recode" pots so a pot like poison would give you the normal effect of slowness, instead of giving you better accuracy v:
     
  13. Blamo

    Blamo ▄︻̷̿┻̿═━一

    Joined:
    Aug 9, 2013
    Messages:
    1,067
    Ratings:
    +509
    Discord:
    blamo#3261
    Ummm isn't redstone already a item in mc-war???
     
  14. chikenanater011

    chikenanater011 Well-Known Member

    Joined:
    Aug 7, 2013
    Messages:
    2,262
    Ratings:
    +433
    The first one is sort of c4 in throwable form (I would rather throwable c4) :V
    The second one would be reasonably useless (most snowballs would probably miss enemies)
    The third one would be useless compared to flashbangs overall a no from me :smile:
     
  15. TheTruePainGame

    TheTruePainGame Active Member

    Joined:
    Feb 24, 2014
    Messages:
    132
    Ratings:
    +15
    Sticky nades will be pretty op, and the fact that you might be able to glitch with it, or be boss with it in infect and onein, it shouldn't be brought to Mc-War, But we whould add double perk slot
     
  16. JDBL

    JDBL Active Member

    Joined:
    Mar 11, 2014
    Messages:
    186
    Ratings:
    +26
    I like 1 and 3 but 2 seems a little op.
     
  17. starbo1034

    starbo1034 Well-Known Member

    Joined:
    Feb 6, 2014
    Messages:
    1,516
    Ratings:
    +215
    Edit to no.2:
    10 snowballs shoot out in a radius of 5 blocks
    each snowball does 2 hearts of damage
     
    #17 starbo1034, Mar 13, 2014
    Last edited: Mar 15, 2014
  18. Nani3108

    Nani3108 Well-Known Member

    Joined:
    Sep 16, 2013
    Messages:
    576
    Ratings:
    +212
    1. Isn't it like a "little" c-bow?
    2. Yep, cool idea
    3. Maybe 5 seconds of effects only?
     
    • Neutral Neutral x 1
  19. starbo1034

    starbo1034 Well-Known Member

    Joined:
    Feb 6, 2014
    Messages:
    1,516
    Ratings:
    +215
    1. not really the cbow can osk and glitch and can shoot 20 times farther
    2. :smile:
    3. considerd
     
  20. Nani3108

    Nani3108 Well-Known Member

    Joined:
    Sep 16, 2013
    Messages:
    576
    Ratings:
    +212
    1. That's why I said "little cbow". Of course the cbow is way more effective and better, but it seems pretty similar to the 1. nade you showed us in my opinion.
    2. Nothing else to say
    3. Cool ;D
     
Loading...
Similar Threads Forum Date
[Possible Bug] Horse Race Movement MinecraftParty Deluxe May 7, 2021
Cable internet struggling during corona; VPN possible? IP/VPN Whitelist Request Apr 14, 2020
Idea Adding back the /team Command and thoughts on alts. As well as a possible Committee. MC-WarZ Oct 12, 2019
Resignation Try Not to Cry Challenge 2018 *IMPOSSIBLE* Outros Jan 2, 2019
It is possible to get blazes as necro!!! Capture the Flag Apr 27, 2018
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...