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Should MC-War add Scar-H?

Discussion in 'Ideas' started by ThunderXD_2000, Mar 16, 2014.

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  1. Blamo

    Blamo ▄︻̷̿┻̿═━一

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    Ahhhh ok, but people might call it op, so maybe put the reload time to 3 secs.

    I really like how this is coming along!

    Now all we need is some code, that would be great BrawlerAce_
     
    #21 Blamo, Mar 20, 2014
    Last edited: Mar 20, 2014
  2. BrawlerAce

    BrawlerAce Well-Known Member

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    The main problem is that there is a limit of 20 ticks per second. You can't have 4.7 ticks.
    Working on a basic configuration...
    Going to leave spirit's stats here.
    [​IMG]
     
    #22 BrawlerAce, Mar 20, 2014
    Last edited by a moderator: Jun 13, 2015
  3. spiritale

    spiritale Member

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    Oh, I just created a thread about it lol
    oh i just made a thread about it lol
     
    #23 spiritale, Mar 20, 2014
    Last edited by a moderator: Jun 13, 2015
  4. Parkman1221

    Parkman1221 Well-Known Member

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    Could you possibly blow the picture up? I cannot really see it, it is very small.
     
    #24 Parkman1221, Mar 20, 2014
    Last edited by a moderator: Jun 13, 2015
  5. BrawlerAce

    BrawlerAce Well-Known Member

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    item.scarh.png
    I will upload a configuration in a bit.
     
  6. Parkman1221

    Parkman1221 Well-Known Member

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    Okay, thanks. I just couldn't see the picture as clearly since it was so small.

    It looks nice, fairly close to the Scar-H from BO2. I like it.
     
  7. spiritale

    spiritale Member

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    [​IMG]
    Whoops that might be a bit too big.
     
  8. Parkman1221

    Parkman1221 Well-Known Member

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    I already got a picture from Brawler, but thank you anyways.
     
  9. BrawlerAce

    BrawlerAce Well-Known Member

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    Code:
    gunName=&eSCAR-H
    -------
    gunType=388
    ammoType=318
    ammoAmtNeeded=1
    bulletDelayTime=5
    reloadType=NORMAL
    -------
    roundsPerBurst=1
    bulletsPerClick=1
    gunDamage=10
    armorPenetration=0
    maxDistance=100
    bulletSpeed=4
    accuracy=0.15
    accuracy_crouched=0.15
    accuracy_aimed=0.015
    recoil=0.07
    knockback=1
    -------
    canAim=true
    explodeRadius=0
    explosionDamage=0
    fireRadius=0
    canHeadshot=true
    canClickLeft=false
    canClickRight=true
    --------
    outOfAmmoMessage=This gun needs &cFLINT
    --------
    bulletType=snowball
    gunSound=zombie wood,skeleton hurt,ghast fireball
    needsPermission=true
    hasSmokeTrail=false
    --------
    hasClip=true
    maxClipSize=20
    reloadGunOnDrop=true
    reloadTime=60
    --------
    localGunSound=false
    gunVolume=1
    ignoreItemData=true
    priority=0
    Before you say it's OP, it three shots. I took the armor into consideration, changed damage accordingly.
     
    • Agree Agree x 2
  10. Blamo

    Blamo ▄︻̷̿┻̿═━一

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    YEEEEEAAA BRAWLER! And the gun texture looks so bad ass!
    We got all the stuff, code texture ext.

    Now we need to ask orange451 or Phinary

    Or any admin ( don't have time to list them all)
     
    #30 Blamo, Mar 21, 2014
    Last edited: Mar 21, 2014
  11. BrawlerAce

    BrawlerAce Well-Known Member

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    I believe chickenputty does gun stuff. Orange may do it too, if is is accepted, but generally, Putty does it. I mean, he added flashbangs to WarZ. V:
     
  12. Blamo

    Blamo ▄︻̷̿┻̿═━一

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    Oh ok, then we need chickenputty to check this idea out!
     
  13. spiritale

    spiritale Member

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    do i get texture credits
     
  14. Blamo

    Blamo ▄︻̷̿┻̿═━一

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    We all get some sort of credits!
    Omg I can't wait if this actually comes out!
     
  15. spiritale

    spiritale Member

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    One problem, the official textures are 16x16. The texture I made is 32x32.
     
  16. DarSwag

    DarSwag Well-Known Member

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    This seems pretty nice. But it's no match for my hook,
     
  17. SoMuchWinning

    SoMuchWinning Well-Known Member

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    #37 SoMuchWinning, Mar 23, 2014
    Last edited by a moderator: Jun 13, 2015
  18. Blamo

    Blamo ▄︻̷̿┻̿═━一

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    well its back! and we have all the code and stuff we need, Thanks to Brawler
     
    #38 Blamo, Mar 23, 2014
    Last edited by a moderator: Jun 13, 2015
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