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1.7.6 name changing problem

Discussion in 'Discussion' started by jacobkolstad, Apr 4, 2014.

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  1. jacobkolstad

    jacobkolstad Well-Known Member

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    Okay, Mojang is making Minecraft 1.7.6. And it will contain NAME CHANGING!
    (Go to Mojang.com) for more info.
    But what I though MCBrawl would have to deal with, is that, See this part of the FAQ:
    "How will this work with mods? What about my custom stuff on this one modded server?"
    "Ask your mod maker/server owner. They should be able to support this system easily, but we aren’t responsible for mods or servers!"
    Could not this be a problem with the player data?
     
    • Informative Informative x 1
  2. _PublicEnemy_

    _PublicEnemy_ Well-Known Member

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    When you said name change I thought you meant minecraft was changing its name...
     
  3. jacobkolstad

    jacobkolstad Well-Known Member

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    I though it at first too when I saw a post of it on PMC. I went to read it, then went to Mojang.com and there I see the blog post there too.
     
  4. _PublicEnemy_

    _PublicEnemy_ Well-Known Member

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    Yes, but I knew and I think most people already knew about changing player names, I would it would be like steam where everything is bound to your original account name.
     
  5. Colonel_Chris

    Colonel_Chris Well-Known Member

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    I doubt you would be able to change your username to one already in use, so this shouldn't be a problem.
     
  6. jacobkolstad

    jacobkolstad Well-Known Member

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    You cannot so, but Dinnerbone said it may be a problem with mods and servers. And we are a modded server :O
     
  7. jakob243

    jakob243 Well-Known Member

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    No, we are not, we have plugins, however, that may require revision.
     
  8. Paul

    Paul Well-Known Member

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    You can't change a name to one that is highly in use. You probably shouldn't change it at all until McBrawl supports name changing.
     
  9. jacobkolstad

    jacobkolstad Well-Known Member

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    Plugins is a mod that takes out hidden features in MC.
    Minecraft 1.7.6 will support name changing for the whole Minecraft.
     
  10. Paul

    Paul Well-Known Member

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    No, it won't. All they will do is allow you to change your name, it's up to developers to make plugins UUID dependent now so that way name changing won't break anymore.
     
  11. jacobkolstad

    jacobkolstad Well-Known Member

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    Yes, exactly, it will let you change your name, so it could make problems with the save data, I don't know, though I doubt any of us know.
     
  12. GreySwordz

    GreySwordz Well-Known Member

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    First of all, it's going to be in 1.8, so we can expect late May.
    @Mario and I already developed a ~100 line fix for this, pretty simple. Even when you change your name your UUID will stay the same, so you can track players that way
     
  13. Paul

    Paul Well-Known Member

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    Code:
    package me.Darkbro100.test; import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import org.bukkit.event.player.PlayerLoginEvent; import org.bukkit.event.player.PlayerLoginEvent.Result; import org.bukkit.plugin.java.JavaPlugin; public class Main extends JavaPlugin implements Listener { public void onEnable() { Bukkit.getServer().getPluginManager().registerEvents(this, this); getConfig().options().copyDefaults(true); saveDefaultConfig(); } @EventHandler public void onPlayerJoin(PlayerLoginEvent e) { Player p = e.getPlayer(); if(getConfig().contains(p.getName())) { String uuid = getConfig().getString(p.getName()); Bukkit.broadcastMessage(p.getUniqueId().toString()); if(!p.getUniqueId().toString().equalsIgnoreCase(uuid)) { e.disallow(Result.KICK_OTHER, ChatColor.RED + "Your UUID does not match this player's original UUID!"); } } else { if(e.getResult() == Result.ALLOWED) { getConfig().set(p.getName(), p.getUniqueId().toString()); saveConfig(); } } } } 
    [\code]
     
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  14. BrawlerAce

    BrawlerAce Well-Known Member

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    See what Grey said.
    To clear it up...
    Yes, you can change names. 1.7.6 provides support for it, but it is a 1.8 feature being added when enough people update to 1.8.
    Even when you change your name, your UUID remains the same. So bans on a server won't be affected by name changes. And the coders of the community have created a quick fix, so we should be fine.

    We don't use mods. If mods were used, our clients would need the mods too. We use plugins, which is why we're more limited with guns.
     
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  15. CapzMC

    CapzMC Well-Known Member

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    Name changing won't be a problem, your actual name will still be the same. The one you registered with @BrawlerAce_'s advice can help.
     
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  16. jacobkolstad

    jacobkolstad Well-Known Member

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    How could I know you had allready fixed the small problem? ._.
     
  17. Paul

    Paul Well-Known Member

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    They probably haven't yet. Grey and I thought of it yesterday and coincidentally you made this post.
     
  18. chickenputty

    chickenputty License & registration?

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    Most of our servers are already ready, no issues at all.
     
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  19. jacobkolstad

    jacobkolstad Well-Known Member

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    So THAT'S what you did after the host transfer?
     
  20. teawithchoco

    teawithchoco Well-Known Member

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    Most probably but also maybe due to the latest Ddos threats that managed to take down the host for a couple of hours ( which isn't nothing ).
     
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