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Takedown and death tags

Discussion in 'Ideas' started by Gynamo, Apr 8, 2014.

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  1. Gynamo

    Gynamo Well-Known Member

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    So in the cod games, when you kill someone in multiplayer a skull shows up where that person died. That way you can roughly tell where the enemies are coming from. So why don't add that to war ? It would pop up a name that says: DEATH in a white text for about 5 seconds after death. And when we are adding that we could also add the stealthy perk takedown from cod ghosts that makes the enemies you kill not drop their tags. This could be very useful team objective gamemodes such as ctf and domination. The perk would cost 5 $
     
  2. Jared252525

    Jared252525 Well-Known Member

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    Why does everything have to be bought with money these days :V
     
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  3. teawithchoco

    teawithchoco Well-Known Member

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    The only way I would see this possible is if there would be a modified minimap that would show the player's death location, I'm sure this would be a good idea for @phantamanta44 mc-war client.
     
  4. Gynamo

    Gynamo Well-Known Member

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    No, i mean names, not a waypoint. You see names through walls in vanilla minecraft v:
     
  5. teawithchoco

    teawithchoco Well-Known Member

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    There is probably at least 10 players dying every 5 seconds, that's going to be a lot of skulls if you see what I mean :/ a minimap would be more convenient
     
  6. Phanta

    Phanta Well-Known Member

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    Possible, but quite useless, in my opinion.
    And plus, no advantages over other players.
    Right Putty?
     
  7. SheWasOnly12

    SheWasOnly12 Well-Known Member

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    I do agree it's useless because in war there's only really one general direction the enemy team takes always, and plus you can already see nameplates that correspond to the player. So in my opinion it's pretty much useless.
     
  8. GreenPeas

    GreenPeas The man, the myth, the meme

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    Lock requested by Gynamo.
     
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