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Gun nerfs and buffs

Discussion in 'Ideas' started by thesquook, Apr 13, 2014.

?

Do you want these buffs and nerfs?

  1. Them all

    11.1%
  2. Nearly them all

    0 vote(s)
    0.0%
  3. Some of them

    66.7%
  4. No of them

    22.2%
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  1. thesquook

    thesquook diddy amin

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    Okay so I think some of the McWar guns is TOO-OP.
    This is a list over guns there have to be nerfed
    L120_Isolater(aka Iso) Nerf: This gun is oneshot kill no matter where you hit. And that is TOO-OP, I agree headshot should be oneshot kill, but bodyshot should be 16-17 halfhearts damage(8.0-8.5 Hearts).

    Minigun Nerf: Okay so I dont know the exact damage of the minigun, but I think the minigun damage is too high, in my opinion should the minigun have lower damage.

    Minigun Buff: Okay the minigun have a really high firerate, then you can easily waste your bullets. So I think that the minigun should have 128 bullets(scavenger bonus: 15 bullets per kill).

    Raygun Nerf: The raygun have a HUGE damage and a too big explosion, either nerf the explosion so it is smaller or nerf the damage so the damage is lower.

    Lematation Buff: Same as the minigun buff the lemantation too needs 128 bullets (same scavenger bonus)

    Moddel1887(aka Moddel) Nerf: The Moddel1887 has a big shortrange damage and a big longrange damage, the longrange damage is TOO-OP in my opinion, so they shall nerf the longrange damage.

    Crossbow Nerf: You are able to just spam out the crossbow, and that is TOO-OP. The crossbow should have mags(5 arrows in each mag) and a reload time on 2.0 seconds.

    M1014 Buff: The M1014 is a horrible gun, so it need a buff, and I think the buff should be MUCH better firerate.

    LAW Buff: Many people say that the LAW is getting buffed in McWar 2.0, I dont know the buff. But I think the buff should be higher damage.

    I hope you agree the nerfs and buffs. If anything could be changed write it in a comment.
     
    • Neutral Neutral x 7
    • Dislike Dislike x 2
    • Disagree Disagree x 1
  2. GlobalistCuck

    GlobalistCuck Well-Known Member

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    These are some quality ideas, and yes I can confirm the LAW is getting buffed in the update. I'm not sure about a minigun nerf, I love it too much for that :stuck_out_tongue: but I agree the raygun should be nerfed and the m1014 should be buffed.
     
  3. Scoat2

    Scoat2 Well-Known Member

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    Some of these aren't very specific, but it seems like you have some good ideas.
     
  4. Javed

    Javed Well-Known Member

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    The isolator will stay a one shot kill. It already has the smallest clip and may or may not has one of the slowest fire rates in the game. Additionally, it has a cripplingly long reload time.

    A lot of these have been suggested before, but I like the idea of increasing the rate of fire on the M1014. It would have to be slight, as the gun is one of the starters, but it might put a dent in its title "worst gun in mc-war."
     
  5. RageCooper

    RageCooper Active Member

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    I think the nerf idea for the c-bow is a great idea but instead of having mags I think that the reload time of each arrow should be extended to mabye 1,5 seconds if possible.
     
  6. thesquook

    thesquook diddy amin

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    Nooo the iso will be TOO-OP forver D:
     
  7. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Iso should only get a fire-rate and ammo nerf, but minigun is good as it is. It's perfectly balanced. I'll have to agree you about Raygun nerf.
     
  8. Parkman1221

    Parkman1221 Well-Known Member

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    Maybe the raygun can only one hit kill if it is a direct hit, not from splash.
    But the splash does damage, just not as much. Maybe half as much.
     
  9. jacobkolstad

    jacobkolstad Well-Known Member

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    Isolator: Nope. Simple as that.
    Each Minigun bullet deals half a hearth. Half a hearth.
    Get scav.
    The Raygun is getting nerfed.
    Get scav.
    Why not swap the stats with Spas-24? And I belive this will happen.
    I agree to the crossbow. One bolt, then a 2 sec reload. (I guess you would use like 25 sec to reload a crossbow)
    It's the starter shotgun, you know?
    LAW is getting a damage and rocket speed buff.
     
  10. BrawlerAce

    BrawlerAce Well-Known Member

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    Alright, I'll make something clear.
    The isolator will never receive a damage nerf that makes it a two shot kill in the chest. If the Isolator was like that, it would be literally worse than the L118a and the Barrett. No thanks. I have a lesson to teach you.
    DODGE!!!!!
    Anyways...
    The minigun does the same damage as the Lamentation, M16, and M4. That's 1.5 hearts. It's a little better than the Skullcrusher, why not complain about the Skullcrusher?
    I honestly have to agree with this, but if you can donate for the minigun, you should be able to get scavenger. Of course, there are people who got the minigun through completing the old parkour....
    The raygun does need a smaller explosion, but it really only works in infect. It's horrible in TDM and all other gamemodes.
    Again, I agree with this. You should at least have, 2 full clips? Maybe some more? That would actually give you a chance with it.
    Eh, neutral on this one. You could just get the Model's range decreased. How far would it be a one shot kill for?
    Crossbow nerf seems pretty solid, although it should be 3 rounds a clip like in CoD.
    I like this buff you're suggesting for the M1014. The damage may need a little nerf (and the damage of the SPAS-12 increased) but this would make it more like the actual M1014.
    LAW buff seems good too. Just as long as it isn't too OP.
     
    • Like Like x 1
    #10 BrawlerAce, Apr 13, 2014
    Last edited: Apr 13, 2014
  11. pevs

    pevs Well-Known Member

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    Most of the guns you stated are donator items, so of course they're going to be OP. No need for Mini-gun nerd as it is super way to get around if you see the guy coming before you spams you. LAW is getting buffed but I don't know how. Can someone tell me? M4A1 is my least favorite gun in the entire game, due to fact that every new player has it and it's way to OP
    @jacobkolstad why did you dislike my post? Is it because I was being helpful?
     
    • Dislike Dislike x 1
  12. iMacro

    iMacro An Essential Meme Maker (^:

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    I reckon the barret needs a buff because it is technically weaker than the AWP
     
    • Agree Agree x 2
  13. F1r3tar

    F1r3tar Highly Established Member

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    The Iso should never recieve a damage nerf. You need an OSK gun to have balanced. I see this gun pretty well-balanced (even though it's annoying) because there's only 4 bullets per clip and an extremely long reload.

    I remain neutral on the Minigun. While it expends it's bullets extremely fast and has bad accuracy, it has no reload and can kill even faster than the Skullcrusher at a medium range.

    The ray-gun doesn't need a damage nerf. It's damage is well-balanced out, but it's AOE is way too op. Everyone complains about this gun because of it's splash damage, not the damage in itself. I suggest just removing the AOE instead of nerfing the damage.

    I agree that the lamentation should have more ammo (same with all automatics). Most people use the skullcrusher, so more ammo with the Lemantation might convince them to use this more.

    The model doesn't need a range nerf. If you compare it to the Skullcrusher and Iso, than this isn't that op. However, I think it should get an ammo nerf and the other shotguns recieve and ammo buff so that more people will try other shotguns out.

    Instead of the M1014 having a better firerate, why not buff it by increasing it's range instead? If you've used this shotgun before, than you know how horrid it's range is. Increasing it's range will definitely make it more useful than a firerate buff.

    For the LAW buff, I really don't think it should get a damage buff because than it'll still be a two-hit with the AOE. In my opinion, I think it should have a really fast reload instead because the rockets in the LAW travel really slow.
     
  14. KianPlayMC

    KianPlayMC Member

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    It's not fair if ray gun is 1hit.. pls remove cbow explosions cause real cbows doesn't explode...
     
  15. jacobkolstad

    jacobkolstad Well-Known Member

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    It's attached explosives at the end of the Crossbow Bolt :banghead:
     
  16. KianPlayMC

    KianPlayMC Member

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    Yea.. and crossbow doesn't explode.. they should fix it.. theres no a explosive cbow O.O
     
  17. jacobkolstad

    jacobkolstad Well-Known Member

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  18. KianPlayMC

    KianPlayMC Member

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    IK but it;s unfair.. as i said.. cbow don't explode.. if there's a cbow that explode.. then it will be leaked worlwide..
    (example only!)
     
  19. jacobkolstad

    jacobkolstad Well-Known Member

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    You know how easy it is to IN REAL LIFE attach a small patch of TNT or whatever at the end of a crossbow bolt?
     
  20. KianPlayMC

    KianPlayMC Member

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    Nah it's impossible .. u can't attach a dynamite on cbow you have a chance of dying (Example!)
     
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