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Ner Perk: Idk name

Discussion in 'Ideas' started by radkitfisto, Apr 20, 2014.

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  1. radkitfisto

    radkitfisto Active Member

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    I am proposing a perk, that when you have it on, it makes the knockback. (Not recoil) I mean the knockback when you get hit by bullets and go flying back. You kind of absorb the nullets. (Still take damage, but no kb) I was gonna call this juggernaught (Spelled wrong) but thats already taken. Tell me what you think below.

    ~radkitfisto
     
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  2. Mokolee

    Mokolee Well-Known Member

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    This will confuse a lot of people with a hack client called No Knockback so the knockback on the "nullets" should stay.
     
    • Agree Agree x 2
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  3. alpine54

    alpine54 Member

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    How about "sturdy" sounds kinda cool, not really that useful though
     
  4. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Can be easily mistaken with "No-Kb" hack. In my opinion, it would not be as useful as let's say, scavenger or sleight of hand. Although it may work in infect, this will cause a lot of confusion between players.
     
  5. Usp45

    Usp45 Well-Known Member

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    This would get so out of hand.
    Imagine if people used this.
    People would be calling them hacker and we would get spammed with threads about this.
    I'm sorry, but this is just a bad idea for our server.
     
    • Agree Agree x 1
  6. Gynamo

    Gynamo Well-Known Member

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    This would be a great way to cover up using no knockback hacks :v
     
  7. Illuminonymous

    Illuminonymous Well-Known Member

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    Off topic: ERMAHGERD NER PERK

    On topic: Is it even possible to modify knockback? I would assume it's possible, but that doesn't solve how to tell between a perk and hacking.
     
  8. Parkman1221

    Parkman1221 Well-Known Member

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    What is a "new perk"?

    Yes, there are hacks that prevent knockback.
     
  9. teawithchoco

    teawithchoco Well-Known Member

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    Some players will think that the ones using the perk are using No Knockback with a hacked client -1.
     
  10. THEBORINGGAME10

    THEBORINGGAME10 Well-Known Member

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    To easy to cover up hacks. Good idea but can't be added.
     
  11. pevs

    pevs Well-Known Member

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    Please no.... This would be just so OP for auto guns and especially the mini-gun (and infect)

    @F1r3tar why you disagree?
     
    • Disagree Disagree x 1
    #11 pevs, Apr 20, 2014
    Last edited: Apr 20, 2014
  12. F1r3tar

    F1r3tar Highly Established Member

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    There's already no recoil currently for any of the guns. Even if they add recoil again, this perk wouldn't be op because you can't use two perks at the same time. In other words, equipping this perk prevents you from using scav at the same time, and therefore you'll run out of ammo fast if you try using an op gun like Skullcrusher or Minigun with this perk.
     
  13. pevs

    pevs Well-Known Member

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    If you look at the thread, he's talking about no knockback, not recoil... -.-
     
  14. F1r3tar

    F1r3tar Highly Established Member

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    Oh. Still, I don't see how this perk would be that op if you consider in the fact that the Minigun deals a ton of damage and heavy knockback at the same time. For zombies, I can see this as being easier to take out campers in infect who are camping in an un-nearly reachable area with an op donor gun. But I don't see this as being implemented because of anti-knockback hacks.
     
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