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Death Streaks

Discussion in 'Ideas' started by Mario, Apr 26, 2014.

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  1. chikenanater011

    chikenanater011 Well-Known Member

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    I don't think it would work out at all, rewarding people for dieing over and over just is not right.
     
    • Disagree Disagree x 1
  2. Parkman1221

    Parkman1221 Well-Known Member

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    Its not rewarding them.
    To elaborate on my first example...

    Juicy was a perk which was I think 3 or 5 deaths in a row.
    It would give you about 8 seconds of a speed boost when you respawn, allowing you to get back on the battlefield quickly.
     
  3. Tuggers03

    Tuggers03 Well-Known Member

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    I think the general concept is good. The actual feature might be needing a bit of tweaking but I like the idea.
     
  4. chikenanater011

    chikenanater011 Well-Known Member

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    If you are constantly dieing without getting any kills then tough titties, get better.
     
  5. Parkman1221

    Parkman1221 Well-Known Member

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    But also, a lot of people consider McWar a P2W server, making non donators/new players easy to kill.
     
  6. chikenanater011

    chikenanater011 Well-Known Member

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    Just because you haven't donated doesn't mean you are easy to kill and if you donated does not mean you are hard to kill.
     
  7. Parkman1221

    Parkman1221 Well-Known Member

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    Well, yeah, but if you are a lower level player, it would be harder.
    If you have an m16 with a m9 going against people with scavenger, ray guns, etc. It is kind of hard to at least get a good killstreak going.
    The first 20 levels or so may go quite slow if you haven't donated yet.
     
  8. chikenanater011

    chikenanater011 Well-Known Member

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    Only took me 6-24 hours to get to level 20.
     
  9. Parkman1221

    Parkman1221 Well-Known Member

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    It has taken me a couple weeks, since I am not an active McWar player.
    But anyways, back on topic.
     
  10. ZapCrusher

    ZapCrusher Well-Known Member

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    This could work out.
    And dieing over and over ruins your kdr, lots of pros love their high kdr, so no this wouldn't help a pro as much as a newb
     
  11. teawithchoco

    teawithchoco Well-Known Member

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    #31 teawithchoco, Apr 27, 2014
    Last edited by a moderator: Jun 13, 2015
  12. Usp45

    Usp45 Well-Known Member

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    Oh f*ck no.
    When I think Ghosts came out and when the guy said there would be no more death streaks, do you know how loud the crowd clapped and yelled YUSSSSSSSS?
    This would literally ruin the whole idea of being good to get killstreaks.
    Way too many people die too much for this.
    This might sound like a good idea on paper, but this is just, no.
     
  13. Mokolee

    Mokolee Well-Known Member

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    Wouldn't people kill themselves on purpose to get power-ups?
     
    • Agree Agree x 2
  14. ZapCrusher

    ZapCrusher Well-Known Member

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    Tell no one about the power ups
    :stuck_out_tongue:
     
  15. BrawlerAce

    BrawlerAce Well-Known Member

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    The problem is that it's a lot harder for new players. Having an M16 and USP against Skullcrushers, Pythons, and Isolators can be quite difficult, especially if you don't know the tactics and strategies of the game.
    You were an older player, and this you had an easier time. With the way MC-War is right now, it's harder for new players to level up. At least let the new players have a chance to quickly get back in the action and score some kills....
     
  16. Usp45

    Usp45 Well-Known Member

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    Even with the old players, I highly doubt he got level 20 in a day..
     
  17. Paul

    Paul Well-Known Member

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    The point of it is to help players get better. I remember my first time playing mcwar it was honestly the most annoying thing ever just because i kept getting killed by iso, raygun, minigun, etc.

    May not be helpful to you because you may be good at mcwar, but for players who are starting out will be a huge boost.
     
    • Agree Agree x 1
  18. Usp45

    Usp45 Well-Known Member

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    It's not going to help players get better.
    This idea is sort of like socialism.
    It was designed to help the poor get richer and spread the wealth, but all it did was make everyone poor. All this would do is make beginners be way too dependent on these and make the experienced players rage and hate.
     
  19. Paul

    Paul Well-Known Member

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    No one'd be dependent on dying 5 times in a row, respawning with a powerup, getting a few kills, then repeating the process again. It doesn't seem logical.
     
  20. chikenanater011

    chikenanater011 Well-Known Member

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    People won't get better if they are relying on boosts to help them.
     
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