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Law and third slot support

Discussion in 'Ideas' started by Chlammy, Jun 14, 2014.

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  1. Chlammy

    Chlammy Well-Known Member

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    I think the law should be a support item like in cod. You get like 1 or 2 shots with it and its an insta kill like it used to be. Then you could have a primary, a secondary and two support items, like c4 or the law. This would make the law more useful because it will have more power in tdm and ctf, and then they can shoot rockets when they need too. I also propose making it as a unlock weapon, to balance it out
     
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  2. Knaber

    Knaber Well-Known Member

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    The old law that penetrated walls, Muhahaha xD
     
    • Agree Agree x 1
  3. Chlammy

    Chlammy Well-Known Member

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    It did shoot through walls and it was totally OP and thats why it should only have 1-2 shots before you need more ammo
     
  4. jacobkolstad

    jacobkolstad Well-Known Member

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    Keep it as it is.
     
  5. Chlammy

    Chlammy Well-Known Member

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    Why? It has practically no use except infect
     
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  6. jacobkolstad

    jacobkolstad Well-Known Member

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    It can one hit KO in TDM too.
     
  7. Chlammy

    Chlammy Well-Known Member

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    Its a two hit except. Headshot
     
  8. HauDruf

    HauDruf Member

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    But in CoD you use it to shoot at enemies killstreaks, for example attack helicopters.
    So in my opinion it's not necessary to make it a support item, even if the idea is not bad.
    +0
     
  9. teawithchoco

    teawithchoco Well-Known Member

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    The old law is too overpowered, I don't think a lot of people expect the wants who have it want it back.
     
  10. Chlammy

    Chlammy Well-Known Member

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    Hmm youre right.... Okay well that settles it
     
  11. F1r3tar

    F1r3tar Highly Established Member

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    I disagree, the old LAW is way too op to be returned to its peak, and making it a third slot support is pushing it too far. Just leave it as is.

    While that may be true, it has so many disadvantages that many players consider it crap (slow travel speed, bad firerate, long reload). I think that it should at least be able to damage players and zombies through walls as to give it one distinct advantage to the Ray-gun (and hopefully convince more players to use it).
     
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