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Idea to make shotguns more usefull

Discussion in 'Ideas' started by Knaber, Jun 18, 2014.

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  1. Knaber

    Knaber Well-Known Member

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    This is a idea to make all shotguns more usefull.
    All shotguns has 40% more accuracy than Before.

    lvl1: M1014
    Stay as it is
    small range buff

    lvl4: Spas12
    Stay as it is

    lvl12: <new gun> (spas24? :stuck_out_tongue:)

    lvl22: Moddel 1887
    Stay as it is

    lvl32: AA12
    Damage: 5hp
    firerate: original
    reload: original
    range: 10 blocks
    ammo/shot: 2

    lvl39: Typhoid
    damage: 8hp
    firerate: original
    reload: original
    range: 13 blocks
    ammo/shot: 1
     
    • Dislike Dislike x 2
  2. teawithchoco

    teawithchoco Well-Known Member

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    Actually the thyphoid just needs a ammo buff, it doesn't really need anything else.
     
    • Agree Agree x 1
  3. Greedy_Bee

    Greedy_Bee Well-Known Member

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    5HP a bullet...
    So, one bullet, from a spread weapon, can knock out half of your health?
    No.
    I don't care if this is level 32, this would become pretty much another minigun, except it does more damage.
     
  4. Knaber

    Knaber Well-Known Member

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    thats what the aa12 is like IRL :V
     
  5. Greedy_Bee

    Greedy_Bee Well-Known Member

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    Oh, so I can shoot someone in the chest with a gun that shoots mother f*cking lasers, which also creates an explosion, and they won't die... yeah, just like real life.
    I'm saying it's O.P as hell, and if every gun was like they are in real life, or how they would be, there would be no progression on the guns.
     
  6. alpine54

    alpine54 Member

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    There's a ray gun irl? Seems legit
     
  7. Knaber

    Knaber Well-Known Member

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    There are laser and beam weapons yes :stuck_out_tongue:
     
  8. alpine54

    alpine54 Member

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    But do those lasers blow up? No
     
  9. Knaber

    Knaber Well-Known Member

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    Not really, but the mc-war raygun isnt that realistic :wink:
     
  10. BrawlerAce

    BrawlerAce Well-Known Member

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    Before I state what I think, CoD isn't realistic. So don't go around saying "oh, it's realistic" or "oh, it's not realistic" because CoD is anything but realistic. :stuck_out_tongue:

    Honestly, I would rather see the M1014 as the weapon it actually is, a semi automatic shotgun. Faster firerate and lower damage would make it easier to use.

    The SPAS-12 is absolutely pathetic. Even CoD makes it decently powerful. A damage buff would be nice, even if it was a small one.

    The Model could use a range nerf. That's all I have to say. Because it shoots 7 pellets, each dealing around 5 hearts.

    The AA-12 seems a little OP. I believe it shouldn't be able to kill in one hit since it is fully automatic. I actually think the AA-12 is fine. It deals 1 heart per pellet, shooting 6. That means it could kill in a minimum of 2 hits not counting headshots or factors like that. A decrease in spread when aiming would be nice though.

    The Typhoid is already fine, it doesn't need changes. (okay, maybe a range and ammo buff, but that's it)
     
  11. Usp45

    Usp45 Well-Known Member

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    The M1040 should be like a slower shooting AA12, with the same range and ammo as it is now.
    The spas-12 should stay as it is.
    AA-12 should get an ammo buff.
    The 1887 should be replaced with the spas-24 here.
    The spas -24 should be rreplaced with the 1887 here.
    The typhoid needs an ammo and range buff, possibly a damage buff.
     
  12. jacobkolstad

    jacobkolstad Well-Known Member

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