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Some hub changes

Discussion in 'Suggestions / Ideas' started by Greedy_Bee, Jun 27, 2014.

?

Your thoughts on this idea?

  1. I agree on all of them

    66.7%
  2. I agree on #1

    33.3%
  3. I agree on #2

    66.7%
  4. I agree on #3

    66.7%
  5. I agree on none of them

    0 vote(s)
    0.0%
  6. I have a different way of approaching this (Thoughts in a reply please.

    0 vote(s)
    0.0%
Multiple votes are allowed.
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  1. Greedy_Bee

    Greedy_Bee Well-Known Member

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    -=Before you say that Gynamo already made this thread, actually read his, then read mine, they're both completely different.=-

    Anyways, as many of you may or may not have noticed, the hub has changed quite a bit, it's beautiful, but as with anything that requires a lot of rendering, it is, a little bit laggy. This is multiplied even more by the sheer amount of players that occupy the hub, and seeing how nowadays the hub is filling up more and more, there needs to be a little bit of change.
    All I suggest, is an item, i'm thinking eye of ender, that when you right click, brings up a little menu, in it would be a few options, such as:

    1-The ability to toggle players on and off, a player is an entity, entities create lag, some people actually crash from players because it just overloads you. However, it would have three choices, all, none, and friends only.

    2-The ability to toggle arrow popping, while it is fun, I honestly don't wanna have to be launched in the air 24/7 while just trying to walk to around looking for stuff and to and from games. Yes, there is a compass, but when you're walking around spawn, looking for stuff, just messing around, it should at least be an option. Also, not to mention, there's autobow hacks, I caught two about half an hour ago, it's rather annoying.

    3-Ability to toggle the particles that appear around spawn. There are quite a few of these, and they can of course, cause lag. While yes, I can turn particles down, it would be more conveinent than going into my menu, turning it off, then turning them back on for WarZ so I can see Mollies properly.

    That's really about it, it's just some performance issues, some people can't run the spawn that well, and before you go out and say it's their fault for not having a good computer, or they don't HAVE to go to the spawn, why should people who have good computers, only be able to access spawn?

    -Greedy
     
  2. Signatured

    Signatured War 2.0 Developer

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    The little green dye in your inventory already toggles player visibility. Just right click with it, and it will turn all player entities off. You also can no longer be popped.

    Other than that, I like most of your ideas. There is quite a bit of lag with our massive new hub, and these features should help reduce this a tad.
     
  3. Greedy_Bee

    Greedy_Bee Well-Known Member

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    Damn I feel stupid, last time I had checked that green dye didn't exist.
     
  4. Signatured

    Signatured War 2.0 Developer

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    You may have just skimmed over it :wink: I like your other ideas, though.
     
  5. boomer373

    boomer373 Member

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    Little tip, u can put particles on minimum in your options
     
  6. Greedy_Bee

    Greedy_Bee Well-Known Member

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  7. boomer373

    boomer373 Member

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    i know, i only read the whole thing after writing :stuck_out_tongue:
     
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