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New WarZ Map - Time to revisit the zones

Discussion in 'MC-WarZ' started by chickenputty, Jun 3, 2014.

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  1. coldbl00ded28

    coldbl00ded28 Active Member

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    Here is my idea of the new map WarZMap.jpg
    Personally i feel that the southern barracks should change from 6 to 5, still making the barracks worth going to, but not completely worthless. As you can see i have changed the two snow towns because i feel nobody travels there, and lets be honest... Almost every zone 6 is a PvP Hotspot so imagine PvPing in that big town instead of the small one. But, i have also left the small Snow Town a Zone 6 just because the Ender Chest is there. Not really sure what you guys would do with the ender chests but if you feel the small snow town shouldn't be a zone 6 then feel free to let me know. I have left industrial alone because i feel like it is a perfect place to loot and PvP. Though it is farely large and every chest is a Zone 6 chest making it a bit more overpowered, again i would love to hear your thoughts on these changes. I have changed Elektro to a Zone 3 as it is Zone 4 currently and i feel that people can get iron armor/Tier 3 guns to easily. Instead you would need to travel more north to get Iron/Tier 3 guns more easily, and find Tier 4 guns way more up north. Thats what im trying to do in this version of the map, you need to head north for better tier chests and whatnot. Im not trying to be mean or anything but... Lets be honest.. The current map lets you get weapons and ammo way to easily. I was thinking of changing the battleship to Zone 6 but im really not sure how people would react to that. If so, i would remove the small snow town Zone 6 and change the battleship to a Zone 6. Imagine PvPing on that beast. Last but not least is Nether. Now of course i left nether as it is because it is REALLY far north as are the other Zone 6's. Plus, why would i even touch nether?

    Thanks for taking the time to check this out, i really appreciate it and hope that some changes are made in the near future. So tell me, what are your thoughts on this map?
     
  2. Nova_Vangaurd

    Nova_Vangaurd Member

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    Why so? There are so many glitches that need to be fixed that haven't. I would like to go through and fix them.
     
    • Winner Winner x 1
  3. chickenputty

    chickenputty License & registration?

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    Post them with coordinates and we'll fix them. We're not handing out our map.
     
    • Optimistic Optimistic x 1
  4. iEBKN

    iEBKN Well-Known Member

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    I have been going the wrong way for months now
     
    • Agree Agree x 1
    • Optimistic Optimistic x 1
  5. andy1409

    andy1409 Member

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    i like the way it now is you can easy find iron and there is enough zone 6 maybe only change the snow to the big place and do indus zone 5 and north of there zone 6
     
    • Late Late x 3
  6. Elkus

    Elkus Active Member

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    Here you go, man! :smile: I think this would work fairly well. We have some gentle movements between the zones, not very many sudden changes. I think we should get some mixed leather-iron and Iron-diamond battles. unless the "spawnies" are having a lapse of mind and run headlong into a massive city while their still leather-clad and have a few beans and a wooden sword. They wouldn't survive. :stuck_out_tongue: Zonelayout.png and if my modern-town Bludshedra is ever added to this, I would set it Zone 4, and the cool WarZ town "Northfort" by Matty18A I would set to 4 as well. :0 I hope you like. :smile:
     
  7. chickenputty

    chickenputty License & registration?

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    I think we've decided to leave the zones how they are.
    Thanks for the input though.
     
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