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Chaos Survival

Discussion in 'Ideas' started by jacobkolstad, Jul 27, 2014.

?

Yes or no?

  1. Yes

    50.0%
  2. Needs a change

    12.5%
  3. No

    37.5%
Thread Status:
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  1. jacobkolstad

    jacobkolstad Well-Known Member

    Joined:
    Aug 5, 2013
    Messages:
    1,848
    Ratings:
    +200
    CHAOS SURVIVAL
    All players start on blue team.
    This is a game with ten waves of chaos.

    Enemies spawned:
    -Zombie
    Plain normal zombie. Spawning on the default spawning point.
    -Fire Zombie
    Twice as much damage, and sets you on fire. Also has 8x normal zombie health. Has a name tag reading "FIRE ZOMBIE" in red. Runs twice as fast as a normal zombie but still spawns the same place as them.
    -Critter
    Plain normal Cave Spider, but they spawn right on a player. Serving as a mayor distractor. Poison would be the worst effect of these.
    -Infected Player
    When a player dies, he will spawn as a plain normal infected player from Infect. But has 2x speed and 2x health. Spawns on the default spawning point.
    Red text: "[PLAYERNAME] has has fallen to the chaos!"
    -Terrorist
    A zombie with Steve head equipped that also carries a useable AK-47, some exploding in a normal TNT blast when dying. 25% chance of this happening. Has a red nametag reading "TERRORIST". I guess you can simulate them firing bullets at the players?
    -Huge Critter
    Spider that deals twice as much damage as normal, with the same poison spreading as a normal Critter.
    -Pig
    A plain normal pig that heals one heart if killed. Spawning on the player spawningpoint.

    Keep in mind that infected players will always attack no matter what wave or between waves.
    Wave 1: 15 zombies
    Wave 2: 20 zombies, 3 critters
    Wave 3: 1x fire zombie
    Wave 4: 5x terrorist
    Wave 5: Chat message in red "This is the wave that devides good players from the bad." 5x fire zombie
    Wave 6: 3x fire zombie 30x zombie 15x critter
    Wave 7: Chat message in red "Still alive? We'll see how long that lasts." 20x giant critter, 5x terrorist, 4x fire zombie
    Wave 8: 30x pig
    Wave 9: Chat message in red "You have been warned. Leave now. Last chance." 30x terrorist 50x zombie. A portal will also spawn. Explaining later.
    Wave 10: Chat message in red " YOU AGAIN!? YOU HAD THE CHANCE TO LEAVE! NOW YOU WILL DIE!" 15x fire zombie

    A new wave would spawn every 30 sec, no matter what. Therefore you don't need to kill all mobs to start next wave. Also 30 sec after wave 10 started you would win, without needing to kill every mob
    Portal: Will stay for 15 seconds then despawn. Is a green villager with a nametag reading "PORTAL". Right click to use.

    XP Rewards:
    Zombie kill: 1 xp
    Critter kill: 1 xp
    Infected player kill: 1 xp +1 kill
    If infected players get a kill: 20xp +1 kill
    Fire zombie kill: 30xp
    Left through Portal: 50 xp then kicked back to spawn.
    Huge Critter kill: 15 xp
    Terrorist kill: 10xp (If explodes 25xp, since explosion will probably kill other mobs removing their xp reward.)
    Surviving wave 10: 50 xp

    Keep in mind that the whole enemy red team will not hurt eachother, including that infected players will not be able to attack mobs. Blue team will not be able to hurt eachother either.
    All weapons avaiable. Scavenger perk only working on infected player kills, and not mob kills. Therefore weapons with a lot of ammo is suggested to use and Raygun would osn the early waves but quickly run of ammo. Same with Crossbow.

    Phew, hard to write all this on iPad.
     
    • Like Like x 2
    #1 jacobkolstad, Jul 27, 2014
    Last edited: Jul 27, 2014
  2. Mojang

    Mojang Well-Known Member

    Joined:
    Oct 10, 2013
    Messages:
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    Would this a gamemode for mc-war? I feel like this would be like cod zombies to the max, and could be an entirely different server on it's own.
     
    • Agree Agree x 3
  3. jacobkolstad

    jacobkolstad Well-Known Member

    Joined:
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    It's based off a game called DeadSwitch II, I made up most of the things, though. DeathSwitch II is again based off CoD.
    And yep, it's a MC-War idea.
     
  4. Romkelolol

    Romkelolol Well-Known Member

    Joined:
    Oct 13, 2013
    Messages:
    1,614
    Ratings:
    +692
    the idea is very awesome... but i do not feel like it belongs in mc-war...
    i will give it a +0 as of now
     
    • Agree Agree x 1
  5. ObamaTheReptile

    ObamaTheReptile Well-Known Member

    Joined:
    Nov 1, 2013
    Messages:
    3,630
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    +664
    This kind of idea is kinda un-mcwarish. Mc-war is kinda about shooting your friends, and you can't shoot your friends if they're on your team. I think this should be a whole new server.
     
  6. eeggss

    eeggss Well-Known Member

    Joined:
    Apr 5, 2014
    Messages:
    289
    Ratings:
    +30
    I think this idea would be it's own server with different lobbies. If I was you I would make this under It's own server. +1 for the great idea!
     
  7. teawithchoco

    teawithchoco Well-Known Member

    Joined:
    Aug 19, 2013
    Messages:
    6,758
    Ratings:
    +844
    Meh, it's infect but without players having a terrible kdr.
     
  8. thesquook

    thesquook diddy amin

    Joined:
    Aug 24, 2013
    Messages:
    915
    Ratings:
    +332
    FANTASTIC I LOVE IT <3
     
    • Friendly Friendly x 1
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