1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Nerf the Rocket Launcher

Discussion in 'Ideas' started by tallscot, Aug 11, 2014.

?

Would you like the RPG to receive a damage nerf?

  1. Yes.

    4 vote(s)
    26.7%
  2. No.

    11 vote(s)
    73.3%
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. tallscot

    tallscot sceptiiiiiii

    Joined:
    Aug 4, 2013
    Messages:
    6,414
    Ratings:
    +1,571
    So, I was just playing a game of fpsHG, and I happened to have full diamond armor. Me and some other guy went into deathmatch, both at full health, he sees me, shoots me with a rocket launcher, and it's OSOK on me, and I lose.

    If you're thinking I'm raging because I lost, well, I'm not. I just think that an RPG should NOT be OSOK when you receive full diamond. Now, I know some of you may think that finding an RPG in a chest is "rare". Well, not really. Just the other game, I found 2 RPG's in two different chests within a 2 minute time span. Honestly, this gun is the most OP gun in the game in some ways. I think it should be OSOK to a player until that certain player receives full iron+ armor. Then, it should deal enough damage so that if the rocket hits you, you would have 2 hearts left. And if the explosion hits you, you would have 4 hearts left.

    Comment below if you have a different opinion, or some tweaks to add/remove from my idea.
     
  2. soccerstars

    soccerstars Well-Known Member

    Joined:
    Feb 26, 2014
    Messages:
    1,203
    Ratings:
    +299
    I was honestly shocked when I saw you one shotted in that dm. The rocket probably hit you or just missed but still that's is still to much damage.
     
    • Agree Agree x 2
  3. JimBonerNutBlast

    JimBonerNutBlast Well-Known Member

    Joined:
    Dec 1, 2013
    Messages:
    369
    Ratings:
    +158
    It's hard to aim and it unless does that if it's a direct hit.
     
  4. tallscot

    tallscot sceptiiiiiii

    Joined:
    Aug 4, 2013
    Messages:
    6,414
    Ratings:
    +1,571
    It still instakills the player, direct hit or not.
    And it's extremely accurate if you scope.
     
  5. booflame

    booflame Well-Known Member

    Joined:
    Aug 5, 2013
    Messages:
    2,502
    Ratings:
    +557
    Firstly, I have hit a player indirectly and directly, sometimes they survive.
    If you find the RPG and ammo it should be worth having. The uncommonness of the actual weapon and ammo fit perfectly. Most matches I either find the weapon and no ammo, or I find some ammunition but no weapon. The uncommonness coupled with the fact that the rockets do not stalk make it harder to use correctly. In fact, you have to go out of your way just to get everything to use in a battle without only having one shot.
    Adding range, rocket speed, and accuracy into the mix makes this weapon even more fair. If you are fights at long range, with them moving all over the place, firing a slow moving projectile, is very difficult to say the least. Heck, killing a player at long range that is simply standing still is difficult.
    Players hardly ever charge into battle with this weapon. Sure, they may use it at the start but after the first shot they switch over to something easier to use. The longest I ever fought someone who solely used the RPG lasted maybe forty-five seconds. In that time they only shot two rockets at me. Any other person just fires off one rocket and is done. The reason you see this weapon used more is simple, it is not a reliable killing machine.
    Long range, killing a player that is moving is hard, even while zoomed in. Sure, at this range you have enough time to reload, expending all your ammo, but after that you are done. No more trying to kill with the RPG.
    Close range, In most instances you want to shoot all your ammo, reload, and continue firing as fast as possible while quickly healing. With the RPG this is not possible since the reload time takes longer than other weapons which carry more ammo.
    If a rocket-propelled grenade hit someone, they would die. Do we really want another LAW on our hands?
     
    • Like Like x 1
    • Agree Agree x 1
    #5 booflame, Aug 11, 2014
    Last edited: Aug 11, 2014
  6. F1r3tar

    F1r3tar Highly Established Member

    Joined:
    Aug 3, 2013
    Messages:
    8,931
    Ratings:
    +1,826
    If I may ask, how fast does the rocket travel in Fps?
     
  7. JimBonerNutBlast

    JimBonerNutBlast Well-Known Member

    Joined:
    Dec 1, 2013
    Messages:
    369
    Ratings:
    +158
    To figure that out, calculate how many blocks per second and 1 block = 1 square meter so how many blocks per second is how many meters per second. :3
     
  8. booflame

    booflame Well-Known Member

    Joined:
    Aug 5, 2013
    Messages:
    2,502
    Ratings:
    +557
     
  9. F1r3tar

    F1r3tar Highly Established Member

    Joined:
    Aug 3, 2013
    Messages:
    8,931
    Ratings:
    +1,826
    Then I see no need for a nerf. If the rocket travels as slow as the LAW and you could really only get a max ammo of 3 shots (with extreme luck), the LAW should be op enough to osk a full diamond.
     
    • Agree Agree x 2
  10. iMacro

    iMacro An Essential Meme Maker (^:

    Joined:
    Oct 8, 2013
    Messages:
    2,395
    Ratings:
    +705
    I think, it's fine because of the time it needs before hitting it's target.
    I have actually survived an RPG shot but it missed by like 3-4 blocks dealing 7.5 hearts so it is ridiculous but I had time to run. I didn't expect the splash damage to get me...
    Or explosion.
     
  11. fpsHG

    fpsHG Active Member

    Joined:
    Aug 14, 2014
    Messages:
    86
    Ratings:
    +19
    The RPG-7 is basically useless at medium - long range combat. When you fire the RPG-7 it takes around 5 seconds for it to go 50 blocks. in those 5 seconds, a player could have avoided the blast.
     
  12. Krcoon

    Krcoon Well-Known Member

    Joined:
    Nov 24, 2013
    Messages:
    1,360
    Ratings:
    +249
    It's hard to aim
    Hard to get a direct hit
    Easy to dodge
    Hard to find RPG ammo

    I think it's pretty balanced...
     
  13. YOURADMAN

    YOURADMAN Well-Known Member

    Joined:
    May 10, 2014
    Messages:
    645
    Ratings:
    +266
    In my opinion, I think the RPG is balanced. The rocket is very slow and it is easy to dodge. It's actually hard to aim with the law when I use it.
     
    • Agree Agree x 1
Loading...
Similar Threads Forum Date
Simpel LAW nerf/buff: Old Law splash damage. 1 rocket per clip. 16 rockets total Ideas Apr 23, 2015
Idea Wall placement nerf MC-WarZ May 3, 2020
Idea Nerf zombies MC-WarZ May 3, 2020
Idea (Slightly) Nerf Golden Helmet MC-WarZ Apr 16, 2020
Nerf or buff Forum Games Nov 20, 2019
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...