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Which gun do you think needs a nerf?

Discussion in 'Discussion' started by ZapCrusher, Aug 17, 2014.

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Which guns do you think needs a nerf?

  1. Crossbow

    66.7%
  2. Skullcrusher

    28.6%
  3. L120_Isolator

    28.6%
  4. Model

    28.6%
  5. M4A1

    23.8%
  6. Ray Gun

    76.2%
  7. Us

    33.3%
Multiple votes are allowed.
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  1. ZapCrusher

    ZapCrusher Well-Known Member

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    Alright, I'm just going to settle it right here
    We have all been argueing about the op guns in the game.
    Also if your wondering why the mini gun isn't on this list, it's because of the no recoil bug, so it isn't op kinda xD

    Crossbow: Bow that shoots explosive arrows, you can get double or more kills with this weapon. Has no recoil, breaks a lot of maps.

    Skullcrusher: Nice clip, 3 shot kill burst weapon. Also once you get hit, your basicly dead 95% of the time.

    Iso: The OSK sniper. Has a good firerate for its class.

    Model 1887: Has a HUGE kill distance, it's killed me 10 blocks away about 1000 times.

    M4A1: Sometimes considered very op for its level, if you get about 2 shots off, the other person gets juggled In the air unable to escape.

    Raygun: The best infect weapon by far, explodes when it hits something and has a really fast fire rate

    Usp45(@tdaddy14): the best gun in the game it autoaims onto targets and kills them even if they have spawn
    protection. It also goes through walls.
     
  2. Usp45

    Usp45 Well-Known Member

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    Crossbow, I believe I suggested a nerf on it before.
     
  3. BrawlerAce

    BrawlerAce Well-Known Member

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    The M4A1 definitely doesn't need a nerf. It's bad as is.
    The weapon that badly needs a nerf is the USP. Apparently in MC-War 0.9 it will launch EMPs every shot, and every kill is an instant nuke.
    The Iso only needs a RPM nerf
     
    • Agree Agree x 1
  4. Dathamier

    Dathamier Well-Known Member

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    Uh..
    Most of these could use a bit of a nerf
    The outstanding ones are the raygun, the isolator, the crossbow, and the skully.
     
  5. Usp45

    Usp45 Well-Known Member

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    Iso and Skully?
    Seriously?
    The Iso needs a fire rate nerf, what would you Skully get?
     
  6. DreadlordsCousin

    DreadlordsCousin Well-Known Member

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    Usp45 by far... That thing is just way to OP...

    Model is to OP with its damage and distance.

    Minigun needs a nerf some how... I just don't know how

    Cbow needs to get rid of the Cbow spamming

    Maybe if Ray gun does have to get a nerf just make it a 2 shot in infect... Anyway you nerf it, it will always be good and OP
     
  7. BrawlerAce

    BrawlerAce Well-Known Member

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    Skullcrusher could get maybe a reload and/or magazine size nerf...? Maybe a longer delay between bursts?
     
  8. Dathamier

    Dathamier Well-Known Member

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    A firerate nerf :confused:
    Probably needs a reload nerf as well
     
  9. Usp45

    Usp45 Well-Known Member

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    I honestly find it fine, only the reload nerf would be ok.
    That would make it sort of bad.
     
  10. BrawlerAce

    BrawlerAce Well-Known Member

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    All the guns could just be balanced and we could be done though.
    Of course that type of change is way too large.
     
  11. DreadlordsCousin

    DreadlordsCousin Well-Known Member

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    You can only shot every 10 seconds and the reload is 1 minute. Seems legit to me:stuck_out_tongue:
     
  12. Dathamier

    Dathamier Well-Known Member

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    I wouldn't know
    I'm a sniper specialist, I've used that gun once and nuked with it within thirty seconds. So yeah, a firerate and reload nerf would make it harder to use therefore making success with it more awesome
     
  13. Usp45

    Usp45 Well-Known Member

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    If all the guns were balanced, then there wouldn't really be a reason to play more because all you'll get is a gun with a slightly faster reload or fire rate.
    This is going to be the problem with Destiny, there won't be a reason to play a lot since everything is practically the same.
    I doubt you nuked in 30 seconds.
     
    • Agree Agree x 2
  14. DreadlordsCousin

    DreadlordsCousin Well-Known Member

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    But I'm still ganna get da best gear :stuck_out_tongue:
    Yea it would really be impossible to balance all the guns. Even if we do people will still complain....
     
  15. Dathamier

    Dathamier Well-Known Member

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    Hey, you probably also don't belive I double nuked on hijacked with the Barrett but you didn't question that one
    Basicly I got a massive killfeed with the python within a few seconds, upon landing the EMP I just reloaded my guns and went Rambo on the enemy team
     
  16. Usp45

    Usp45 Well-Known Member

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    So you actually used your Python for a lot of the kills?
    I can believe a double Barrett nuke, you lead myself to the assumption you are a good sniper, so there isn't a reason to doubt.
     
  17. BrawlerAce

    BrawlerAce Well-Known Member

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    Not really - each gun has its own advantages and disadvantages. Maybe you want an assault rifle. You hate spread and recoil but you're fine with low damage. Boom, a weapon with low spread and recoil, but low damage. Or maybe you don't mind high spread and recoil as long as it does plenty of damage. Boom, a different gun. It allows for different playstyles and lets players use different weapons. They aren't all the same - they counter each other. I may like the automatic weapon, but you may like the burst weapon.
    Just an example ^_^
     
  18. Usp45

    Usp45 Well-Known Member

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    Hm, good point.
     
    • Agree Agree x 1
  19. Dathamier

    Dathamier Well-Known Member

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    Mhm, the python got me to a good start so I could Rambo when the EMP hit
    Some people just don't know that it's not a good idea to walk out of cover when someone is laying on the trigger
     
  20. Usp45

    Usp45 Well-Known Member

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    Alright, let's go back to the topic.
    Anyway, I should be able to get you the link of my crossbow nerf suggestion thread.
    https://www.brawl.com/threads/17705/
    There we go
     
    • Like Like x 1
    • Agree Agree x 1
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