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Brawl Theory: The Next Best Gun

Discussion in 'Discussion' started by ZapCrusher, Aug 25, 2014.

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  1. ZapCrusher

    ZapCrusher Well-Known Member

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    Over the time that mc-war has existed there has always been this "sacred" gun that everybody admires. Today that gun is the skullcrusher. Now, as we all know around December things started to change and people stopped using the iso as much, and why? Why would everyone just stop using this epic one shot kill machine? Well today, I'm going to answer why the skullcrusher is the "best gun", why the iso was the best gun, and what will be the best gun. Strap in your bandolier because were going to boot camp.my god that was so bad ;-; don't kill me pls

    First of all we must answer this, why was the iso so good at the time? To find that we are going to look at the old law. If you where here when the old law was here it was devastating servers and crushing everyone. The problem is you had to donate to get it, and ain't nobody got time for dat! (Unless your every prestige ever now) So first, the law wasn't THAT common, but the iso sure was :wink: The iso basicly was THE COUNTER to the law, have someone blow you up? Kill them with your quickscoping skillz. The iso kills people insanely fast with its speed and accuracy (mind blown right? Snipers have accuracy!) With its one shot kill you would rarely lose against a law user with an iso.

    Next on our shopping list of weapons is the skullcrushser. Why is it so op and why did people not use it before the iso was ever so popular? Well that takes us back to the old law again. The law would kill a skullcrusher user a lot, as a lot of skullcrusher users rely on long passages to get the kill, also you can't run from splash damage :v You could just fire a shot into the hallway and usually kill the skull user. Now for the present, now that there are really no threats to the skullcrusher other than the crossbow, why is that so? The tactic used on the skullcrusher, aka running and jumping, can easily dodge other fire from other skullcrushers and isos.

    Finally, we come to the question, what the next big gun be? Well we have to have certain factors to make it a gun to combat the skullcrusher.

    1. It must be close range, skullcrusher users have a hard time on short range combat
    2. It must be fast, or kill fast
    3. You must be able to get more kills then just the skullcrusher users with this weapon
    4. The player must be able to use new tactics with that gun making the jump and sprint ineffective against the new kind of running/staying still tactic.
    5. Good Stats
    Now tell me, what gun suits that?
    Some would say the moddel, but the problem is you can't kill a python spammer, because the pellets go everywhere. The gun I have predicted to be the next best gun in the 2.0 update is........
    P90
    Why? Because it meets the standards
    1. Close range? That's the definition of a smg,
    2. This thing fires as fast a minigun basicly
    3. This thing gets the job done when it comes to this
    4. New tactic? Easy. When taking a corner just jump, a python spammer won't be able to kill you most of the time. Also just jump and then stay, then it will momentarily disorient the shooter and by then they are dead.
    5. Nice stats as well, nothing too shabby

    Overall, it's very hard to find a gun that schools the "best gun" at the time. This is just my thoughts over how war is changing ever so rapidly and trying to find that balancing gun that will shine after 2.0


    But it's just a theory, A Brawl Theory
     
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  2. Chopo

    Chopo Well-Known Member

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    I'm gonna go ahead and disagree with you on this one, the P90 is decent, but the UMP is a lot better imo, the hip fire is amazing on that monster. Anyways, the OP law days were the best, I think everyone can agree on that. There were no dumb players, no other op weapons (besides the law, ofc), etc.
     
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  3. 420quickscoper

    420quickscoper Well-Known Member

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    Nice job!
    Also... "Brawl Theroy"...
    Da heck is a theroy?
     
  4. ZapCrusher

    ZapCrusher Well-Known Member

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    Shadup
    :v

    Firerate>Damage
    Just look at the minigun
    This is not for all guns tho
     
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  5. 420quickscoper

    420quickscoper Well-Known Member

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    Fix it naow.
     
  6. Darkchaosknight

    Darkchaosknight Well-Known Member

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    Chopo101 is right. The hipfire + high damage for the SMG really makes this gun a keeper. Plus it doesn't lose its ammo in 2 seconds. The minigun is the exception as its insane RoF and double bullets per shot make it a literal wave of bullets. The P90 does possess the necessary traits to be the best but it doesn't match up well against a minigun close quaters or a skullcrusher from a distance. What makes the UMP so powerful is how it has such a high damage for a SMG that it can take out a minigun. Also because it has hip fire, the skull crusher can't beat it in CCQ. For distance, the SMG may stray inaccurate for many of the shots however its damage compensates for that as all you need is 2-3 bullets to hit.

    P.S. You misspelled "Theory" *Clap*
     
  7. ZapCrusher

    ZapCrusher Well-Known Member

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    Well thanks, but, in medium range what do you think will win? A skullcrusher or a ump45?
    Now at close range, the p90 would probably be suited better there, the ump is more of a closeish midish gun.
     
  8. Chopo

    Chopo Well-Known Member

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    The mac10, MP7, and UMP all have great fire rate, the down side is that they have very limited ammo, making it hard for players to use it if they don't have scavanger. Rate of fire only matters on the minigun really, the P90 and P90M1 are literally the "poor man's minigun".
     
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  9. Darkchaosknight

    Darkchaosknight Well-Known Member

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    In medium range, if the skullcrusher hits 1st, then it has it. If the UMP hits first or the skullcrusher misses... UMP wins. Also you're wrong about the P90 winning in close range... I played Stormfront a long while ago with @RLHchampion and was using the UMP while he had the minigun. I literally killed him 5 times in a row right outside of his spawn. The UMP has the damage to win those gun fights.
     
  10. BBSlayer5150

    BBSlayer5150 Well-Known Member

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    Well, I thought @BrawlerAce_ said that all of the SMGs have the same firerate (confirm/deny this). Plus, the wiki shows that the p90 and the UMP have the same firerate as well.
    Even if this is not true, and the p90 is SLIGHTLY faster then the UMP, the UMP seems to give better results. The extra bullets of the p90 do not affect me. The damage of the UMP though is incredible. I seem to kill faster with the UMP then the p90, even if I get every single bullet on target for both guns. When it comes to SMG's, the kill speed is crucial. I have to give it up for the UMP.
    Now this might just be personal preference, I do not know.
     
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  11. ZapCrusher

    ZapCrusher Well-Known Member

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    Sometimes it does. Im saying the p90 is more of a safe gun, you are right that the ump45 has more killing power, but it is a lot less safe per say, they need scavenger, take a long time to reload, and don't have the largest clip either.
     
  12. Darkchaosknight

    Darkchaosknight Well-Known Member

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    If you are trying to say the P90 doesn't need scavenger... I would argue the P90 needs scavenger more then the UMP. You have a python or desert eagle at that point. Last, the large clip can be an advantage as it means you aren't wasting ammo (This is one of the reasons the Skullcrusher is good... It stops you from wasting all your ammo)
     
  13. ZapCrusher

    ZapCrusher Well-Known Member

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    I just find myself reloading too often with the ump, maybe it's because I rush with the smgs the wrong way.

    I find myself performing extremely well with the p90 because of its large clip.
     
  14. BrawlerAce

    BrawlerAce Well-Known Member

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    One major thing to disagree with here.
    You're assuming that the SMGs have no recoil and will stay without recoil.
    With 2.0, recoil will be fixed as there's a new gun plugin (okay, hopefully) so SMGs will naturally receive a lot of recoil in order to be less OP compared to assault rifles. And they're supposed to receive medium-high recoil.
    That makes the Skullcrusher better, because it has no recoil by default anyhow.
    You can't use the jumping strategy with recoil. In addition the UMP is overall more useful, due to its much higher damage and similar stats. The only place where it falls is its 30 round magazine. But even that isn't much, considering the fact that the P90 has only 10 rounds extra. The P90 simply isn't powerful enough to deal with weapons like the Skullcrusher, which are blatantly overpowered. Why?
    Let's not count any multipliers or factors that would change the results.
    The P90 kills in 6 hits.
    However the Skullcrusher kills in 4.
    Their similar firerate makes the Skullcrusher superior still. And yes, all SMGs do have the same firerate @BBSlayer5150

    So I'm gonna have to disagree with your theory here.
     
  15. Illuminonymous

    Illuminonymous Well-Known Member

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    I think you have the right sequence of events here, more or less, but I also think your reasoning is a bit off.
    First, the prestige gun update and the LAW nerf happened very close to each other, if memory serves me correctly, it was the same update, but that could be wrong.
    (I specifically remember picking up the Iso and thinking, "you know, since the Law is useless now...")
    The reason for why the Skullcrusher came into power isn't entirely correct either. Back when prestige guns were first introduced, the plugin was kinda crap, Orange couldn't make real burst-fire weapons (something about multiple bullets per click.) So the burst automatics as we know them now simply fired three bullets at a time, like a shotgun. This was also before reloading and the difference between hipfire and ADS became a thing, so the Iso had waaaaaay more kills before running out of ammo and hitting two of the three bullets was a matter of luck outside of close range.
    Then there three features were added, with the end result of the Skullcrusher having more potential kills before a reload, a faster reload, and similar accuracy when scoped compared to the Iso.

    No idea what's going to be good next, as I still prefer the Iso for the longer-range reliability and freedom to nuke without scavenger. I'm kinda living in the past here as far as favorite weapon goes, though.

    tl;dr: I believe it was more balance updates than players using counters.
     
  16. Trevorisboss

    Trevorisboss Member

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    The c bow and ray are both deadly guns c bow is a iso rapid fire basically it has arrow. that is going kill you if it touches you. The ray has crazy splash damage in infect all they have to do is camp and shoot and get nuke's and emp's.
     
  17. teawithchoco

    teawithchoco Well-Known Member

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    That's a heck of a theory :v I would prefer the UMP45 myself but I must say that the P90 in whatever game is quite good !
     
  18. C9_Mango

    C9_Mango Well-Known Member

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    I disagree with this almost entirely. Sure, ISO and Skully are both insane guns, but I think the REAL reason people stopped using ISO was because of all of the hate they got. As we all know, Joey started the ISO noob calling trend, and, seeing as how he was a very influential player back then, many followed him. Then, as the ISO users leveled up, they decided that they were receiving too much hate and switched to the skully. Also, ISO didn't need scav, unlike skully, if you wanted to bring out it's full power.

    Also, the p90 theory makes almost no sense to me. Instead of looking at the best gun, you were playing a game of rock, paper, scissors with guns.

    Skully beats ISO? (It doesn't, really. ISO excels at 1v1s, while Skull is meant for more people. Then, p90 beats Skully? Well, ok? Then, ISO beats p90, sure.

    Instead of looking at the best guns, you were just playing Rock Paper Scissors with guns.

    Also, why does everything have to go back to the old law? That makes like, 0 sense. It's the OLD law. You don't need to constantly compare everything to it.

    And also, I can easily run from splash damage...
     
  19. MemeGodKevin

    MemeGodKevin Well-Known Member

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    first off, i like that you made a game theory reference. But i just feel ump will be more popular than the p90. First, the ump is more powerful. It is also unlocked earlier, so the people at level 37-50 will guaranteed use it. The power will beat out the increased clip.


    Also, i want to say according to the wiki, not a single smg is supposed to have recoil.
     
  20. Serine1002

    Serine1002 A shadow in the night

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    I agree that skully is op and worshiped but that's about it
     
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