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Complete Outpost I-17 A Highway Structure

Discussion in 'Building Submissions' started by ninepancakes, Aug 28, 2014.

?

Do you think Outpost I-17 should be added to the next warZ map update?

  1. Yes, It would be a great addition to the map

    85.7%
  2. No, It would not be a good addition to the map (Please tell why below)

    14.3%
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  1. ninepancakes

    ninepancakes Active Member

    Joined:
    Aug 5, 2013
    Messages:
    184
    Ratings:
    +69
    WarZ Building Submission

    Build Name:Outpost I-17
    Style: Appocolyptic, Rubble
    Creator(s): Garfed3355/ninepancakes
    Picture(s):http://imgur.com/HH1o7kK,PEAe3Vd,PqVe75P,Sdmh6zX,whWiokm,tiUs4X2,HdyhnWD,LAo2NDL,gh9PiEg#0
    Location: (on creative.mcbrawl.com) x -194 z -617

    Why Did I make a Highway Structure?
    I made this submission because I feel warZ lacks many aspects when traveling on the road. Most roads are barren and lack any structures for players to loot. In real life roads would be a great destination or scavengers, whether it be sorting through cars or scraps of trucks. There would also be more abondoned cars on the roads and not just flat ground. This is the first section of a highway (Interstate 17) I plan to make. Do you think I should make more?

    What does this area offer in the aspect of combat?

    I designed the map with combat in mind as well. I tried to make sure all guns were capable of having its full effectiveness. There are close quarter areas such as the army camp and cars which serve for great shotgun and SMG battles. There are great vantage points for snipers, and there are strips or medium to short distances that suit players with assault weapons. They main vantage point of the map is the towering tree in the center which will serve as the main positions players will hope to gain because it offers a great view of land around it as well as a safer position to snipe from.

    What is the story behind I-17?
    You can let your imagination believe whatever it wants, but when I was creating it I imagined it as an early quarantine attempt by the military. When the virus was discovered this was their way of trying to contain the highways. They shut them off and built outposts upon them to control the travel of commerce through the area to limit spread. The Vines and craters around the highway and outpost show there was heavy fighting in the area, and the dirt and overgrown shrubbery shows it has been long abandoned by its builders.
    But that's just my story, whats yours?

    Where would outpost I-17 go?
    I think a great spot to put this outpost would be on the road leading into the industrial area on the New Map. Since its an industrial area it would obviously be a very busy place for commerce, so it should not be surprising to see all these abandoned cars and trucks near the city. If not there then on the roads leading to the nether city, or perhaps the areas more towards the south in the iron golem city and such.

    So here it is, outpost I-17. I hope you all enjoyed this submission and I hope it gets added in the next ma update. Take the poll above and leave and leave any suggestions for the map below.
    Special thanks to @Andysafc for a great moddeling job

    Thanks
    Ninepancakes/Garfed3355

     
  2. Rookly

    Rookly Well-Known Member

    Joined:
    Nov 7, 2013
    Messages:
    243
    Ratings:
    +51
    It seems nice like an area you would go for military loot if you need a weapon, ammo, armor, or
    food.
     
  3. specknav

    specknav Well-Known Member

    Joined:
    Apr 15, 2014
    Messages:
    579
    Ratings:
    +184
    That looks really nice, I would just make the theme of the car more realistic like they currently are in the WarZ map. Otherwise looks really really nice!
     
  4. ninepancakes

    ninepancakes Active Member

    Joined:
    Aug 5, 2013
    Messages:
    184
    Ratings:
    +69
    @specknav Thx for feedback, ill work on the cars
     
  5. BrawlerAce

    BrawlerAce Well-Known Member

    Joined:
    Aug 4, 2013
    Messages:
    6,616
    Ratings:
    +2,113
    Looks a little cramped. I would suggest trying to get a larger plot.
     
  6. Syntheria

    Syntheria Well-Known Member

    Joined:
    Jul 22, 2014
    Messages:
    287
    Ratings:
    +38
    I think it was meant to be quite cramped, although I can see what you mean.
     
  7. Teufel

    Teufel Well-Known Member

    Joined:
    Aug 30, 2013
    Messages:
    431
    Ratings:
    +44
    It looks nice, but I dont like the tents, they look like houses.
     
  8. iamdroone

    iamdroone returned

    Joined:
    Jul 28, 2014
    Messages:
    1,252
    Ratings:
    +137
    Discord:
    drone#7778
    I hope this is our new zone 6 as well!! anyways this is a great build. I'm impressed.
     
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