1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Taser Gun

Discussion in 'Ideas' started by evil0303, Sep 8, 2014.

Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. evil0303

    evil0303 Member

    Joined:
    Aug 4, 2013
    Messages:
    13
    Ratings:
    +1
    Name: Taser
    Type Secondary
    Unlocked at level 50
    Ammo Charcoal
    Ammo Ammount 20
    Gun Item
    Nether Brick
    Cost 5000 Credits
    Uses 1 ammo every shot
    Magazine Size 1
    Realod Time 15 Seconds
    Effect it paralyzes the enemy that you shot by giving them slowness 10 in 10 seconds
     
  2. Rosey9156

    Rosey9156 Member

    Joined:
    Feb 23, 2014
    Messages:
    92
    Ratings:
    +8
    how does it kill them? how much damage does it do if it does any. And I think you should make them slow for about 3-5. or just make it slowness 3-4 at least they can move a little
     
  3. Romkelolol

    Romkelolol Well-Known Member

    Joined:
    Oct 13, 2013
    Messages:
    1,614
    Ratings:
    +692
    this sounds like a good idea, also will there be any special sounds?also charcoal= law ammo, law is a primary so that would mean that there would be the same type of bullet for every gun, i'd say we should change the ammo to something else.

    overall this is a pretty good idea

    edit: an idea i have is with water, what if people who are in water that get hit by this gun everyone in the water will take small damage at once. this is just a small idea.
     
    • Agree Agree x 1
    #3 Romkelolol, Sep 8, 2014
    Last edited: Sep 8, 2014
  4. iMacro

    iMacro An Essential Meme Maker (^:

    Joined:
    Oct 8, 2013
    Messages:
    2,395
    Ratings:
    +705
    Could it also do possibly three hearts of damage because stunning the person is that it?
    Plus could it have a possibly multiple target thing because there could be back up behind the person you have stunned.
     
    • Agree Agree x 1
  5. BrawlerAce

    BrawlerAce Well-Known Member

    Joined:
    Aug 4, 2013
    Messages:
    6,616
    Ratings:
    +2,113
    From playing in Battlefield Hardline, the Taser is a pretty useless weapon. I would have it as a lethal, or tactical.
     
    • Agree Agree x 1
  6. teawithchoco

    teawithchoco Well-Known Member

    Joined:
    Aug 19, 2013
    Messages:
    6,758
    Ratings:
    +844
    One problem = no damage = not a weapon.
    The razor is used to immobilize or to incapacitate your target by electric pulses that will have a different effect as Brawler said:
     
  7. booflame

    booflame Well-Known Member

    Joined:
    Aug 5, 2013
    Messages:
    2,502
    Ratings:
    +557
    Make it so when it shoots two fishing lines shoot out and at the end are two arrows. :joyful:
     
    • Agree Agree x 1
  8. F1r3tar

    F1r3tar Highly Established Member

    Joined:
    Aug 3, 2013
    Messages:
    8,931
    Ratings:
    +1,826
    I do like this idea, but I don't see it working out as acting like a tomahawk. Tasers aren't throwable weapons, so wouldn't it make more sense to have it replace the knife in your hotbar?

    Perhaps a perfect way to balance this is paralyze the player for one second and induce 2.5 hearts of damage (delay between each use on the same player).
     
  9. Kitts

    Kitts Well-Known Member

    Joined:
    Jul 21, 2014
    Messages:
    142
    Ratings:
    +19
    15 second reload time? That seems a little excessive
     
  10. BrawlerAce

    BrawlerAce Well-Known Member

    Joined:
    Aug 4, 2013
    Messages:
    6,616
    Ratings:
    +2,113
    I second this - not even a rocket launcher takes that long to reload.
    Would shorten to 3-5 seconds and change to equipment
     
  11. IHasSoup

    IHasSoup Active Member

    Joined:
    Sep 28, 2013
    Messages:
    161
    Ratings:
    +21
    Good idea I would suggest that the taser have a cool custom sound if this is implemented of course +1
     
    • Like Like x 1
  12. Blamo

    Blamo ▄︻̷̿┻̿═━一

    Joined:
    Aug 9, 2013
    Messages:
    1,067
    Ratings:
    +509
    Discord:
    blamo#3261
    Slowness doesn't stack. So that means they can scope and un scope to get rid of the slowness. Stuff like this has been suggested many times before and all have been denied for this same reason.

    @BrawlerAce_ I thought you would catch that!
     
    #12 Blamo, Sep 9, 2014
    Last edited: Sep 9, 2014
  13. chikenanater011

    chikenanater011 Well-Known Member

    Joined:
    Aug 7, 2013
    Messages:
    2,262
    Ratings:
    +433
    I don't know about you but I wouldn't be bringing a taser to a gun fight.
     
    • Funny Funny x 2
  14. BrawlerAce

    BrawlerAce Well-Known Member

    Joined:
    Aug 4, 2013
    Messages:
    6,616
    Ratings:
    +2,113
    You can code it so that the slowness stays.
    It's how WarZ worked.
     
  15. Blamo

    Blamo ▄︻̷̿┻̿═━一

    Joined:
    Aug 9, 2013
    Messages:
    1,067
    Ratings:
    +509
    Discord:
    blamo#3261
    Wait wat so was this "recently" added?
     
  16. BrawlerAce

    BrawlerAce Well-Known Member

    Joined:
    Aug 4, 2013
    Messages:
    6,616
    Ratings:
    +2,113
    WarZ used it for the broken bones effect, but the god mode glitch got it removed.
    > back on topic
     
    • Informative Informative x 1
  17. stellabuscus

    stellabuscus Well-Known Member

    Joined:
    Mar 6, 2014
    Messages:
    171
    Ratings:
    +110
    This would be good for a game of infect, I just suggest the following.

    1: Slowness 10? Hell naw. With slowness X, I'd say keep in at 1-5. 3 is my suggestion, and 10 seconds is a bit much. I'd say
    keep the slowness level at III, and time 5s.

    2. Maybe a bit less in the price. I'd suggest 2000 credits.

    3. Magazine size? 1? No, 2+, most likely 4.

    4. Secondary? No no no no no no no. Primary, secondary would be just plain unfair.

    5. Reload time - One of the most dreaded war things to all players. Since the normal reload time of a sniper is around 3-5 seconds, I'd say keep it a bit slower. How about 8s?
     
  18. ShadowCaster3000

    Joined:
    Aug 31, 2014
    Messages:
    18
    Ratings:
    +4
    great idea, love it. should cost less or be donor weapon
     
  19. evil0303

    evil0303 Member

    Joined:
    Aug 4, 2013
    Messages:
    13
    Ratings:
    +1
    There is an eula now :stuck_out_tongue:
     
  20. stork12345678

    stork12345678 Well-Known Member

    Joined:
    Apr 1, 2014
    Messages:
    575
    Ratings:
    +70
    too expensive this gun may be useful but i don't think it should be that expensive its not better than any of the prestige guns (besides spas24)
     
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...