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New minigun nerf idea

Discussion in 'Ideas' started by HaThisNamesTaken, Sep 24, 2014.

?

Which nerf

  1. Slowness

    6 vote(s)
    50.0%
  2. Stationary

    1 vote(s)
    8.3%
  3. Warmup

    5 vote(s)
    41.7%
Thread Status:
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  1. Knaber

    Knaber Well-Known Member

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    What kind of nerf?
    how will it affect the minigun?
     
  2. teawithchoco

    teawithchoco Well-Known Member

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    That I do not know.
     
  3. Knaber

    Knaber Well-Known Member

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    More like you dont want to know >:V

    .. :wink:
     
  4. teawithchoco

    teawithchoco Well-Known Member

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    Lol nope I barely use it :v
     
  5. stork12345678

    stork12345678 Well-Known Member

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    in real life it's impossible to hold and shoot a mingun

    the only people who think minigun doesn't need a nerf are people who use it every round
     
    • Disagree Disagree x 4
    • Agree Agree x 1
  6. BrawlerAce

    BrawlerAce Well-Known Member

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    Real life ≠ Call of Duty
    MC-War = Call of Duty replicator

    If guns were realistic fully automatic fire would make your bullets go everywhere, and recoil would affect spread.
     
  7. Knaber

    Knaber Well-Known Member

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    stationary? nope, you can hipfire a minigun altho i dont think its a good idea trying to walk while firing it. :V
    slowness? maybe disable sprinting while equiped.
    warmup? nope! 1.5 sec is insane, a real Life m134 minigun has about 0.25 sec warmup and thats it..
    You obviously do not know anything about a minigun except that it is a fast firing gun with rotating barrels, am i right?
    You can hold and shoot a minigun.
    And you think that minifun is op? its not! a real life minigun fires 10x faster and is about a 100x as deadly.

    I do not use minigun far too often but personaly i do not think it needs a nerf.
     
  8. Diamondf

    Diamondf Active Member

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    i agree with aimmal, why does everyone attack the minigun but not the cbow or flamethrower? not to be mean here, but i feel most people agreeing to these types of threads are people that dont have the minigun, and just get mad that some "no skill" with a minigun that kills them. In my opinion, minigun is good as it is considering it cant go long range, ammo drain super fast, and grenades are a big weakness (also tomahawks). I hate how the minigun is the most attacked weapon, i mean look at the cbow, it explodes after it hits the wall or ground, its an insta kill, you get tons of arrows, you can spam it and kill tons of people, or the flamethrower. In ffa, the flamethrower gets super annoying getting set on fire then continuously getting hit by it causing a death. The raygun, no one cares, the law, no one cares. Just cmon people, its a gun worth 5$, an it has tons and tons of weaknesses already.
     
    • Disagree Disagree x 1
    #28 Diamondf, Sep 26, 2014
    Last edited: Sep 26, 2014
  9. Signatured

    Signatured War 2.0 Developer

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    Bring this post back on the topic of nerfing the MiniGun or it will be locked.
     
    • Like Like x 1
    • Agree Agree x 1
  10. tallscot

    tallscot sceptiiiiiii

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    This is the perfect example of someone being biased.


    Anyways, I'd like to see it so you can't jump with the minigun while you're firing it, and make it so it takes a while to start firing it like a barrel spinning.
     
    • Agree Agree x 1
    • Disagree Disagree x 1
  11. BrawlerAce

    BrawlerAce Well-Known Member

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    That first one seems fine, but the second one is... meh... not too good.
    How about a continuous slowness 3 effect while firing it?
     
  12. jacobkolstad

    jacobkolstad Well-Known Member

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    Unscope :angelic:
     
    • Funny Funny x 1
  13. BrawlerAce

    BrawlerAce Well-Known Member

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    "Continuous"
    Think of the WarZ broken legs when they were working, how you received a constant slowness effect?
     
  14. King_Daan

    King_Daan Well-Known Member

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    In my opinion is only the warmup, already suggested before by @Gynamo, the only option for nerfing the minigun. Players need to get something if they pay for it, not just a gun that's only good for beginners. The minigun is like this for a long time and now, we get many questions about nerfing it. Do you know what happened to the LAW? If it's getting a huge nerf it will end like that and players are going to ask for a buff. A short warmup is the ultimate solution, in my opinion. The minigun stays worth to pay for it and since it's a small nerf that is realistic, it will balanced it perfectly.
     
  15. Diamondf

    Diamondf Active Member

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    in a small warmup, what do you mean, warmup time wise
     
  16. King_Daan

    King_Daan Well-Known Member

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    Something around 0.5 seconds, like it is in real life.
     
    • Agree Agree x 1
  17. ErebosGiant

    ErebosGiant Well-Known Member

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    The m
    The minigun is bad right now, because of the huge knockback. There is absolutely no need to nerf them. Also, it's a donator gun, and nobody wants to buy donaterguns when they are not good. In my opinion very bud suggestions.
     
    • Agree Agree x 1
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