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Balancing zombies

Discussion in 'Ideas' started by aimmal, Oct 4, 2014.

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  1. aimmal

    aimmal Active Member

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    Lets just have zombies do a 24ks to EMP instead of 15ks like humans. eZ pZ idea write?

    Teh math... before zombies needed 8 hits for EMP so 3ks x 8 for EMP would be 24ks and thats for emp.


    Tho this wont be put in soon i just thought of the idea for infect.


    (Sorry for accidental preview im new to this crep :v)
     
    • Agree Agree x 3
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  2. F1r3tar

    F1r3tar Highly Established Member

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    That's a good idea. The emp before the three kill glitch required a minimum of eight infections in a row. With a 24 killstreak, this is the same number as the previous emp. However, the emp killstreak should be changed back to 15 once the three kill glitch is resolved.
     
  3. 70EMPIRE

    70EMPIRE Banned

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    Yeah, and fix the following situation:
    *zombie hits you*
    Aww man, im a zombie
    *zombie c4s or grenades you*
    *turns into zombie*
    lolwut
     
    • Funny Funny x 1
  4. aimmal

    aimmal Active Member

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    Well thought it was intentional :/ its one of those glitches that dont go after a while
     
  5. Rainys

    Rainys Well-Known Member

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    This has been around for ages lmao. It's no glitch, just a part of the game.
    Honestly, this would be a good idea. The fact that getting EMPs are so easy from the kill glitches would definitely balance out.
    +1
     
  6. BuddyCroooock

    BuddyCroooock Well-Known Member

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    +0 Since the 3 kills as an infected is a bug, but I like the idea, maybe just permanent? If the kills get back to 2 kills per actual kill, it'll get back to a 15ks?
     
  7. iamdroone

    iamdroone returned

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    I think for now since zombie kills are 3 kills it should be 24ks, but when zombie kills go back to two, then it should be a 15ks.
     
    • Agree Agree x 2
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