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New Perk: Kick

Discussion in 'Ideas' started by DuhLynx, Oct 8, 2014.

?

Will this perk be useful?

  1. Yes.

    10 vote(s)
    76.9%
  2. No.

    3 vote(s)
    23.1%
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  1. DuhLynx

    DuhLynx Well-Known Member

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    Since there has been many arguments and issues of people not liking the new recoil feature, I've decided to post this perk's "works".

    What is does:
    -50% as much recoil
    +5% accuracy (MW3 and MW2 mainly)
    +better stability (meaning for smaller bullet spread if you still like jumping around with guns).

    That's pretty much it. It will make your weapons have less recoil and I bet it is pretty easy to code in the perk from the Modern Warfare series. It will be really useful and make those arguments (almost all of them) disappear hopefully.

    -HeroPigBrine
     
    • Like Like x 11
    • Creative Creative x 1
    #1 DuhLynx, Oct 8, 2014
    Last edited: Oct 12, 2014
  2. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Steady /aim much?
     
  3. Hudstorm

    Hudstorm Well-Known Member

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    Not an awful idea, however I don't think people who are angry about the recoil are planning on paying for it to go away...
     
  4. DuhLynx

    DuhLynx Well-Known Member

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    Hopefully the price will be like $2 if added.

    That perk is better hip fire accuracy, which would also be a cool idea to add to MC-War.

    Back on topic now please.
     
  5. Romkelolol

    Romkelolol Well-Known Member

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    I never heard of such a CoD perk... i tried searching it, I only found:

    Mule Kick is a Perk-a-Cola that is featured in the game mode Zombies and Cyborg Rising . It was introduced in the Call of Duty: Black Ops Zombies map Moon. It allows the player to hold three guns at once. It costs 4000 points to purchase, making it the most expensive Perk-a-Cola available to date. Quote from CoD wiki.

    Despite this ^

    This could be a pretty good perk
    +1
     
  6. DuhLynx

    DuhLynx Well-Known Member

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    It is a side perk in MW3 and MW2.
     
  7. Serine1002

    Serine1002 A shadow in the night

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    Yes very useful. I know this perk will be bought andused. Although EULA is coming so Ya.
     
  8. C9_Mango

    C9_Mango Well-Known Member

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    Not a terrible idea, but imo no one will use it.

    Recoil is only REALLY bad for automatics and smgs, and for those guns, scavenger is absolutely necessary. For that reason, I myself wouldn't use it, and I'm not sure others would either.
     
    • Agree Agree x 2
  9. BBSlayer5150

    BBSlayer5150 Well-Known Member

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    http://callofduty.wikia.com/wiki/Kick_(weapon_proficiency)
    I am assuming you mean the weapon proficiency that affected primary weapons in Modern Warfare 3. It reduced the kick of the weapon when aiming down the sights, causing it to be more accurate.

    Nothing against the perk idea, it is just that scavenger is such a demanding perk for most weapons like the automatics, that not many people would find it useful. Jump strafing would be more manageable, but it would burn through ammo.
     
  10. Rainys

    Rainys Well-Known Member

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    This.
    The SMGs that churn out bullets at high speeds are the only ones that really hurt from the recoil. Snipers and shotguns are completely fine; you just can't kite people anymore.
    And as said, it may not be used all that much. After time, you adapt to the recoil and whatnot.
     
  11. Impractical

    Impractical Well-Known Member

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    This isn't a bad idea. However, I think this perk would be used more if it was purchasable via credits, not real money.
     
    • Agree Agree x 1
  12. F1r3tar

    F1r3tar Highly Established Member

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    I had an similar idea to yours this morning, but I feel this wouldn't work great as a perk. Since most players correlate the recoil to any type of automatic, Kick couldn't be used with Scavenger, consequently making the perk as underused as Marathon.

    Therefore, this concept would work best under a new category called Suppressors (see here for more information: http://en.m.wikipedia.org/wiki/Suppressor). Anything under this category would be buyable with credits.
     
    #12 F1r3tar, Oct 8, 2014
    Last edited: Oct 8, 2014
  13. Melons_Rule_

    Melons_Rule_ Active Member

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    the knockback is already INSANELY small. (less than a block)

    accuracy. HOW!?

    stability?

    #signature color
     
    • Disagree Disagree x 2
  14. aimmal

    aimmal Active Member

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    Lets wait till they tweak recoil a bit no need to pay for dis
     
  15. teawithchoco

    teawithchoco Well-Known Member

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    *cough cough * EULA coming :/
     
  16. DuhLynx

    DuhLynx Well-Known Member

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    Oh contrare choco...maybe 2000 Credits in-game once EULA kicks in.
     
  17. Below_Z3ro

    Below_Z3ro Well-Known Member

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    When I first looked at the title of the thread, I thought you wanted people to be able to buy the /kick command. xD do you know how badly that would end?
     
    • Confusing Confusing x 1
  18. ButterMuffin112

    ButterMuffin112 Well-Known Member

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    Personally, I love the idea. I think it would be a good way for the server to get some money.
     
  19. DuhLynx

    DuhLynx Well-Known Member

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    Yeah, like they need more money. :stuck_out_tongue:
     
  20. YeezyLaces

    YeezyLaces Well-Known Member

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    I love it, I would have chickenputty relapse stopping power with it.
     
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