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Removing Launch_Inf

Discussion in 'Discussion' started by 70EMPIRE, Oct 12, 2014.

?

Should we ditch Launch_Inf?

  1. yus!

    18 vote(s)
    90.0%
  2. nu, i liek it ;n;

    2 vote(s)
    10.0%
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  1. 70EMPIRE

    70EMPIRE Banned

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    For the past couple of weeks I have had a few rounds where we would all play Infect on the map Launch. In my opinion, Launch is entirely too big for infect. In some of the games, people would complain that the map was too big, or this round they could sit there, do nothing, and win. I admit, this is true. When you play Infect on Launch, it will likely be a while before you see a single zombie.

    So, War community, do you want Launch_Inf removed or nah?

    and for u scroobs that cant understand, im suggesting not the ENTIRE map be removed, just the inf.
     
  2. BrawlerAce

    BrawlerAce Well-Known Member

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    It ends up being spawn camping zombies on larger servers so sure.
     
    • Agree Agree x 5
    • Like Like x 3
  3. gamemaster800

    gamemaster800 Well-Known Member

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    Sure, the map itself is just too big to handle infect so I'm all for it. I know many players would be happy seeing it gone.
     
  4. starbo1034

    starbo1034 Well-Known Member

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    For infect launch can we make it like void where you can't get to the spawn? When I play zombies usually launch 3-4 EMPs and then usually win
     
    • Disagree Disagree x 1
  5. Audi_

    Audi_ Well-Known Member

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    I must agree that it is very hard for zombies to win on this map. You usually get 2 or 3 people with Ray-guns shooting at their spawn and getting easy kills with the zombies getting none. Very few humans EMP on this map due to the lack of infects too.
     
    • Agree Agree x 2
  6. LeTim

    LeTim Well-Known Member

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    Yes, it's very unfair for the zombies and hard to get kills. +1 (remove launch_infect)
     
    • Agree Agree x 1
  7. Thwer

    Thwer Well-Known Member

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    Yea. If they removed halo outpost infect, they need to remove this too. +1
     
    • Agree Agree x 1
  8. JaydenChadd

    JaydenChadd Former SMod / Community Manager

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    The map is too large for the infect gamemode, zombies can barley get out of their spawn.
    +1
     
    • Agree Agree x 2
  9. aimmal

    aimmal Active Member

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    I had the same exact forum like this ßefore so make sure to put it on ideas to but i do kind agree on this, well only ½ of it cause launch is just big not unfair. But thats all i could realy state. IMO


    People who want launch ≥ People who dont

    EDIT: sorry its ≤ not ≥ i ned to know greater and less xD
     
    • Agree Agree x 1
  10. 70EMPIRE

    70EMPIRE Banned

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    So is it a deal? What do we do to get putty to remove it?

    @chickenputty
     
  11. starbo1034

    starbo1034 Well-Known Member

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    We make a petition
    All in favor of launch_inf being removed quote this post and say I

    I
     
  12. BrawlerAce

    BrawlerAce Well-Known Member

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    Orrrr maybe we could vote in the poll
     
  13. starbo1034

    starbo1034 Well-Known Member

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    Both as double proof
     
  14. LeTim

    LeTim Well-Known Member

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    Nooo, I think it's better when we vote (in the poll) :v
     
  15. iamdroone

    iamdroone returned

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    Map is just SO big. On my minimap (I have NO RADAR SO I'm not cheating. I can only see my dot moving) on the largest setting the size of the map is SO big that I can't even see the other"s spawn. The spawn parts are big as heck. It ends up becoming 200 raysgun beams coming from all directions.
    +1
     
  16. YeezyLaces

    YeezyLaces Well-Known Member

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    Launch biggest map in mcwar.
     
  17. XminecrafteerX

    XminecrafteerX Well-Known Member

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  18. MemeGodKevin

    MemeGodKevin Well-Known Member

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    I really agree that we need to get rid of launch as an infect map. The zombies get spawntrapped for about 3 minutes, then they get out of spawn and kill the people near their spawn, and then by that time they cant even make it to the other side of the map in time to get the people near the survivor spawn. +1 on removing it
     
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