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Skywars List of Suggestions

Discussion in 'Ideas' started by MrWaffleman, Nov 5, 2014.

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  1. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    Well in this Skywars suggestion I have a few features that I would like to be added

    NUMERO UNO

    I think that there should be a specific place that should be added which you can pick the map. Whenever you jump into the pressure pads that lead you in a game. It randomizes, I'm not saying that this should be removed. I just think there should be a place where you can choose specific map so you don't have to keep on stepping on the pressure pads till you find the right map for you. Or what else I thought about is that you hold an item in your hand (any item, compass, clock, ETC), and you can pick the game from out of there.

    NUMERO DOS

    I also think there should be custom maps/settings, usually you play a game with at most 8 people. It would be cool if there was a unique place where you can warp to a place where you can hold 16 players or maybe more. This would be an awesome addition because it would be a mass competition, it will be more challenging, and overall really fun. If you win a game of this, you should be able to win more points than a regular game considering that you just won a game against 8+ people.

    NUMERO TRES cuz f1r3tar has OCD

    For this idea I think this would be VERY useful. I think that Skywars NEEDS parties, whenever I find myself having to match up a game with my friends, we have to jump into the queue at the same exact time and hope that we end up in the same game. It would be more proper and easier if you just had parties with the command /p, you chat, invite, kick, view, and do more such with your parties just like you would expect it. The maximum capacity of the party has to be only 3 members. If you want to play with all of your friends in the same game you can make a separate game with 8 players. Just to make sure you aren't confused the 3 players CAN hurt each other. It's not like there's a party and you cannot hurt each other. Otherwise it would be unfair and boring.

    EXTRA

    NUMERO QUATRO

    For my last idea I think that Skywars should have spectating. I've heard a few bits here and there about how spectating is not possible because of a bukkit problem or 1.8 issues. If that is the case don't mind this and consider my other suggestions. I feel like every time I die in Skywars I'm dying to see what happened to the person who killed me or how someone won the game. So you should be able to fly around when you are dead in the game. Let's say that there are two people left in the game, you might say, wouldn't spectating be useless if you someone already won the game? Well I will mention later on about this issue (NUMERO SINCO). Another idea ties back to NUMERO UNO where I said that you should be able to pick which game you go to. Well I think that once a game starts, you can spectate it even if you never took part of it or started with it. This would also be useful if you had unofficial or official Skywars tournaments, so you don't have to see another persons' point of view whenever it happens.

    NUMERO SINCO

    This idea I think is pretty straight-forward. I think that when you win there should be a 30 second pause so that there should be a victory point. Like I mentioned in NUMERO QUATRO. You know when I said "This idea is pretty straight-forward"? Well now I take it back. In Skywars whenever you kill someone they fall to their deaths, not too exciting... right? There should be finishers, you can purchase these with your points in the Skywars shop which should be a gold ingot in the Skywars lobby. One finisher for when you kill someone, and one big finisher for when you win. More the dramatic, the more the points essentially. So the 30 second pause is what I would say the 'GG' moment.

    NUMERO SES

    When I saw that for each game you get points, I thought it would be a skill system. I saw the kits you can get for earning points, and I guess I was wrong. I see people on the leaderboards and I wonder if they just bought something from the shop and could lose their ranking. Instead of points being one thing I think that it should be 2 different things, points, and ELO. For those who don't know what ELO means, it is basically a skill rating for each game you play, you lose it and you gain it. If you kill someone you get +3 ELO and points, same for winning a game. It's basically the same thing as points except you can't lose ELO. This would be useful because I myself am working up to the leaderboards, and I keep a strict rule not to buy any kits because it would lower my points, which would lead to lowering my chances on getting on the leaderboards.

    NUMERO SIETA

    Parts of this idea are broad, like kits. What I'll be suggesting is an XP system. Instead of trying to balance all of the kits so they don't overpower each other, you can just earn lots of XP to unlock buffed kits. The XP is counted by exactly the same way points and ELO are counted. From now you may be tired of all the similar things about winning games and getting kills. I will try to make this idea unique, it's kind of an XP system from any regular game like Call of Duty. Some kits will be unlocked at a certain level, and when you reach that certain level you have to pay points you unlock that kit. To make it more possible to have a kit every game I will say that it takes 5 points to use ANY kit, you earned your kit, so there's no use of making you pay a big price if you have a big kit. You may think this is still too much, the reason to pay 5 points for each time you use a kit is to avoid everyone using a kit every single match. To use the kit you have to play a few games without a kit so you can play a game with a kit.
     
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    #1 MrWaffleman, Nov 5, 2014
    Last edited: Nov 10, 2014
  2. Chopo

    Chopo Well-Known Member

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    Completely agree with all of these ideas, especially #3. Joining a game with friends is too hard atm, there needs to be an easier way to join a server with someone.
     
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  3. NathanDrake

    NathanDrake Well-Known Member

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    What @Chopo101 said.
     
  4. F1r3tar

    F1r3tar Highly Established Member

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    Just to let you know, trece in Spanish is #13, not three. That means you have thirteen suggestions. :V

    Now time for me to get back on topic.

    Edit: Ulie, I don't have OCD.
     
    • Informative Informative x 1
    #4 F1r3tar, Nov 5, 2014
    Last edited: Nov 6, 2014
  5. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    I meant for it to sound like (tr-ay-s), but I guessed I failed...
     
  6. Canned_Pasta

    Canned_Pasta Well-Known Member

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    Im disagree with the second. I not fun when 16 or more play the same game. The map need to be bigger and so be its hard to get to the middle.

    The first. I like the idea, but its sometimes fun when you get a random map.

    And the Third. I will not say something here.
     
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  7. mortendkdk

    mortendkdk Well-Known Member

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    Number 1, really nice idea but I can't see what you should use it to, I just play the map that is getting picked.

    Number 2, Nice idea with 16 or more players in a match but I've heard that they won't make bigger maps like 50x50 because it's making lag.

    Number 3, No no, 8 members is a full match, so if you and you're 7 other teammates are joining at same time who should win, then?
     
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  8. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    You do have a point on number 3... by 8 players you can just play a game with your friends with no other people joining in.

    EDIT: I can see what you mean by 7 people that are teamed can be unfair, updating NUMERO 3, didn't realize that was a problem thanks.
     
  9. patrickdemooij9

    patrickdemooij9 Well-Known Member

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    Maybe add a maximum of people they can party with?
     
  10. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    Been there done that :stuck_out_tongue: (I updated the thread).
     
  11. patrickdemooij9

    patrickdemooij9 Well-Known Member

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    You ninja! >:3
     
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  12. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    1337 hax... I made the maximum 3 because I thought that 2 could be too less. I don't know if it should be 4.
     
  13. Scoat2

    Scoat2 Well-Known Member

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    For the first idea, I guess it could be useful to pick your own map, if you found out a good system of doing it without it taking too long to start a game.

    As for the second, we could potentially make bigger maps supporting more people, but the problem is that the bigger the map is, the longer it will take to load. Every time a game is created, the map has to be loaded, which causes lag. If the map is too big, it could lag the server pretty badly. So it's kind of a risk making big maps, but it could be done.

    To address your third idea: I mean sure parties would be cool, but if you want to join your friend and jump in at the same time, then end up being in a different game, you can always use /leave and try again. Also if two players were in a party and one of them died, what would happen? I just want to know if you have any idea of how it would work, because adding a party system wouldn't be simple.
     
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  14. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    The argument about the third idea has left me wondering. Which is why I'm going to add... IDEA NUMERO QUATRO! Basically spectating.
     
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