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Idea Stopping betrayal

Discussion in 'MC-WarZ' started by Munga, Nov 13, 2014.

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  1. Munga

    Munga Well-Known Member

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    How this works is coloring name tags even further.
    Making your friends (The ones that both have friended each other) Green.
    And making those who you have friended but they have not friended back be Yellow or purple.
    If this could be implemented correctly then I think this would save a lot of trouble. It does not give a notification if someone unfriends you at this time.
     
    • Agree Agree x 3
    • Like Like x 2
  2. Brutal_X

    Brutal_X Well-Known Member

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    betrayal is part of the game, get a solid team of friends you trust if you dont like it. until then, keep getting betrayed like the filthy casual u are.
     
    • Funny Funny x 2
  3. HERO_of_OZ

    HERO_of_OZ Active Member

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    thats why you never lead a team
     
  4. irontrojanmax

    irontrojanmax Well-Known Member

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    Why are you saying this?
     
  5. HERO_of_OZ

    HERO_of_OZ Active Member

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    Take a wild guest.
     
  6. jacobkolstad

    jacobkolstad Well-Known Member

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    Purple is not an useable colour.
     
  7. Emas

    Emas Well-Known Member

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  8. Raziah

    Raziah Well-Known Member

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    If you want a team that you can rely on? Simple.

    Spend 2 1/2 hours deleting everyone on your friends list.
    Then play WarZ alone. Do not concern yourself with the motives of others, because you are your own worst enemy.
     
    • Agree Agree x 1
    • Optimistic Optimistic x 1
  9. croberts88

    croberts88 Member

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    Or you cold do /flist clear ...
     
  10. starbo1034

    starbo1034 Well-Known Member

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    Simple. On the old warz map get a little diamond armor (mostly iron armor) get a barrett, spas, and ak47, then go live in one of the towns that has only 1 entrance. kill everyone on sight. I already kill bandits on sight but if its a white nametag or a hero i will let them decide if they want to die or not. (by that I mean if they attack me or try to come in my town they will die)
     
  11. teawithchoco

    teawithchoco Well-Known Member

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    Pretty much sums it up.
     
  12. Skilled_Builder

    Skilled_Builder Active Member

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    Usually go with alone players who have equal or worse gear than you. Chances are they will not risk it and try to shoot you, as your are superior. However, if a group of extremely powerful players ask you to team with them and you accept, it is clear that you are giving yourself a death sentence, for you are easy to kill. The only exception for this is if you are on TS3 with them in a chat, and you know somewhat know eachother. If they barely communicate with you and only within themselves, you are probably at a risk.

    If you die from the bullets of any of your teammates, know it is part of the game, and of course, problems like this are bound to happen.
     
    • Agree Agree x 1
  13. specknav

    specknav Well-Known Member

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    Wouldn't work with Hero and Bandit, sorry pal.
     
    • Agree Agree x 1
  14. starbo1034

    starbo1034 Well-Known Member

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    Because most Heroes just have a high humanity to draw in players and to hide the fact that they are bandits
    (Makes me mad).
    Unlike most "heroes" I actually try to help others
     
  15. Ritzy

    Ritzy Est. 2014
    Retired Staff

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    Betrayal is part of the game...
     
  16. _TiP

    _TiP Well-Known Member

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    • Agree Agree x 1
  17. IHasSoup

    IHasSoup Active Member

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    I love this idea keep <3 +1
     
  18. croberts88

    croberts88 Member

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    I'm sure lots of blondes play WarZ... we might not wanna make them feel bad cause this is so complicated...
     
  19. Pias

    Pias Active Member

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    If they do not have you friend they will show up on your compass. Even if they friend you but you don't friend them they are still on your compass. I guess this wouldn't harm anyone but i don't believe it is a very urgent change.
     
  20. theronguard1500

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    Please take the time to remember the fact that this is modeled after dayz/h1z1 and in either of those games they don't have (colored names) and all that based on their ally status with you and people freely get betrayed in that type of scenario so why would it be any different on here?

    *Correction* Actually i somewhat lied, h1z1 does consist of players having yellow names if they are part of your group, but you get the point of my argument.
     
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