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Emps in infect

Discussion in 'Ideas' started by GiacomoV9, Nov 24, 2014.

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  1. GiacomoV9

    GiacomoV9 Well-Known Member

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    I think emps should be made into a higher kill streak for zombies not humans like 30 or 40 because players get annoyed when some1 launches a emp then they get killed and because each kill is 3 it is VERY easy to emp unlike the other gamemodes and when people rage often about being killed about emps so make it a higher streak THIS MUST BE DONE I CANT TAKE DAT EARLY EMPS!

    *DOES NOT APPLY TO HUMANS CAUSE THEY DONT HAVE 3 KILLS EVERY KILL*​
     
    #1 GiacomoV9, Nov 24, 2014
    Last edited: Nov 24, 2014
  2. Coasting

    Coasting Well-Known Member

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    I tthink infect is perfect atm because it was getting too easy to farm 30 kills a game with ray, and now it at least a little skill to win
     
  3. GiacomoV9

    GiacomoV9 Well-Known Member

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    I was talking about zomies :O
     
  4. BrawlerAce

    BrawlerAce Well-Known Member

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    Infected is unbalanced right now; the EMPs provide a small amount of balance when you have the blues with their Ray Guns and miniguns.
     
  5. BBSlayer5150

    BBSlayer5150 Well-Known Member

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    Not sure if it is possible to change the kill count for a kill streak. If it is in fact possible, I imagine that nukes would have been added for survivors a long time ago (possibly a higher total, say 40 kills to get a nuke), and that it would be impossible for zombies to obtain (set the nuke killstreak to like 200 for infected only).
    Not completely sure if this is factual (so do not take it as real), so I ask @BrawlerAce_ for knowledge on the matter. If he doesn't know, disregard what I have said.

    On topic: I would prefer it go back to the way things were for infected above anything else, as in a two for one kill. To me, that was balanced. Not impossible for infected, but manageable nonetheless. Right now, it does give the infected a better advantage against the survivors with their ray guns, but sometimes it is too easy for infected.
     
  6. BrawlerAce

    BrawlerAce Well-Known Member

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    Seeing as nukes are disabled in Infected, there could be a special EMP killstreak exclusively for infected... but I believe it would apply to the survivors too.
     
  7. GiacomoV9

    GiacomoV9 Well-Known Member

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    YAY!!!!!!!
     
  8. Mark711

    Mark711 Active Member

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    I do agree that Emp's are easier to get now. It takes only 5 kills since each kill counts as 3 to get an emp. I cant tell you how many time ive been in a game and there are 3 to 4 zombie emps in that's same game. It does get annoying as a person who trys to survive having to be killed and have 3 deaths on your score already. In addition there are those who just suicide at the beginning of the game and they use grenades,c4, and tomahawks to get those 5 easy kills. I really think that The death rate should go back to the way it was as 2 deaths per kill. I just think that 3 deaths per kill makes it too easy for the zombies to get kills. And btw people are making the argument that it was too easy before that people would just farm in infect and get like 30 kills per game with ray, well its switched now. Now you are seeing at the end of the game people going 60-3 or 40-2 and scores like that because they would get their initial emp and then just farm players since their blind so this way isn't fair either. :/
     
    • Agree Agree x 1
  9. kindabigboy

    kindabigboy Well-Known Member

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    Well, If it were this way, a couple things would happen that we don't want to happen:
    1. Humans would always win.
    2. Takes away credit from zombies : "I got 27 kills as zombie! But no EMP."
    It depends. I do agree that EMP are easy to get and kind of OP. So maybe we could switch it to have less time blinding people.
     
  10. Mark711

    Mark711 Active Member

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    Yeah they do need to find that equilibrium in which one side inst getting a big advantage over the other
     
  11. Coasting

    Coasting Well-Known Member

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    me too
     
  12. teawithchoco

    teawithchoco Well-Known Member

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    If you want the kilstreak to change then it will have to apply to all the game modes...
     
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