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Video Games Weapon Issues/Shortcomings (CS:GO)

Discussion in 'Off Topic' started by BrawlerAce, Dec 2, 2014.

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  1. BrawlerAce

    BrawlerAce Well-Known Member

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    I don't know gun terms too well, I apologize if I use an incorrect term.

    Counter Strike: Global Offense
    CS:GO is a tactical objective-based FPS, and is the 4th game in the main franchise. It has graphical and gameplay improvements. Despite this, some people see CS:S or CS 1.6 as the superior game.
    Animations


    Issues/shortcomings
    • All reloads are empty reloads. It doesn't matter whether you have bullets in the chamber or not; it's empty for all reloads.
    • The hammer of the sidearms do not move.
    • The reload animations are somewhat rushed and/or choppy, and look artificial. Recoil looks artificial, as well.
    • The teacup stance is used for all sidearms. (support hand on the bottom)
    • Trigger discipline is not practiced for any sidearm.
    • The G18 has a burst mode, despite not having this IRL.
    • The TEC-9's magazine has no bullets in it. This is a similar issue with many other weapons - almost all of them, in fact.
    • The Desert Eagle's slide magically pulls back into position when the reload starts.
    • The slides of the Dual Berettas push themselves back into place.
    • There is brief clipping during the reload of the MAC-10.
    • Despite having a 40 round magazine in the weapon model, the MP7 has a 30 round capacity. There is a similar issue with the MP9.
    • There are firerate inaccuracies with several weapons.
    • The M4A4 is not an actual weapon. There only are the M4A1, M4A2, and M4A3 variants.
    • The player frequently slams the bottom of the magazine after it is put into a weapon.
    • The Nova has a weird holding position. Additionally, the recoil seems very unnatural on this weapon.
    • The player has infinite shotgun shells when reloading the XM1014. These disappear after the reload is done. Also, the slide on the XM1014 is never pulled.
    • The pump on the MAG-7 is smaller than its IRL counterpart.
    • The belts of the M249 and Negev slide into the weapon magically before the reload animation, even when not shooting.
    • The player doesn't hit the bolt release on the SCAR-20 after reloading; he slaps it randomly. This animation seems to be recycled from the M4A4 animation.
    • The bolt animation on the SSG 08 does not look natural.
    • The bolt is pulled twice on bolt action sniper rifles during the reload.
    • From griffy718 - The UMP's magazine always seems to be filled (clear magazine) even when empty.
    Final rating: 8.5/10
    For a game that doesn't even focus on graphics or animations, this actually looked rather nice. However, the animations weren't natural looking, and the empty reloads only was pretty sad.
     
    • Informative Informative x 3
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    #1 BrawlerAce, Dec 2, 2014
    Last edited: Dec 2, 2014
  2. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    Nice find! I personally wanted CS:GO because it seemed more popular. The recoil as you said really surprised me when I saw the video, it looked really unrealistic.
     
  3. BrawlerAce

    BrawlerAce Well-Known Member

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    The game is still worth getting. It's the gameplay that makes CS:GO worth it, not its animations.
     
  4. onepunchmeme

    onepunchmeme Well-Known Member

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    If you want more info, trivia, and stuff like this, go to imfdb.com (internet movie firearms data base)

    Also note that the windows on the side of the UMP magazines always appear to be full, even when the gun is empty.
     
  5. BrawlerAce

    BrawlerAce Well-Known Member

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    I'll probably use that with the next review.
    Thanks for pointing out the UMP one, missed that.
     
  6. Loto4758

    Loto4758 Active Member

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    There no recoil if you know how to use the guns
    1 dont walk and spray
    2 dont spray
    3 dont walk and shoot
     
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