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Payload gamemode

Discussion in 'Ideas' started by starbo1034, Dec 3, 2014.

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  1. starbo1034

    starbo1034 Well-Known Member

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    This is not from the well known and popular FPS game Team Fortress 2. The point of the game is for the blue team to push a bomb in a mine cart into A large pit across the map. Red team is trying to prevent this from happening. The game ends once blue team completes the objective or the 10 7 minute timer runs out. If blue wins then each person on blue team get an additional 4,000 xp and an extra 10 credits. If red wins red gets 3,000 xp and 5 extra credits. In order for the bomb cart (retextured minecart and chest) to move a blue person must be within 3 blocks of the cart, it can only move 1 block per 1.5 seconds. The cart will start within 15 blocks of the blue spawn and end within 30 blocks of red spawn. There will be no nukes or EMPs so people mainly play the objective and not for kill streaks.
     
    • Creative Creative x 1
  2. stork12345678

    stork12345678 Well-Known Member

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    This is cod based payload is for tf2, mc-war is only about 1% similar to cod adding payload will make it even less similar.
     
    • Agree Agree x 1
  3. Darkchaosknight

    Darkchaosknight Well-Known Member

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    This is Mc-War... Not Team Mc-Warefare... TF2 has this thing called temawork... Mc-War has this thing called self skill ;v... They don't work together ;v
     
    • Agree Agree x 2
  4. starbo1034

    starbo1034 Well-Known Member

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    If only mcwar contained actual teamwork and coordination...
     
  5. SasMastah

    SasMastah Well-Known Member

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    "If Only"
     
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  6. HaThisNamesTaken

    HaThisNamesTaken Well-Known Member

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    3,000 xp... New player: Yay!!! Level 10!
    Reduce the win xp.
    And 10 min is too long, players can still get kills just no nukes.
     
  7. ShotByANiggro

    ShotByANiggro Active Member

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    I think they should try to add like a survival type of game from MW3 but yeah this is cool too
     
  8. SoMuchWinning

    SoMuchWinning Well-Known Member

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    If infected was so widely populated, imagine this...
     
  9. SasMastah

    SasMastah Well-Known Member

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    Though this may not be the best idea for a gamemode, it is apparent that more objective type gamemodes are needed to use more teamwork.
     
  10. teawithchoco

    teawithchoco Well-Known Member

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    Suggested anyway and this: image.jpg
     
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