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New Donor Guns!

Discussion in 'Ideas' started by rootstoot, Jan 28, 2015.

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  1. rootstoot

    rootstoot Well-Known Member

    Joined:
    Nov 15, 2014
    Messages:
    232
    Ratings:
    +41
    ---Acid Gat (WaW)---

    Level: Donor
    Cost: 5 USD
    Weapon type: Special (LAW kind)
    Damage: The gun itself does no damage
    Armor penetration: None
    Firemode: Shoots 1 shot, reloads, 1 shot (bolt)
    Ammo used per shot: 8
    Capacity:
    1 | 7 ( 8 | 56 )
    Bullet type:
    Wither Skull
    Range: 64
    Spread: ??????????????????????????????????????????????????????????????????????????????????
    Reload time: 2 sec ( 40 ticks )
    Firerate: it reloads after 1 shot.... so yea
    Weapon shooting sound:
    LAW sound
    Recoil: 1.0
    Knockback: 0.01
    Bullet speed: LAW speed
    Custom feature: If it touches any object/block, it gives poison to the players in a range of 3x3x3



    ---ThunderGun (WaW)---

    Level: Donor
    Cost: 5 USD
    Weapon type: Special ( ray kind )
    Damage: 10
    Armor penetration: None
    Firemode: 1 shot, reload, 1 shot, (bolt)
    Ammo used per shot: 8
    Capacity: 1| 7 ( 8 | 56 )
    Bullet type: same as ray ( snowball + particles i think ) but then White particles
    Range: 256
    Spread: ???????????????????????????????????????????????????????????????????IMPORTANT
    Reload time: 3 sec
    Firerate: its a 1 shot, reload, 1 shot gun..
    Weapon shooting sound: ???????????????????????????????????????????????????IMPORTANT
    Recoil: 0.75
    Knockback: 10
    Bullet speed: like in ray.. ( 4.0 i think )
    Custom feature: It does much knockback ( the problem: oom )



    ---WUNDERWAFFE (WaW)---

    Level: Donor
    Cost: 5 USD
    Weapon type:
    Special, (ray kind)
    Damage: 90 ( per player - 5% ( first player = 90, second player = 90 * 0.95 )
    Armor penetration: 25 %
    Firemode: semi-auto
    Ammo used per shot: 4
    Capacity: 4 | 12 ( 16 | 48 )
    Bullet type: same as ray ( snowball + particles i think ) but then Light gray particles
    Range: 48
    Spread: ???????????????????????????????????????????????????????????????????IMPORTANT
    Reload time:
    3 sec
    Firerate: 24 RPM ( shot - 2,5 sec - shot )
    Weapon shooting sound: ???????????????????????????????????????????????????IMPORTANT
    Recoil: 0.5
    Knockback: 0.25
    Bullet speed: 3
    Custom feature: If it hits someone, the player next to it (5x5x5 range) gets damage, up to 10 people




    ---ZAP GUN (WaW)---

    Level: Donor
    Cost: 5 USD
    Weapon type:
    Special, (ray kind)
    Damage: gun itself: 0
    Armor penetration: none
    Firemode: semi-auto
    Ammo used per shot: 4
    Capacity: 6 | 10 ( 24 | 40 )
    Bullet type: same as ray ( snowball + particles i think ) but then Black + red particles
    Range: 48
    Spread: ???????????????????????????????????????????????????????????????????IMPORTANT
    Reload time: 5 sec
    Firerate: 24 RPM ( shot - 2,5 sec - shot )
    Weapon shooting sound: ???????????????????????????????????????????????????IMPORTANT
    Recoil: 0.25
    Knockback: 0
    Bullet speed: 2
    Custom feature: If it hits an object, it places something ( pressure plate ), and if someone steps on that, he gets damage ( 20/s ), the object ( pressure plate ) will last for 10 secs




    ---Laser gun---

    Level: Donor
    Cost: 5 USD
    Weapon type:
    Special, (ray kind)
    Damage: 2 per hit
    Armor penetration: 10 %
    Firemode: automatic
    Ammo used per shot: 0.5
    Capacity: 128 | 0 ( 64 | 0 )
    Bullet type: same as ray ( snowball + particles i think ) but then Blue particles
    Range: 128
    Spread: ???????????????????????????????????????????????????????????????????IMPORTANT
    Reload time: 4
    sec
    Firerate: 600 RPM ( 10 shots in 1 sec )
    Weapon shooting sound: ???????????????????????????????????????????????????IMPORTANT
    Recoil: 0
    Knockback: 0
    Bullet speed: 4
    Custom feature: sets players on fire



    ---MEDIGUN ( TF2 )---

    Level: Donor
    Cost: 3 USD
    Weapon type:
    Special, (ray kind)
    Damage: heals 10/s ( on everyone, team + no team ), 1 hit is + 5 health
    Armor penetration: -1 %
    Firemode: automatic
    Ammo used per shot: 1
    Capacity: 32 | 32
    Bullet type: same as ray ( snowball + particles i think ) but then Pink/Purple particles
    Range: 96
    Spread: ???????????????????????????????????????????????????????????????????IMPORTANT
    Reload time: 2
    sec
    Firerate: 120 RPM ( 2 shots a sec )
    Weapon shooting sound: Portal
    Recoil: 0
    Knockback: 0
    Bullet speed: 4
    Custom feature: It heals players :open_mouth:oo

    -ROSOOTSOTOT! ( this thread took me 2 days to make. )



     
    #1 rootstoot, Jan 28, 2015
    Last edited: Jan 28, 2015
  2. MemeGodKevin

    MemeGodKevin Well-Known Member

    Joined:
    Jul 3, 2014
    Messages:
    445
    Ratings:
    +105
    MEDIGUN!?!?!? I need dis! I will just overheal @Mokolee and he will mini everyone! But if we added the medigun we would need to add a heal assist system, so you get some credits and experience when the person you are healing gets a kill
     
  3. poskeharen

    poskeharen Well-Known Member

    Joined:
    Sep 21, 2013
    Messages:
    732
    Ratings:
    +98
    Seems like everyone except 1 of them are ray-gun lookalike. Personally, I don't think that's needed now, however other type of guns, like sniper rifles or shotguns, could be nice to add. Also, are these guns primary or secondary?
    The medic gun could actually be very cool, and I like that this only cost 3 bucks, which is a nice price for something like that.
     
    • Agree Agree x 1
  4. ButterMuffin112

    ButterMuffin112 Well-Known Member

    Joined:
    May 17, 2014
    Messages:
    353
    Ratings:
    +105
    Seems like a whole lot of writing. can I have the medigun plz?
     
  5. Andont

    Andont Well-Known Member

    Joined:
    Sep 25, 2014
    Messages:
    613
    Ratings:
    +261
    All of them but the Medigun seem over powered of extremely under powered, if your damage is based on 100 health rather than 20. The Medigun would be cool cause I can actually help @LegitMonkeyftw nuke for once. :v
     
    • Funny Funny x 1
  6. SasMastah

    SasMastah Well-Known Member

    Joined:
    Aug 7, 2013
    Messages:
    1,180
    Ratings:
    +207
    Wonderwaffe is being added

    By zap gun do you mean wave gun?
     
  7. DuhLynx

    DuhLynx Well-Known Member

    Joined:
    Aug 19, 2013
    Messages:
    477
    Ratings:
    +74
    Could be the nether portal sound for MEDIGUN.
     
  8. SoMuchWinning

    SoMuchWinning Well-Known Member

    Joined:
    Nov 17, 2013
    Messages:
    6,462
    Ratings:
    +1,568
    Medigun is literally unneeded, due to it not being in Call of Duty. I just feel like instead of having a gun for this role, we should have a medi-pack.

    Secondly, I think that majority of these weapons work or function the same way as Ray Gun and don't really have anything too unique about them. I myself feel like each weapon has to be unique and has to force a certain playstyle.

    that font is killing me
     
  9. rootstoot

    rootstoot Well-Known Member

    Joined:
    Nov 15, 2014
    Messages:
    232
    Ratings:
    +41
    Yes, I know, they all are the ray type of gun, but i dont think a laser gun that sets players on fire is simular to the ray gun, or an overpowered, 10 knockback gun,

    most of em are in Cod WaW, so if the game should be more like cod, you should add these :v
     
  10. poaches

    poaches Well-Known Member

    Joined:
    Aug 16, 2013
    Messages:
    1,709
    Ratings:
    +493
    Isn't there already enough donor guns?
    When I play, I get destroyed by donor weapons.
     
  11. davidisacoolguy

    davidisacoolguy Well-Known Member

    Joined:
    Dec 22, 2014
    Messages:
    447
    Ratings:
    +103
    This is cool...

    Just one thing..
    They all seem the exact same as ray ;u
     
  12. rootstoot

    rootstoot Well-Known Member

    Joined:
    Nov 15, 2014
    Messages:
    232
    Ratings:
    +41
    The special features are different, the textures are different, the particles are different
     
  13. stork12345678

    stork12345678 Well-Known Member

    Joined:
    Apr 1, 2014
    Messages:
    575
    Ratings:
    +70
    no offence but too stupid to be true
     
  14. TORINBRODY1

    TORINBRODY1 Member

    Joined:
    Apr 18, 2014
    Messages:
    53
    Ratings:
    +8
    This is all irelevant because donating will not be possible with the new eula. Also, 1 gun takes over a month to code atleast not including the fact that these guns will take even longer. Law took around 3 - 4 months to test and code
     
  15. JaydenChadd

    JaydenChadd Former SMod / Community Manager

    Joined:
    Apr 14, 2014
    Messages:
    2,641
    Ratings:
    +846
    I think the Medigun sounds cool and would be fun to use during a CTF game.
    Nice ideas!
     
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