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Food being able to stack

Discussion in 'Ideas' started by iamdroone, Dec 16, 2014.

?

Should food and other staff be able to be stacked?

Poll closed Jan 6, 2015.
  1. Yes (Explain)

    9 vote(s)
    52.9%
  2. No (Explain)

    8 vote(s)
    47.1%
Multiple votes are allowed.
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  1. iamdroone

    iamdroone returned

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    So one day I was playing fpshg and I wanted to stack food like you can in mcwarz. But it wouldn't let me do that. So I thought that not being able to stack food would take too much space in my inventory. So I felt like why not posing it here and hear what you guys think about it. In my opinion I think food should be stackable like in Mc-WarZ.
     
    • Agree Agree x 3
  2. revXnge

    revXnge Well-Known Member

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    that would be a good idea because when I play fpsHG I usually fight someone then I eat all my food and I have to re-take food from my inventory and I got killed by doing that a lot so I will say yes

    lol I post that and 1 minute later Julius likes <3
     
    • Like Like x 2
  3. Serine1002

    Serine1002 A shadow in the night

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    I think this idea could be added.. Although I think it should only apply to beans because blood bags and Med Kits would be Over-Powered.
     
    • Agree Agree x 4
  4. kindabigboy

    kindabigboy Well-Known Member

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    Good Idea, although I don't exactly know why you need it, because you don't need to much food in 1 round.
     
  5. soccerstars

    soccerstars Well-Known Member

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    I like the idea, but as Serine said it could become over powered. Maybe Medkits and Blood bags could go to 16 ( or lower ) and then beans can go to whatever we feel like. Anyways overall I do feel we need something to stack them with.
     
  6. randomcitizen1

    randomcitizen1 The schizophrenic swagmoneymillionaire

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    I actually don't like this idea. I prefer the way it feels already. It makes it different than WarZ. I don't like the idea of stacking medkits and bloodbags if you can spam them like you can already, and I don't want a delay to be implemented to balance the stacking.
     
    • Like Like x 3
    • Agree Agree x 1
  7. Signatured

    Signatured War 2.0 Developer

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    I like the challenge of saving your inventory space for important things. What's more important, food or ammo? It gives the game a unique type of gameplay.
     
    • Agree Agree x 6
  8. Choci

    Choci Well-Known Member

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    WarZ needs this too. :C
     
    • Agree Agree x 1
  9. MemeGodKevin

    MemeGodKevin Well-Known Member

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    I think medkits should go up to 3, blood bags to 4 and beans to 12. This would be very convenient as you could keep more guns in your hotbar, more ammo in your inventory and simple convenience. These numbers are not too op IMO. I also like serines idea of it only applying to beans.
     
  10. 18kss

    18kss All is within

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    As people have said above, this would be OP. Plus, it adds some uniqueness to the server!
    The food plugin is pretty much the same as from team-HG, minus the records as food.
     
  11. RezIsStupid

    RezIsStupid Well-Known Member

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    What about no? I mean, as said above, this adds a challange to it. It makes it a case of organizing your inventory visely. It is also more suited towards the more boom 1-2-3 boom 1-2-3 -dead- combat of fpsHG rather than the quite long fights of warZ. One of the big reasons that causes this is that you can spam right click and stay alive on warZ because you have a stack of 64 food selected. You can't do that in fpsHG, avoiding 5 minute battles. The current way is the best way. It makes fpsHG and warZ a bit more different. This makes inventory organizing all that more important because it can be the difference between being able to heal up and servive the next bullet, or not being able to heal up and survive the next bullet. It the difference between life and death.
     
  12. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    It gives more of a challenge and it wouldn't be so fun and it would be harder if you could simply just keep on clicking without having to refill. Gives it more like a survival theme considering you can't just conveniently have 64 Med-Packs in your hand.
     
  13. PvpSkillz

    PvpSkillz Member

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    I honestly don't like this idea because people would be much harder to kill and would be a bit to similar to warz
     
  14. SoMuchWinning

    SoMuchWinning Well-Known Member

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    This will turn into a sibling of WarZ where people can simply spam food and tank the damage. I'll go with a no.
     
  15. poskeharen

    poskeharen Well-Known Member

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    No from me too. I believe that being able to quickly swap between food while clicking is something unique that I find very cool, and that's one of the reasons I really like fpshg. And it would cause longer fights, and look more like warZ, which is not needed because we already got WarZ.
     
  16. Diamondf

    Diamondf Active Member

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    how about we make an item called the fuel injector (sounds like some mcdonalds torture product) which inserts food whenever you need it? or an autoheal system that you can buy that increases regen?
     
  17. gumball97

    gumball97 Member

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    I've never had a problem with the low stacks of food, it's a difficult game, and personally I think it should stay that way.
     
  18. Diamondf

    Diamondf Active Member

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    yeah but havent you had those games where you get stacked with mini, p90, deagle, ak, moddel, rpg, etc... and you need your compass and you only have one slot left with 1 medkit that isnt stackable?
     
  19. TofuDaDwagon

    TofuDaDwagon Member

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    I actually love this feature in the game. I find it adds a more realistic, challenging element to the game... With my playstyle, I choose two guns to carry in my inventory and fill the rest with food and ammunition. It would irritate me if you could carry that stacked loadout of OP weaponry *and* 64 medkits.
     
  20. Diamondf

    Diamondf Active Member

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    very true
     
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