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[Suggestion] Scavenger Perk Improvements

Discussion in 'Ideas' started by ntm1999, Feb 23, 2015.

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What do you think should change about the Scavenger perk?

  1. Scavenger should adapt to the guidelines listed in the suggestion, "Scarce Amounts"

    7.1%
  2. Scavenger should adapt to the guidelines listed in the suggestion, "Sparing Amounts"

    0 vote(s)
    0.0%
  3. Scavenger is fine as it is currently and should remain unbalanced.

    92.9%
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  1. razer912

    razer912 Member

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    Well think about it, if the Scav pack was added, think of what it would cause. What if people couldn't get to them in time? What if they were an entity. A tacitical nuke could spawn lots of them then lag the server completely. What could you do then?
     
  2. Andont

    Andont Well-Known Member

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    Maybe scav packs can be flower pots, and you can walk over them and you get ammo back and they disappear. Seems like a weird idea, but it should work because a block won't lag like an entity would.
     
  3. HaThisNamesTaken

    HaThisNamesTaken Well-Known Member

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    Not do-able, as flower pots are the same hieght as half slabs, which this could lead to even more OOMing.
     
  4. SoMuchWinning

    SoMuchWinning Well-Known Member

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    You can parkour on flower pots and get OoM. Yes, it happened once.
     
  5. Andont

    Andont Well-Known Member

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    I'm pretty sure you can't OoM with flower pots scattered across the floor... And flower pots are alightly less taller than a half slab I believe, so parkour shouldn't even work.

    EDIT: I said the flower pots would disappear, so none of this would even be possible.
     
  6. SoMuchWinning

    SoMuchWinning Well-Known Member

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    I'm sure that a good parkour player could easily hop. This could even happen with the gun knockback combined. Also, flower pots are ugly >:V
     
  7. Andont

    Andont Well-Known Member

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    I guess... It was a suggestion though :V
    Maybe editing the flower in the resource pack to look like a scav pack somehow?
     
  8. SoMuchWinning

    SoMuchWinning Well-Known Member

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    You can't place it on about 85% of all Minecraft blocks, so it would drop as an entity whenever you would put it on stone bricks or wooden blocks.
     
  9. Andont

    Andont Well-Known Member

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    Oh yeah didn't think of that... Retexture flower pots? :V
     
  10. SoMuchWinning

    SoMuchWinning Well-Known Member

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    They would have the same form, and it wouldn't solve the problem of them being used as cover to hide behind.
     
  11. Andont

    Andont Well-Known Member

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    I'm pretty sure it can't be used as cover to hide behind, because think of half slabs. You can shoot over them, so you should be able to shoot over or around flower pots. Also we can't know all of this for sure until it is actually tested and everything. Same with going OOM.
     
  12. MemeGodKevin

    MemeGodKevin Well-Known Member

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    " the game would be much more fun if ammo was very scarce, so people would be more cautious of how much they had left. " said no one else ever. You don't have lots of ammo to begin with, a scav nerf would make it impossible. We should just keep it as is
     
    • Agree Agree x 1
  13. SoMuchWinning

    SoMuchWinning Well-Known Member

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    ohk. Lemme explain.
    Imagine you kill a guy on the top of a block, and he dropped a scav pack. Now, you have a block to hide behind and another slab-high block on top of it.
     
  14. Andont

    Andont Well-Known Member

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    Is that a bad thing?
     
  15. SoMuchWinning

    SoMuchWinning Well-Known Member

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    If they player is using a skullcrusher and is behind a load of cover and behind that flower pot, you may as well say goodbye to even going there.
     
  16. Andont

    Andont Well-Known Member

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    That doesn't really seem like a problem to me...
     
  17. SoMuchWinning

    SoMuchWinning Well-Known Member

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    The flower pot has a glitched hitbox, meaning that it would block majority of the shots fired from the ground.
     
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