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Remove the delay before the nuke.

Discussion in 'Discussion' started by Jesterguy, Oct 7, 2013.

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  1. __Quay__

    __Quay__ Well-Known Member

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    This is the exact reason why I hate TDM. Happens all the time :V
     
  2. Audi_

    Audi_ Well-Known Member

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    I agree with this. Its too easy too nuke glitch, I also like the way that you can't predict the EMP, its a shock. However with the nuke I find it annoying because youre either waiting to be killed or get kills. In my opinion, I would like to change it back to how it used to be.
    In my opinion I hate the new nuking style, its too easy to nuke glitch, also I liked the nuke when it was sudden.
     
  3. kevinart2011

    kevinart2011 Active Member

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    I hate this delay
     
  4. ole20084

    ole20084 Well-Known Member

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    Well I've heard that new nukes will be an item in your hotbar and you'll riclick when ready.
     
  5. joeymast99

    joeymast99 j chillin

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    In the next update the nukes better be instant. Yesterday I got a nuke and before it went off my minecraft crashed -_- and someone else got the kills from MY nuke grrr
     
  6. ole20084

    ole20084 Well-Known Member

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    NOOO!!!! Really?!?! Dude... I totally get that. Thats horrible.
     
  7. cplime321

    cplime321 Active Member

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    How about if you launch a nuke and if you get killed/ block glitch then the nuke will not be launched
     
  8. ole20084

    ole20084 Well-Known Member

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    That would cause alot of rage for those who would die in the event prior to the nuke. Some would just yolo into a spawn and hope for the last few kills to get it. I think that having that as a counter nuke measure is a poor choice.
     
  9. cplime321

    cplime321 Active Member

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    You have a point. I think their only choice it to make it instant or they could make it so only if you block glitch it will be cancelled. I don't know if that is possible though.
     
  10. ole20084

    ole20084 Well-Known Member

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    Actually, the block glitch yes. There is a message on screen: No Block Glitching. The server should be able to read that and nullify the nuke.
     
  11. mrawesome9002

    mrawesome9002 Well-Known Member

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    Here's a good idea, FIX THE ****ING NUKE GLITCH!!! The delay is fine how it is.
     
  12. cplime321

    cplime321 Active Member

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    I have another suggestion. You could get resistance four during the delay and during that time any kills you get won't count until the nuke is launched.
     
    • Like Like x 1
  13. SHT00K

    SHT00K Well-Known Member

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    I actually like the wait time for the nuke because as everyone says, it stops people from nuke glitching.
     
  14. Javed

    Javed Well-Known Member

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    I think many things are wrong with this. ^
     
  15. ole20084

    ole20084 Well-Known Member

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    That could impede someone whom is taking on an entire flank, causing them to pointlessly kill without credit where credit is due.
     
  16. Javed

    Javed Well-Known Member

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    Being invulnerable is a bit abusable, hm?
     
  17. ole20084

    ole20084 Well-Known Member

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    However the kills you get aren't counted. But... thinking about it. If its a CTF game. Then then that nuclear fallout would make taking the flag easy. A bit too easy.
     
  18. Javed

    Javed Well-Known Member

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    There is no way to justify being invulnerable. Although not counting the kills seems like a good way to balance it, there's really no good way to implement invulnerability.
     
  19. SHT00K

    SHT00K Well-Known Member

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    100% wrong ^ :stuck_out_tongue:
     
  20. Javed

    Javed Well-Known Member

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    As in your sentence... It seemed like you were saying that the delay prevents people from glitching and therefor should stay...?
     
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