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Return to Old ForceField.

Discussion in 'Ideas' started by BlueSideWind, Jun 12, 2015.

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  1. BlueSideWind

    BlueSideWind Active Member

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    Forcefield is no walls. No Barriers.

    Going pass 499 X/Z will deal 2 hearts of damage every time you move your character or Cursor.

    Sky Forcefield. If you move 128 and up you will take sky forcefield damage.
     
    • Like Like x 2
  2. BlueGuyARed

    BlueGuyARed Member

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    BlueGuyARed#5049
    Personally, I miss the wall barrier, it really added another playing style, if you were a kit that could get on the wall and incorporate a strategy into that game... while it was a cheap strategy... it was still fun.
     
  3. BlueSideWind

    BlueSideWind Active Member

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    That just abusing it entirely making it impossible to kill those players
     
    • Agree Agree x 1
    • Informative Informative x 1
  4. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    The old wall was way too abusable. I lasted for 50 minutes as Tarzan and all I did was run 500 blocks and climb up a wall.
     
  5. Tata2012

    Tata2012 Member

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    The problem was with that was the spam that came with it.
     
    • Agree Agree x 1
  6. Gohabsgo

    Gohabsgo Well-Known Member

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    ^Yeah, give warnings but don't spam the person
     
  7. Tata2012

    Tata2012 Member

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    The warnings should be on the screen (with the 1.8 text on the screen newly added). Warning in the chat wouldn't be as effective because a lot of people don't pay attention to the chat.
     
  8. Viva

    Viva Well-Known Member

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    I agree, right now the current forcefield with the barrier feels a bit too constrictive. You eventually have no place to run because it's supposed to close in. If the forcefield wasn't solid at least you would have a bit of room to gather yourself or even do some kinds of traps.

    Maybe make use of 1.8's features and have the warnings take up the whole screen so that they can't be missed?
     
  9. BlueSideWind

    BlueSideWind Active Member

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    or just make it rainbow colored in chat popping up every 10-15 seconds?
     
  10. Tata2012

    Tata2012 Member

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    That would be really spammy and many people have already expressed their concern for spam.
     
  11. Int3nce

    Int3nce Member

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    I think that the forcefield was by far the best "border" as it allowed for more trap ideas and made players be aware of where the forcefield actually was. I never really enjoyed the wall because it was just so generic and "overused". This is my opinion and my opinion only :stuck_out_tongue:. Have a great day! ~ Int3nce
     
  12. BlueSideWind

    BlueSideWind Active Member

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    it could be easily fix with how mcpvp hg mod was remember?
     
  13. fbm

    fbm Member

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    I prefer the 1.8 built-in wall. Everyonone, even new players, knows what it means. The invisible forcefield sometimes kills new players and the wall gives some kits a lot of unfair advantages.
     
  14. BlueSideWind

    BlueSideWind Active Member

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    I like the surprise factor of running into invisible forcefield and taking massive damage. It was fun and sparked new strategy. The only problem I say is team of 3 abusing it.
     
  15. fbm

    fbm Member

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    You have to think about the new players as well. The current wall doesn't let people abuse their kit abilities, and it tells you where the world ends.
     
  16. Tata2012

    Tata2012 Member

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    I like the old forcefield with all the traps and stuff but at the same time the current forcefield just doesn't look right. You should take damage if you past it to let you know you can't go there and maybe say it in chat or on screen to let the noobs know whats happening. Maybe make it so you can't use your abilities near the forcefield to prevent all the abusing traps.
     
  17. Rytheria

    Rytheria Well-Known Member

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    Was looking for this. Even though the old forcefield was extremely fun to experiment on with traps and what-not, you can still do a variety of different traps without it. The iconic forcefield we use now is much better for new players and is more user friendly in my opinion.
     
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