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Quarter Quell Improvements

Discussion in 'Ideas' started by MattM1PVP, Jun 25, 2015.

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  1. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    So the QQs on MCPVP went something like this:

    - 2 min invincibility
    - No pit/auto-killing at 60 min
    - Teams of 2 maximum
    - No bonus feast (when pit was removed, this was removed)

    From what I've seen from MCPVP, this could be some improvements to it:

    - 5 min invincibility
    - Have the bonus feast (try to separate it from the pit)
    - Have a second feast (my idea)

    Anyone else with ideas?
     
  2. Viva

    Viva Well-Known Member

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    I think that the border shrinking towards the end worked well instead of a pit, as most people didn't really do that major of traps anyway (or just moved them). A second feast that would spawned with something like /spawnfeast or whatever would be really cool as well.
     
  3. Turmac

    Turmac Hardcore Games Enthusiast

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    @Viva I agree. Every 10 mins I think the arena should shrink 100x100. It'd stop after 40 mins at 100x100. That way, A limited Amnt of space to fight. Anyone beyond the 100x100 after 400 mins receives the passing of the forcefield effect.
     
  4. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    That seems a bit too much for the QQ, maybe 10 blocks/30 min?
     
  5. Rytheria

    Rytheria Well-Known Member

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    I like your idea on having a second feast, it adds another element of PVP to the game and another "bloodbath" type focus of the game, if you get what I'm trying to say here.

    The 5 minutes invincibility also seems plausible, as 2 is quite limited in a QQ.
    I'd say (if it were to decrease in size) it should go at a rate of perhaps 30-50 blocks per 30 minute, we don't want the QQ to be too short nor too long.
     
    • Agree Agree x 1
  6. jarboyp

    jarboyp Bunny Defender

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    I think that you should qualify for the QQ based on the number of wins and kills you have in total. For example, a kill counts as one point and a win counts as 5 points. You need 250 points to qualify. That way there could be variety of kits you will fight/can be in the QQ.​
     
    #6 jarboyp, Jun 26, 2015
    Last edited: Jun 26, 2015
  7. Rytheria

    Rytheria Well-Known Member

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    I like this idea, however, would it include old stats from mcpvp or would the QQ have unique stats? (If it were to be done this way)
     
  8. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    1 kill should be 5 points, and 1 win 20. This prevents people from mining all game with Viking and winning by killing the last guy
     
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