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New Weapons/Items

Discussion in 'Ideas' started by Snail_5_, Oct 15, 2013.

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  1. Snail_5_

    Snail_5_ Switched Accounts "Phobia"

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    FRAG - The fragmentation grenade is an anti-personnel explosive where fragments fly off when exploded.

    SEMTEX - The SEMTEX grenade can stick to anything, even other players. It has a set timer and cannot be cooked.

    Bouncing Betty - The weapon is pretty straight forward and acts somewhat like a Claymore mine. When placed, the Bouncing Betty will detect enemy movement and spring straight up, deploying its explosive in a set radius.

    Claymore Mine - Similar to the Bouncing Betty, the Claymore can be deployed and left to earn you a kill anywhere you choose. Unlike C4, you don't have to detonate these yourself, as they detect enemy movement and detonate accordingly.

    Blind Eye - provides stealth against aggressive killstreaks (2)

    Lightweight – no fall damage

    Painkiller – faster health regenration

    Tac Resist – resistance to flash, stun and EMP effects

    D
    eadeye – consecutive kills increase the chance to deal more damage with guns
     
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  2. BBSlayer5150

    BBSlayer5150 Well-Known Member

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    Some have been suggested before, and some of these need to be adjusted a bit (deadeye). Lightweight is a bit useless in my opinion, and the frag idea is not really needed.
     
  3. randomcitizen1

    randomcitizen1 The schizophrenic swagmoneymillionaire

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    I like the Claymore mine. The idea of self detonating c4 seems very appealing. It needs to be adjusted though as this seems a tad overpowered. Perhaps you only spawn with one of them.
     
  4. gamer1019

    gamer1019 Member

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    I like it.
     
  5. terdd

    terdd Well-Known Member

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    Many of these have been suggested by many before. Some perks are either useless compared to others (lightweight and scavenger) or do the same (deadeye and stopping power).
     
  6. Snail_5_

    Snail_5_ Switched Accounts "Phobia"

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    LightWeight and Scavenger have nothing in common at all.
     
  7. gamer1019

    gamer1019 Member

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    1. Ummm terdd lightweight and scavenger are not even close to the same.XD
     
  8. terdd

    terdd Well-Known Member

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    My comparison was on the fact that lightweight is completely useless against scavenger. Scavenger has an actual purpose. Gaining a fraction of the original amount of ammo per kill. Whereas Lightweight is useless due to the fact that most people die of guns, not fall damage.
    ^^^^Above Reasoning^^^^^

    Hmm, while I'm at it, Tac Resist is a waste considering the fact that EMPs do not come every game and hardly anyone uses flashbangs (not on me at least). Painkiller is ok, but it is useless against scavenger as I would rather get additional ammo rather than faster health regeneration

    I also clearly stated it.
     
  9. Darkchaosknight

    Darkchaosknight Well-Known Member

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    Frag and grenade are kinda the same thing
    Semtex is kinda OP and is impossible to make a distinction to a semtex...
    Bouncing Betty and Claymore are interesting but too OP for campers...
    Blind Eye is kinda but seems not too have too much functionality.
    Lightweight can break some maps with a floor at the bottom of them and is also somewhat useless.
    Before someone says it: Your resistant to tac hate on mod apps ;3... Jk.
    Tac Resist is cool but also seems to be too situation.
    Painkiller is being added...
    Deadeye is pretty legit but we do have stopping power. :/
     
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  10. Signatured

    Signatured War 2.0 Developer

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    I like the idea of a bouncing betty and a claymore.
    Then again I read this post and think it could potentially cause problems. But if they could only get one, to replace their "Tactical" slot, then I don't see it being much of a problem. I like it.
     
  11. Spectrrr_

    Spectrrr_ Active Member

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    I already made a post about bouncing betties, Bounching betties have a delay so It would not be that OP.
     
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