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Body remains after you die.

Discussion in 'Ideas' started by Mokolee, Oct 11, 2013.

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  1. Maurice_B

    Maurice_B Active Member

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    Would they have gravity cause if not if you got killed in mid air your corpse would float.lol
     
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  2. Mokolee

    Mokolee Well-Known Member

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    Well they would be put in the position as if they were in a bed if they died so kinda gravity affected.
     
  3. booflame

    booflame Well-Known Member

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    Or the players dead body gets attracted to the floor. Unless they explode then there is no problem.
     
  4. BrawlerAce

    BrawlerAce Well-Known Member

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    I didn't read the posts, so I don't know if this has been said already.
    There should be no bodies of survivors in infect. They're infected now. Zombies can have bodies though.
    Also, I think the number of max bodies there are should depend on the number of people on.
     
  5. Greedy_Bee

    Greedy_Bee Well-Known Member

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    I have suggested this before, in a sense that this would make scavenger available for a rework to function like it does in BO2, however a player is an entity, and for those of you who have been on highly popular servers, and I mean 3000+ slots, there's a reason they have a toggle player button. It's to stop the lag that's caused BY the players.

    Just keep in mind not everyone has a good computer, i'm fortunate to have a... "computer" (Really just a laptop with a broken monitor, thanks Aidan, with a VGA running to another monitor).
     
  6. Sir_Blockalots

    Sir_Blockalots Well-Known Member

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    I like it a lot. But, as mentioned, the bodies should only be around for 20 or so seconds, to stop congestion. Also, what would happen during a nuke?
     
  7. freakiziod123

    freakiziod123 Well-Known Member

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    What about the small maps. Bodies everywhere!
     
  8. Mokolee

    Mokolee Well-Known Member

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    I said there would be a certain about of bodies in the map and when a player dies while the number of bodies is already full, his body would replace the earliest one. Same thing goes for a nuke.
     
  9. AlexMc864

    AlexMc864 Well-Known Member

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    Coming from a "New Member"...

    BACK ON TOPIC: IK the server this was. It laggs a good bit, but good idea. Also, final kill cam (coming from this server also) CAN be coded.
     
  10. Mokolee

    Mokolee Well-Known Member

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    I believe I was one of the earliest people to post a killcam idea on the forums. I'll be happy to send you the link to it.
     
  11. DreadlordsCousin

    DreadlordsCousin Well-Known Member

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    HEY I play on that server its called sabotage right? anyways ya maybe for a little while them it disappears
     
  12. Mokolee

    Mokolee Well-Known Member

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    Correct. The server has sabotage in the IP.
     
  13. Daudzoe

    Daudzoe Well-Known Member

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    Killcams are extremely laggy.
     
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  14. F1r3tar

    F1r3tar Highly Established Member

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    I think it would be fun to see mah body on the ground
     
  15. Shnedie

    Shnedie Active Member

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    It would be a good idea but imagine TONS of bodies on the ground at once. Such as on FireingRange_TDM, people spawn camp hard and that would mean A LOT of bodies and quite a bit of lag. And items like red wool and coal on the ground would cause some frame rate drops in computers not meant for gaming like this. But it would still be a cool idea.
     
  16. Mokolee

    Mokolee Well-Known Member

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    I already mentioned there being a limited amount of bodies on the ground at a time.
     
  17. Shnedie

    Shnedie Active Member

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    Oh, in that case, YEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!
     
  18. Javed

    Javed Well-Known Member

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    The body is not a player, but an NPC caught mid-death animation. Also I don't believe they have hitboxes.
     
  19. jamesdl10

    jamesdl10 Active Member

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    no sorry don't like it
     
  20. superchicken3244

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    Nice picture from Sabotage :stuck_out_tongue:
    But anyway, nice idea, only if the bodies disappeared after, like 30 seconds.
     
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