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Ray Nerf

Discussion in 'Ideas' started by Sir_Inge, Sep 20, 2015.

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  1. Sir_Inge

    Sir_Inge Well-Known Member

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    Okay, straight to it:
    Ray does a 1 hit kill to any zombie in the splash radius and a 1 hit to anyone directly hit
    Rays accuracy is increased to 1 unaimed and 0.1 aimed.
    Reload is increased to 3 seconds.
     
    • Agree Agree x 1
  2. BiomeBuster

    BiomeBuster Active Member

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    Nah, I think you're overthinking it.
     
  3. Kurma

    Kurma Well-Known Member

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    There has been many of these threads... ray isn't gunna get nerfed
     
    • Agree Agree x 1
  4. Sir_Inge

    Sir_Inge Well-Known Member

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    How so? Ray would still be very effective for infect, just not lethal.
     
  5. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

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    Zombies are pretty lethal and I think it would make things unbalanced again.
     
    • Agree Agree x 1
  6. Sir_Inge

    Sir_Inge Well-Known Member

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    If you didn't notice ANY hit on a zombie is a one shot, it's just harder to land. And it makes the game less pay to win. It also buffs Ray for other games.
     
  7. Vincz

    Vincz Brawl Player

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    I hate Ray, I will never buy that piece of bull****.
     
  8. Intincrui

    Intincrui Well-Known Member

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    Here we go with more Ray nerfs :confused:.
     
    • Funny Funny x 2
    • Agree Agree x 1
  9. rmure

    rmure Well-Known Member

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    Yeah there have been thousands "OMG nerf rayguggngngngngngngmgmgnnngng!1!1!2!1!1!!1!2!2!2!:!:&:&!1!2!2!;@;@3&&:9:&/&39&k&;&[email protected]@;&0;@202"/&;(&$$&&:0299/@.&;&;&;&;&;&&&&669420'dowowkejdkeoeidjjsieiwidiejdieiiskskl@3286)(((())$@00:&;93@1!1!!1!1!1!1!2!2'wnqnnenwnwnwnwnqnqnq1!1!1!1!1!1!1!!1!1!1!1!1!1" threads in the past and if it was an issue there'd be a nerf. It takes a few shots to kill the root zombie though
     
  10. Usp45

    Usp45 Well-Known Member

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    Not sure what you're talking about.
    The overpowered donor guns combined with bugs in the server's code is what ruined the server, and that was back in 2013.
     
  11. Vincz

    Vincz Brawl Player

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    Whut why?
     
    • Funny Funny x 1
  12. rmure

    rmure Well-Known Member

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    So that there's at least a chance for the zombie to get kills instead of being spawn camped.
     
    • Agree Agree x 1
  13. Phanta

    Phanta Well-Known Member

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    Just so you know, infect was pretty much impossible to win for the survivors before the raygun was introduced.
     
    • Agree Agree x 2
  14. Intincrui

    Intincrui Well-Known Member

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    OMG I remember those times.

    Good memories, good memories.
     
    • Funny Funny x 1
  15. Sir_Inge

    Sir_Inge Well-Known Member

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    One word:
    Model1887
     
  16. Intincrui

    Intincrui Well-Known Member

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    11 words

    Model has a really small clip and takes forever to reload.
     
    • Agree Agree x 1
  17. SoMuchWinning

    SoMuchWinning Well-Known Member

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    One simply does not spend 5$ on a gun that is viable in a SINGLE game mode.
    Here's your answer to why this thing should get buffed instead of nerfed.
     
  18. YeezyLaces

    YeezyLaces Well-Known Member

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    Another ray nerf Putty wont add *sigh*
     
  19. Usp45

    Usp45 Well-Known Member

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    I'd rather have fixed zombie kill amounts and a higher chance of zombies winning than this **** hole that infect is.
     
  20. BiomeBuster

    BiomeBuster Active Member

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    Since you're saying raygun should be nerfed, keep in mind it's only gamemode that it can actually manage a decent amount of kills on is infect. If you nerfed it (which is where the whiners that complain to nerf it when it's used primarily in one gamemode) it would make raygun useless. I don't expect you to have any real argument against me, but have your way.
     
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