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Change and stuff

Discussion in 'MC-WarZ' started by Piky, Oct 12, 2015.

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  1. Piky

    Piky Well-Known Member

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    BAAAAANDWAG-No, I'm here to write a rather very detailed thread about what can be done.

    What can we do to fix WarZ? (Or make a better DayZ server)
    >Combos, causing rage when you get 1 tap'd in a millisecond and heading towards your booter, but wait! No need to do that... There's better ways I presume? No? Oh well, anyways, these "combos" of destroying full diamonds are considered very aggravating when everything you got a lot of things and it's all gawn by a macro'd/scroll'd/hotkey'd fire of weapons. Remove combos but read below this.
    Yes we can get rid of combos, but we add more counter-play to it.

    >More ammo that can be found in chests early on, food healing less and having a longer delay, and blood bags being able to self-heal but have quite a delay (3 second delay).

    >More variety of weapons and % of finding weapons, okay I can understand it's difficult to make good weapons and get a good chance of weapons spawning in chests. I propose a slight re-do of weapons, I even got changes for them
    -All Tier 1 through Tier 2 is fine.
    =Changes of weapons=
    M4A1

    Fire Rate 400 RPM
    Fire Mode Fully automatic
    Reload Time 3 seconds
    Magazine Size 30
    Damage 30 > 35
    Recoil Low > Medium
    Range 200 > 150
    Hip Accuracy Low
    Aimed Accuracy Medium-high
    Notes: This weapon ignores 7% of your armor, so if you're wearing full iron, you'll only have 53% damage reduction from the M4A1.
    Max damage in iron (no crit/headshot): 32.9
    Damage in iron (no crit/headshot): 16.45

    AK-47

    Fire Rate 400 RPM
    Fire Mode Fully automatic
    Reload Time 3 seconds
    Magazine Size 30
    Damage 40
    Recoil Low-medium
    Range 200 > 125
    Hip Accuracy Very low
    Aimed Accuracy Medium-high
    Notes: This weapon ignores 14% of your armor, so if you're wearing full diamond, you'll only have 66% damage reduction.
    Max damage in diamond (crit/headshot): 27.2
    Damage in diamond (no crit/headshot): 13.6

    ~ MSR is fine ~

    Barrett .50 Cal

    Fire Rate 43 RPM
    Fire Mode Semi automatic
    Reload Time 4.25 seconds > 4.75 seconds
    Magazine Size 10
    Damage 150 > 120
    Recoil Very high
    Range 100 > 200
    Hip Accuracy Low > Very low (almost impossible to hit at close range without scoping)
    Aimed Accuracy Very high

    (Wish you'd give the exact stats of shotguns to make the damages easier :L)
    ~ M1014 is fine ~

    Spas-12

    Fire Rate 48 RPM
    Fire Mode Pump
    Reload Time 2.9 seconds > 3.1 seconds
    Magazine Size 6
    Damage Medium-high
    Recoil Very high
    Range 22 > 36
    Hip Accuracy Medium
    Aimed Accuracy Medium

    UMP-45

    Fire Rate 600 RPM > 500 RPM
    Fire Mode Fully automatic
    Reload Time 3.5 seconds
    Magazine Size 30
    Damage 10 > 23
    Recoil Low
    Range 76
    Hip Accuracy Low
    Aimed Accuracy Medium-high

    P90

    Fire Rate 600 RPM
    Fire Mode Fully automatic
    Reload Time 3.5 seconds
    Magazine Size 30 > 40
    Damage 15
    Recoil Low
    Range 76
    Hip Accuracy Very low
    Aimed Accuracy Medium-high

    =New Weapons=

    Z-20 Pistol (Tier 4 Pistol)

    Fire Rate 60
    Fire Mode Semi-automatic
    Reload time 1.6 seconds
    Magazine Size 20
    Damage 15x4 (60)
    Recoil Low
    Range 78
    Hip Accuracy Low
    Aimed Accuracy Medium-high
    Notes: Fires 4 bullets at once, however it eats 4 ammo to fire, if there's only 1-3 ammo, it'll only fire what is left.

    Tration (Tier 4 Assault Rifle)

    Fire Rate 700 RPM (increased delay between firing)
    Fire Mode Quad-Burst
    Reload Time 4.5 seconds
    Magazine Size 60
    Damage 20
    Recoil Low-medium
    Range 128
    Hip Accuracy Low-medium
    Aimed Accuracy Very high

    Triugone (Tier 4 Sniper)

    Fire Rate 400 RPM
    Fire Mode Burst-bolt action
    Reload Time 1.8 seconds
    Magazine Size 3
    Damage 65
    Recoil Low-medium
    Range 128
    Hip Accuracy Medium
    Aimed Accuracy Very high
    Notes: Fires 3 bullets in a line. 'Your ability to move is rather slow...' slowness debuff III for 2 seconds upon using said weapon.

    M10-64 (Tier 3) Sniper

    Fire Rate 39 RPM
    Fire Mode Bolt action
    Reload Time 1.2 seconds
    Magazine Size 12
    Damage 90
    Recoil High
    Range 200
    Hip Accuracy High
    Aimed Accuracy Perfect
    Notes: It has a very unique barrel that allows it to have perfect accuracy. Due to the insane accuracy, you will be unable to move fairly quickly (slowness debuff II for 2 seconds)

    Scar-24 (Tier 4 Assault Rifle)

    Fire Rate 450 RPM
    Fire Mode Fully automatic
    Reload Time 2.2 seconds
    Magazine Size 15
    Damage 50
    Recoil High
    Range 200
    Hip Accuracy Low
    Aimed Accuracy Very high

    Wrecher (Tier 4 Shotgun)

    Fire Rate 300 RPM
    Fire Mode Fully automatic
    Reload Time 1.2 seconds
    Magazine Size 12
    Damage 11x5 (55)
    Recoil Very high
    Range 200
    Hip Accuracy Very high
    Aimed Accuracy Very high
    Notes: Due to its insane range and fire-rate, its damage is surprisingly low from how far you can fire. Most of the bullets will miss and not a lot of headshots, but it can be incredibly funny to see the enemy fly like a bird off a building.

    ZWP (Tier 4 Sniper)

    Fire Rate 42 RPM
    Fire Mode Bolt-action
    Reload Time 4 seconds
    Magazine Size 5
    Damage 40 (true damage)
    Recoil Very high
    Range 84
    Hip Accuracy Medium
    Aimed Accuracy High
    Notes: This weapon ignores all armor but can't oneshot.

    >Towns that aren't so close together and or having high level zones. More open areas/door ways, more sniping opportunities.
    Any suggestions below to help out create a better DayZ and ways to help the community would be great ^^

    For those who are lazy as hell and want a tl;dr, fixes to help the community and such for new server, read the damn thread.
     
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    #1 Piky, Oct 12, 2015
    Last edited: Oct 12, 2015
  2. Kurma

    Kurma Well-Known Member

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    Theres already tier 4
     
  3. Piky

    Piky Well-Known Member

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    >More variety of weapons, more counter-play. I'm assuming you barely even read by how fast you comment with lack of things to say.
     
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  4. rmure

    rmure Well-Known Member

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    I agree with the combo thing. When you spend several hours to collect tier 4 weapons and diamond armor plates, then you lose it to some MVP reinforcement that simply scrolled down their mouse while holding right click is very frustrating, my idea of a fix is making a 1.5 second cooldown before you can use an item while you're switching to it.
     
  5. Arpy

    Arpy Well-Known Member

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    I would play warz if 1, no ranks that u can tp/use echest, 2, no combos, 3, a better fricking map that's more like dayz, 4, better tpack, slower zombies for sure, zombies do less damage, AND LAST what pikmin said about the guns... Until this gets better I'm gunna keep play on a walking dead server so ya
     
  6. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    This would be a pretty nice addition, although I can see most of this being added in DayZ. Comboing has literally become a tradition, it was all about skill, I guess you could argue this same concept could do with skill. But all this key-smashing comes down all to skill, and many YouTubers/Players are proud to show off their skills of comboing. Having no combos would resort to "Spray and Pray" I guess .-., well I don't know, I'm just waiting for DayZ, and leaving this behind.
     
  7. Kurma

    Kurma Well-Known Member

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    Ye ik but I like the server the way it is BUT ... ONLY PROBLEM is the 20 man teams...
     
  8. Piky

    Piky Well-Known Member

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    A way of solving that would be is teammates take full on maximum or (if it was possible) to take a certain % of damage from allies. People can still team but they can't simply just fire at random in teamfights.

    Hmm, good point. Maybe in certain weapons guns can be combos if they didn't melt a full diamond at point blank range with the insane Barrett and or M16/Barrett at medium range? Like, changing the gun damages to make it so that they can't melt you so quickly would change a lot.
     
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  9. WarSkater

    WarSkater Rob // MC-WarZ Hardcore Crafter

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    You realize you are able to combo back right? Just because they are MVP doesn't mean they're the only ones that can combo :V
     
    • Agree Agree x 1
  10. rmure

    rmure Well-Known Member

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    True, but Mvps can teleport which
    means some guy could walk into snow and spy on someone who's just collecting items in peace, then they could call in a bunch of MVPs to tpa* (autocorrect turned tpa to yap) to him so that they can work as a like ridiculously 10 person team and rain bullets on that person who's just collecting things in peace, and that's frustrating as well as the unrealistic ability to shoot 3 different guns in less than a second as well as being able to reload them when you're not even holding them. You find diamond armor so that you have more protection, not so that some kid with his cheap macros can spray you down causing you to easily lose the high protection you worked hard for.
     
    • Agree Agree x 1
  11. Afid

    Afid Well-Known Member

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    You can't really say that when you're in a team with tons of players.

    Great idea, this would make me play warz a LOT more.
     
  12. Kurma

    Kurma Well-Known Member

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    Im not in a team I play with friends
    I played with 6 max team
     
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