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1v1 Arena In HG

Discussion in 'Hardcore Games' started by BreathingBlocks, Dec 5, 2015.

?

Should this be added in?

  1. Yes, It Should.

    4 vote(s)
    66.7%
  2. No, It Shouldn't.

    2 vote(s)
    33.3%
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  1. BreathingBlocks

    Joined:
    Nov 29, 2015
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    I thought this would be a cool thing to add, so I am sharing it. I was thinking that before the game, in the pre-game, a new command could be /1v1 (player name) or /duel (player name). Some features for the 1v1 arena could be a customization menu, where you can pick things that you want added in your 1v1. Examples are early hg, speed, strength, both, refills, no refills, etc.
     
  2. Kelsang

    Kelsang Brawler

    Joined:
    Mar 2, 2014
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    Cool idea, but it may cause too much lag.
     
  3. traf12

    traf12 Member

    Joined:
    Sep 20, 2015
    Messages:
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    +7
    How much does lag really matter when it's just the pregame arena?
     
  4. rudytoots

    rudytoots Member

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    Nov 29, 2015
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    It would cause a little bit, but not enough to rule it out, in my opinion. It wouldn't have to be in a different world, either, just put it either outside the map or make a stadium out of it and allow people to watch the battle. Maybe even bet something in game, like if you lose you spawn 15 seconds late? That would be kind of cool in my opinion.
     
  5. MattM1PVP

    MattM1PVP Ex-HG Staff Member

    Joined:
    May 22, 2015
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    That's a horrible idea. 1v1s are for fun
     
  6. rudytoots

    rudytoots Member

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    I never said to had to bet, if you wanted to you could but don't have to.
     
  7. Viva

    Viva Well-Known Member

    Joined:
    May 17, 2015
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    +237
    I like the idea of this, though this shouldn't count towards the iron sword in my opinion. I like the idea of being able to customize the arena though that would be very complicated, I think just a simple 1v1 with iron armor kits would be good.
     
  8. rudytoots

    rudytoots Member

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    I agree, because it would make boosting much easier only being with your partner in the room
     
  9. Belkalai

    Belkalai Active Member

    Joined:
    Oct 27, 2015
    Messages:
    149
    Ratings:
    +6
    A one vs one section would be very cool! On the topic of boosting, has anyone else noticed that the player who gets the most kills is usually just killing their friend over and over again, a possible way to stop this may be that there is some sort of cool down?
     
  10. Viva

    Viva Well-Known Member

    Joined:
    May 17, 2015
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    744
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    The thing with that is though if it's a low player game and those 2 people only have each other to fight it might end up ruining their game until more people come. I think a 1v1 system might help to counteract this if it was randomized who you would end up fighting.
     
  11. Belkalai

    Belkalai Active Member

    Joined:
    Oct 27, 2015
    Messages:
    149
    Ratings:
    +6
    Perhaps you can't fight the same person who you just killed?
     
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