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Kit buffs/changes

Discussion in 'Ideas' started by jarboyp, Dec 16, 2015.

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  1. jarboyp

    jarboyp Bunny Defender

    Joined:
    May 18, 2015
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    Adventurer: Change the number of blocks needed to 150 blocks. Remove slowness.

    Lifeline: Add a longer regeneration time and shorter cooldown time.

    Miner: Starts with an iron pickax efficiency 2.

    Crafter/Backpacker: Combine their abilities together into a single kit.

    Camel: Camels only need to make soup out of one cactus instead of one cactus and one sand.

    Redstoner: Gets 10 TNT as well as its other kit items at spawn.

    Madman: If the same person is near you for more than 5 minutes, the kit effect no longer works for any other person. This will cut down on the amount of madman teams but keep the original purpose of this kit.
     
    #1 jarboyp, Dec 16, 2015
    Last edited: Dec 18, 2015
  2. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    Adventurer: 100 blocks for full diamond or 100 blocks per half armour piece? Either way, it's a bit too OP without slowness. It's either about 15 seconds or 5 min for full diamond. Perhaps keep the current one, but just remove slowness

    Lifeline: Then disabled in no soup

    Camel: It right clicks a cactus to heal hearts? What if he wants to place it down?

    Madman: What if the fight lasts for over 5 min? Then he pretty much becomes a none?
     
  3. jarboyp

    jarboyp Bunny Defender

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    Adventurer: 150 blocks per per half armor piece. This way it won't take 3750 blocks of walking to get full iron.
    Lifeline: only change it for soup.
    Camel: You can make soup out of 1 cactus instead of 1 cactus and 1 sand.
    Madman: nvm. I found a big loophole through the change.
     
  4. Viva

    Viva Well-Known Member

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    The problem with not giving adventurer slowness is the fact that someone could endlessly run away from you and get full diamond and turn around and hammer you. I think maybe you should be able to toggle between a travel mode and an adverturering (?) mode which would allow you to adjust during actual fights. If that were to be the case though the slowness would have to be stronger.
     
  5. jarboyp

    jarboyp Bunny Defender

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    If there is someone within 10 blocks of you you won't gain any armor.
     
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