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The Moddel

Discussion in 'Discussion' started by Condfirmed, Jan 3, 2016.

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  1. Usp45

    Usp45 Well-Known Member

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    The only shotgun that needs a buff is the AA12.
     
    • Agree Agree x 3
  2. RockTomb

    RockTomb Ex Legacy Manager + SMOD

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    Moddel is pointless on large maps. I don't think it has to be changed.
     
    • Agree Agree x 1
  3. Condfirmed

    Condfirmed Member

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    Well it used to......... jk still is :grinning:

    I know but the think is. Model is unlocked at a very short lvl (21) and mini is payed and iso is unlocked at level 36 which is higher
     
  4. FirestormPvP

    FirestormPvP Member

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    ,
     
    #24 FirestormPvP, Jan 5, 2016
    Last edited: Aug 11, 2021
  5. thesquook

    thesquook diddy amin

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    python qs 2 the head, ezpz no problem. I think currently most shotguns are balanced even though M1014 should get removed and aa12 needs more ammo and dmg.

    Also for me shotguns are never a problem. Tbh it comes down to skill, I can beat most level 60+ using python against most their mighty weapons. Imo the only gun needing a nerf is minigun #bringbacktherecoil!
     
    • Agree Agree x 2
  6. ragewolf120YT

    ragewolf120YT Active Member

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    There is no iso or minigun problem. Just because you're not good enough to deal with those guns, especially considering there are very few people that are actually decent that use them, that's your problem. Not everybody else's.
     
    • Agree Agree x 1
  7. FirestormPvP

    FirestormPvP Member

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    #27 FirestormPvP, Jan 15, 2016
    Last edited: Aug 11, 2021
  8. thesquook

    thesquook diddy amin

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    At least they'll be easier to kill when the pr.ck stands still just for one moment
     
    • Like Like x 1
  9. Dathamier

    Dathamier Well-Known Member

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    I've always respected the model for its "behold I am a walking death machine" kind of feel, but I've never really been able to work with the model as well as say a sniper rifle, or even an automatic weapon. It's just so foreign to me at this point in my experience. I might have been better at it if I stuck with it early on. It is a beast of a weapon. Probably among the best of the non-prestige weapons, next to the godlike msr of course.
     
  10. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    Please, stop making such threads. Everyone makes these but it won't help at all. Nothing will be added until 2.0, trust me.
     
  11. Jaetpack1

    Jaetpack1 Why jetpack when you can Jaetpack? (RC1)

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    I think these threads are good for the staff and for the community. I think these are great threads. 95% of people know all about War 2.0 and that almost nothing will be added before it. For me, these threads are just discussion threads. They are for the ins and outs of the weapon or map being discussed. It helps any newer players know more about the gun or map and helps staff know about community issues for later. It gets the community thinking about current issues and all that collectively, and not by one person.

    If these threads weren't around, not much information would be cycling around the forums. Even though there is the wiki, these threads help the readers know more about the weapon. Also, it's nice to see other people's opinions about these guns. It also helps just to say stuff about stuff (great sentence).

    Anyway, I love these threads and I think they should stay.
     
    • Agree Agree x 1
  12. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    I understand how you like the circulation of information around these threads... but if you scroll down you already see 3 threads that are about nerfing the moddel. There once was a guy called "NerfTheModdel" as the moddel was too OP.
    I've been playing with moddel lately and it's quite good. It might be not as good as the mini in ctf + sarmor or ray + everything in infect, but when using it with speed and executioner it is very useful in situations where you can jump down on someone like a Ninja, or dodge all bullets ( kinda risky ) of someone and get closer every step. When coming close enough just shoot the moddel once, the exe twice and then the moddel again to kill this player easily ( and skilled ).
    You can also, when your moddel reloads, shoot a few times with exe to decrease the chance of getting shot. When your moddel is reloaded you can finish the player.

    When using moddel, make sure you do not go into large groups. People will shoot you, all at the same time, and rek your face. When meeting large groups, make sure you don't get in front of them and keep moving from hiding spots. Try to act like a ninja when using the speed perk with it. Run around like a ninja while knocking back or killing the people walking in the main road. Use small little passways to scare people in the main road.

    When facing someone on a far distance, you try to shoot them and run away. You let them come closer to you, act like you're running away, maybe even use f5, and then BANG. Shoot them in their face.
    Second strategie might be less effective. When facing someone at like 20 blocks away you can use your secondary weapon ( mostly python ). If you don't have python and you are using executioner, try to get closer to your enemy by using obstacles to hind behind them. When close enough, shoot them.
     
  13. Totalrock123

    Totalrock123 MC-War | ---

    Joined:
    Sep 6, 2013
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    +120
    I believe that the moddel is a good gun, but not so much on larger maps. I think it should stay as is, but the AA12 should get a buff.
     
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