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Fixing PvP logging

Discussion in 'Ideas' started by Lekosa1, Mar 18, 2016.

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  1. Lekosa1

    Lekosa1 mineman

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    At first I thought PvP Logging is not allowed, but it seems it is. Note that I don't mean disconnecting when fighting, I mean logging on near players.

    Common situations:

    Lets say you're processing drugs and a player logs on behind you and kills you. This is bannable on most servers and happens mostly on faction servers.
    There's a fight in the PvP Arena > There's someone watching the fight and calls his whole faction (who had logged off in the arena) > They log on and kill everyone

    How to fix:

    This can be simply solved my prohibiting a player to log on if someone is on a 30-50 block radius from the disconnecting spot. Of course this is only the case if it's a PvP zone.

    I truly hope PvP Logging is already dealt with proper attention in other brawl servers.
     
  2. 13kss

    13kss Well-Known Member

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    You can't stop people from logging off. Minecraft doesnt work that way. What you can do it TPing the people who just logged on out side of the PVP area.
     
    #2 13kss, Mar 18, 2016
    Last edited: Mar 18, 2016
  3. jarboyp

    jarboyp Bunny Defender

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    So someone can just troll you and Afk where you are so you can't log on? Good idea.
     
  4. Lekosa1

    Lekosa1 mineman

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    Read the thread again
    Wouldn't work in Wild West; he would get killed. | The loggers own fault.
     
  5. Vincz

    Vincz Brawl Player

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    Just spawn the player to the closest 'safe spot', which is 30m away from every player, or in a PvP-Free zone.
     
  6. Speedcell

    Speedcell Ex-Raid Mod | Team Vanta

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    I just can't understand the problem that you are talking about. You mentioned that PvP logging is banneable on Factions Server and mostly because you can get traped in someone's base. Example: You are at the wild and you log off but someone saw you and you didn't notice. That guy could just claim the land, make a trap there and enemy your faction.

    That's why it's bannable, but you are talking about faction servers. Survival PvP as WildWest are teams servers, where you can't claim land ( Correct me if I'm wrong ) and there are just server protected areas. So I think that " PvP Logging " ( As you stated above ) it's just part of the game.
     
  7. rmure

    rmure Well-Known Member

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    I think a better one would be if someone logs in, they are unable to attack others for 5-10 seconds after they log in, and a person they logged in near will receive a message "(player) logged in near you". This might work and might not, but flejeodneowndiowhbdfieej
     
  8. Miskey

    Miskey Leader of Annihilation | Former Media Manager

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    PVP cooldown after a login is the best option imo.
     
    • Agree Agree x 2
    • Like Like x 1
  9. Vincz

    Vincz Brawl Player

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    15 seconds PvP cooldown indeed.
    5 seconds to see the surroundings.
    10 seconds to logout if you see you're gonna die.
     
  10. Lekosa1

    Lekosa1 mineman

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    Or a warning in the chat when someone logs in.

    You guys have great ideas/feed back :smile:
     
  11. cammanduh

    cammanduh Well-Known Member

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